Player Matchup

Janus
Janus
 
Janus
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KawaiiasHeckk
Baron Samedi
Level 154
God Stats
1W - 4L
1,748 SR
Queue Stats
117W - 124L
1,467 Elo+
Solo
Skadi
Skadi
KennyMiddleton
Skadi
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sylvanus
Sylvanus
X_xSLIMx_X
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 85L
1,479 Elo+
Solo
Guan Yu
Guan Yu
tw0fac3-j0ker152
Guan Yu
Level 102
God Stats
21W - 21L
1,587 SR
Queue Stats
70W - 69L
1,503 Elo+
Solo
Team Averages
Level 132
1,567 SR
1,490 Elo+

VS

Team Averages
Level 81
1,550 SR
1,428 Elo+
Bacchus
Bacchus
MurilloLuis-08
Bacchus
Level 31
God Stats
29W - 16L
1,268 SR
Queue Stats
163W - 151L
1,340 Elo+
Solo
Thor
Thor
bruceleroy012
Thor
Level 159
God Stats
30W - 18L
1,523 SR
Queue Stats
279W - 272L
1,500 Elo+
Solo
Ah Puch
Ah Puch
feral_baboon
Ah Puch
Level 44
God Stats
15W - 7L
1,707 SR
Queue Stats
140W - 160L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jtomaleri
Morgan Le Fay
Level 128
God Stats
3W - 6L
1,486 SR
Queue Stats
55W - 68L
1,457 Elo+
Solo
Surtr
Surtr
ll-ltzZomB1e-ll
Surtr
Level 42
God Stats
5W - 0L
1,764 SR
Queue Stats
37W - 49L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 3 / 7
8,346
1,192
11,620
9,355
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
KawaiiasHeckk
Baron Samedi
14
5 / 2 / 3
9,424
1,346
13,774
10,651
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
5,280
754
0
0
0
Sylvanus
X_xSLIMx_X
Sylvanus
14
1 / 1 / 7
8,278
1,183
5,499
9,883
5,631
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 8 / 4
8,568
1,224
7,522
18,744
9,114
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

240

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
9,225
1,318
4,012
13,304
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 4
9,281
1,326
11,989
5,070
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
feral_baboon
Ah Puch
14
0 / 2 / 9
8,004
1,143
8,411
5,062
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
jtomaleri
Morgan Le Fay
14
4 / 2 / 5
9,102
1,300
8,973
6,180
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 8
8,609
1,230
8,769
13,304
13,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
9
Kills
14
14
Deaths
9
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
7
1.17
L
Baron Samedi
KawaiiasHeckk
Baron Samedi
5
2
3
3.25
L
0
0
0
0
W
2
1
8
6
L
Sylvanus
X_xSLIMx_X
Sylvanus
1
1
7
4.5
W
6
1
4
8
W
Ah Puch
feral_baboon
Ah Puch
0
2
9
2.25
W
Morgan Le Fay
jtomaleri
Morgan Le Fay
4
2
5
3.25
W
2
3
8
2
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,415
Damage
42,154
48,633
Taken
42,920
22,242
Mitigated
32,559
12,195
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,620
134
0
1,036
9,355
3,022
0
2,699
6,656
46,513
0
L
Baron Samedi
KawaiiasHeckk
Baron Samedi
13,774
339
1,668
1,812
10,651
4,475
0
3,749
6,902
29,299
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,012
474
0
5,375
13,304
12,868
0
9,765
3,539
5,867
0
L
Sylvanus
X_xSLIMx_X
Sylvanus
5,499
1,126
2,952
3,133
9,883
5,631
0
4,949
4,934
10,173
0
W
11,989
2,438
0
567
5,070
1,738
0
3,043
2,027
0
20,589
W
Ah Puch
feral_baboon
Ah Puch
8,411
474
0
105
5,062
2,107
0
2,811
2,251
25,515
0
W
Morgan Le Fay
jtomaleri
Morgan Le Fay
8,973
1,475
0
656
6,180
2,442
0
5,088
1,092
34,186
0
W
8,769
3,441
0
2,215
13,304
13,404
0
10,186
3,118
3,179
13,802
L
7,522
2,587
217
1,377
18,744
9,114
0
11,859
6,885
0
11,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
44,221
162
Minions Killed
156
2
Camps Cleared
9
546,217
Distance Traveled
734,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,346
1,192
93
13
1
144,495
0
L
Baron Samedi
9,424
1,346
51
7
0
149,104
0
L
Skadi
5,280
754
0
0
0
0
0
W
Bacchus
9,225
1,318
5
1
0
156,998
0
L
Sylvanus
8,278
1,183
10
1
0
122,696
0
W
Thor
9,281
1,326
10
1
5
142,613
0
W
Ah Puch
8,004
1,143
53
8
0
142,325
0
W
Morgan Le Fay
9,102
1,300
68
10
2
143,720
0
W
Surtr
8,609
1,230
20
3
2
148,362
0
L
Guan Yu
8,568
1,224
8
1
1
129,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role