Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
KeenoJ
Anhur
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,408 MMR
Solo
Cliodhna
Cliodhna
Gold V
MasterBronu
Cliodhna
Gold V
Level 156
God Stats
2W - 3L
1,494 SR
Queue Stats
197W - 201L
1,432 MMR
Solo
Chaac
Chaac
Silver III
Reaper4201062
Chaac
Silver III
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 71L
1,454 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
TonyDan2
Baron Samedi
Silver II
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
111W - 115L
1,446 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,499 SR
1,448 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,287 SR
1,434 MMR
Sol
Sol
Silver I
DeathStaiker
Sol
Silver I
Level 154
God Stats
1W - 1L
1,309 SR
Queue Stats
19W - 22L
1,431 MMR
Solo
Bastet
Bastet
Gold III
Matsuko_G-G_507
Bastet
Gold III
Level 159
God Stats
19W - 19L
1,477 SR
Queue Stats
312W - 306L
1,453 MMR
Solo
Maui
Maui
Silver I
gutiniano
Maui
Silver I
Level 158
God Stats
2W - 0L
1,186 SR
Queue Stats
91W - 86L
1,400 MMR
Solo
King Arthur
King Arthur
Gold III
tookooforurmom
King Arthur
Gold III
Level 157
God Stats
11W - 19L
1,303 SR
Queue Stats
262W - 256L
1,433 MMR
Solo
Merlin
Merlin
Bronze III
vy3777kli
Merlin
Bronze III
Level 139
God Stats
1W - 0L
1,161 SR
Queue Stats
5W - 5L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 0 / 0
6,567
469
4,946
8,372
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
KeenoJ
Anhur
9
1 / 3 / 0
5,800
414
4,992
8,518
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
MasterBronu
Cliodhna
13
0 / 4 / 2
7,079
506
5,940
15,468
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 9 / 0
6,158
440
3,644
15,019
7,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
TonyDan2
Baron Samedi
10
1 / 6 / 1
5,795
414
5,643
10,835
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
He BoFreyaAo Kuang

VS

Bans
AnubisAthenaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,538
610
7,146
10,613
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
12 / 1 / 3
9,101
650
13,153
10,960
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
12
0 / 1 / 5
7,427
531
3,542
10,750
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
tookooforurmom
King Arthur
16
5 / 0 / 4
9,522
680
8,091
9,267
8,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
vy3777kli
Merlin
14
3 / 0 / 3
8,421
602
6,648
8,738
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
22
22
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
0
0
1
W
2
1
1
2.5
L
Anhur
KeenoJ
Anhur
1
3
0
0.33
L
Cliodhna
MasterBronu
Cliodhna
0
4
2
0.25
W
12
1
3
13.5
L
0
9
0
0
L
Baron Samedi
TonyDan2
Baron Samedi
1
6
1
0.25
W
Maui
0
1
5
2.5
W
King Arthur
tookooforurmom
King Arthur
5
0
4
7
W
Merlin
vy3777kli
Merlin
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,165
Damage
38,580
58,212
Taken
50,328
27,959
Mitigated
30,180
15,450
Healing
17,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,946
239
0
3,197
8,372
6,671
0
3,474
4,780
21,567
0
W
7,146
3,314
0
7,949
10,613
4,150
3,548
901
9,712
72,496
9,323
L
Anhur
KeenoJ
Anhur
4,992
1,846
0
2,958
8,518
2,944
0
4,942
3,576
0
39,174
L
Cliodhna
MasterBronu
Cliodhna
5,940
607
0
5,338
15,468
5,659
0
3,398
12,069
0
58,848
W
13,153
3,550
0
2,128
10,960
3,933
0
1,220
9,740
0
42,813
L
3,644
747
0
1,870
15,019
7,860
0
147
14,832
0
40,399
L
Baron Samedi
TonyDan2
Baron Samedi
5,643
477
180
1,907
10,835
4,825
0
4,548
6,041
40,650
0
W
Maui
3,542
1,101
0
2,290
10,750
9,633
108
4,183
6,567
27,398
0
W
King Arthur
tookooforurmom
King Arthur
8,091
1,427
0
2,128
9,267
8,928
106
252
9,015
0
77,419
W
Merlin
vy3777kli
Merlin
6,648
436
0
2,620
8,738
3,536
470
4,595
4,143
69,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
43,009
331
Minions Killed
464
0
Camps Cleared
0
1,218,999
Distance Traveled
1,403,665
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,567
469
41
3
0
285,158
0
W
Sol
8,538
610
115
8
0
247,011
7
L
Anhur
5,800
414
67
5
0
172,567
1
L
Cliodhna
7,079
506
89
6
0
289,151
0
W
Bastet
9,101
650
41
3
0
320,859
0
L
Chaac
6,158
440
74
5
0
224,095
0
L
Baron Samedi
5,795
414
60
4
0
248,028
3
W
Maui
7,427
531
40
3
0
282,517
0
W
King Arthur
9,522
680
136
10
0
288,305
0
W
Merlin
8,421
602
132
9
0
264,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role