Player Matchup

Merlin
Merlin
Angivell
Merlin
Level 136
God Stats
6W - 1L
1,751 SR
Queue Stats
126W - 96L
1,627 Elo+
Party 2
Loki
Loki
FOFY OP
Loki
Level 129
God Stats
7W - 4L
1,754 SR
Queue Stats
155W - 142L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
HeyBoiwasgooood
Cernunnos
Level 73
God Stats
11W - 7L
1,650 SR
Queue Stats
63W - 57L
1,544 Elo+
Solo
Ganesha
Ganesha
ThumblessAimbot
Ganesha
Level 155
God Stats
2W - 3L
1,635 SR
Queue Stats
363W - 294L
1,523 Elo+
Party 2
Surtr
Surtr
morganasaysmeow
Surtr
Level 85
God Stats
262W - 226L
1,780 SR
Queue Stats
371W - 325L
1,632 Elo+
Solo
Team Averages
Level 116
1,714 SR
1,584 Elo+

VS

Team Averages
Level 155
1,556 SR
1,588 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AIphaZero2
Cernunnos
Level 201
God Stats
7W - 4L
1,594 SR
Queue Stats
480W - 463L
1,570 Elo+
Solo
Ravana
Ravana
Col7
Ravana
Level 161
God Stats
3W - 5L
1,499 SR
Queue Stats
427W - 359L
1,639 Elo+
Solo
Ares
Ares
FearTheeBeard1
Ares
Level 128
God Stats
10W - 4L
1,616 SR
Queue Stats
474W - 430L
1,618 Elo+
Party 1
Mercury
Mercury
Gankalicious
Mercury
Level 126
God Stats
10W - 6L
1,572 SR
Queue Stats
295W - 272L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Angivell
Merlin
12
4 / 0 / 1
7,036
640
4,688
3,691
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
FOFY OP
Loki
11
4 / 1 / 6
6,672
607
5,677
6,767
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
HeyBoiwasgooood
Cernunnos
11
3 / 0 / 2
6,428
584
7,590
8,962
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 7
6,061
551
4,018
6,472
2,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 2
7,659
696
7,538
6,227
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 3 / 1
5,903
537
2,629
7,270
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
AIphaZero2
Cernunnos
10
0 / 3 / 0
5,462
497
5,389
10,703
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Col7
Ravana
10
0 / 0 / 0
5,725
520
1,938
4,915
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,536
503
3,128
9,715
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Gankalicious
Mercury
10
0 / 6 / 0
5,327
484
2,894
10,473
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
1
1
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
1
0.17
L
Cernunnos
AIphaZero2
Cernunnos
0
3
0
0
W
Merlin
Angivell
Merlin
4
0
1
4.5
L
Ravana
Col7
Ravana
0
0
0
0
W
Loki
FOFY OP
Loki
4
1
6
7
L
1
3
0
0.33
L
Mercury
Gankalicious
Mercury
0
6
0
0
W
Cernunnos
HeyBoiwasgooood
Cernunnos
3
0
2
4
W
0
0
7
3.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,511
Damage
15,978
32,119
Taken
43,076
13,481
Mitigated
16,815
13,242
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,629
109
0
406
7,270
2,133
0
2,718
4,381
43,462
0
L
Cernunnos
AIphaZero2
Cernunnos
5,389
2,887
0
4,705
10,703
3,642
0
921
9,782
0
42,735
W
Merlin
Angivell
Merlin
4,688
271
0
882
3,691
1,113
0
825
2,743
58,738
0
L
Ravana
Col7
Ravana
1,938
780
0
710
4,915
1,872
0
927
3,952
0
45,942
W
Loki
FOFY OP
Loki
5,677
1,629
0
526
6,767
2,272
0
905
5,818
0
37,504
L
3,128
277
97
2,339
9,715
6,331
0
3,816
5,759
19,181
0
L
Mercury
Gankalicious
Mercury
2,894
751
0
910
10,473
2,837
0
0
10,473
0
39,007
W
Cernunnos
HeyBoiwasgooood
Cernunnos
7,590
4,585
0
5,867
8,962
3,973
0
791
8,171
0
50,379
W
4,018
313
1,659
2,325
6,472
2,767
0
2,320
3,953
18,097
0
W
7,538
3,136
0
1,983
6,227
3,356
0
550
5,677
52
60,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,856
Gold Earned
27,953
386
Minions Killed
324
0
Camps Cleared
0
1,122,297
Distance Traveled
1,088,865
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,903
537
92
8
0
198,808
4
L
Cernunnos
5,462
497
64
6
0
186,115
1
W
Merlin
7,036
640
120
11
0
225,523
2
L
Ravana
5,725
520
89
8
0
241,356
1
W
Loki
6,672
607
55
5
0
251,264
0
L
Ares
5,536
503
18
2
0
226,224
0
L
Mercury
5,327
484
61
6
0
236,362
0
W
Cernunnos
6,428
584
85
8
0
207,099
3
W
Ganesha
6,061
551
5
0
0
228,576
2
W
Surtr
7,659
696
121
11
0
209,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role