Player Matchup

Sol
Sol
CarolineReboux
Sol
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 22L
1,493 Elo+
Party 1
Rama
Rama
Misrra
Rama
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 25L
1,593 Elo+
Solo
Scylla
Scylla
STEEL08
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,395 Elo+
Solo
Thor
Thor
taker1
Thor
Level 230
God Stats
2W - 3L
1,693 SR
Queue Stats
226W - 235L
1,568 Elo+
Party 1
Ares
Ares
ƒSchnïtter
Ares
Level 155
God Stats
1W - 3L
1,265 SR
Queue Stats
247W - 227L
1,564 Elo+
Party 1
Team Averages
Level 162
1,449 SR
1,523 Elo+

VS

Team Averages
Level 117
1,512 SR
1,514 Elo+
Danzaburou
Danzaburou
Akyro21
Danzaburou
Level 123
God Stats
3W - 3L
1,489 SR
Queue Stats
120W - 112L
1,556 Elo+
Solo
Chronos
Chronos
IvGoFe2000
Chronos
Level 159
God Stats
2W - 0L
1,755 SR
Queue Stats
96W - 129L
1,375 Elo+
Party 2
Agni
Agni
Kevin ALPS
Agni
Level 129
God Stats
10W - 2L
1,318 SR
Queue Stats
408W - 414L
1,516 Elo+
Solo
Rama
Rama
LoboLunar
Rama
Level 146
God Stats
6W - 5L
1,500 SR
Queue Stats
492W - 453L
1,538 Elo+
Solo
Zeus
Zeus
Williamcutt1ng
Zeus
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
419W - 470L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,272
254
0
0
0
Rama
Misrra
Rama
9
0 / 0 / 0
4,788
958
454
2,798
1,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
STEEL08
Scylla
12
0 / 0 / 0
5,660
1,132
1,775
2,258
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
taker1
Thor
9
0 / 2 / 0
4,818
964
1,759
3,203
1,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,620
924
1,865
4,495
3,140
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akyro21
Danzaburou
10
0 / 0 / 4
5,514
1,103
595
1,787
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
IvGoFe2000
Chronos
10
0 / 0 / 3
5,385
1,077
966
1,741
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 2
5,855
1,171
3,217
3,237
1,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
11
2 / 0 / 2
5,730
1,146
1,803
718
280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 3
5,299
1,060
5,722
690
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
4
4
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Akyro21
Danzaburou
0
0
4
2
L
0
0
0
0
W
Chronos
IvGoFe2000
Chronos
0
0
3
1.5
W
2
0
2
3
W
Rama
2
0
2
3
L
Rama
Misrra
Rama
0
0
0
0
L
Scylla
STEEL08
Scylla
0
0
0
0
W
0
0
3
1.5
L
Thor
taker1
Thor
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,853
Damage
12,303
12,754
Taken
8,173
6,929
Mitigated
2,994
2,200
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Akyro21
Danzaburou
595
42
335
814
1,787
653
384
444
1,337
0
3,365
L
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
IvGoFe2000
Chronos
966
247
0
805
1,741
653
511
1,306
365
11,774
0
W
3,217
80
0
1,585
3,237
1,184
54
1,325
1,838
6,352
0
W
Rama
1,803
920
785
219
718
280
567
211
507
0
6,656
L
Rama
Misrra
Rama
454
424
194
435
2,798
1,261
0
1,975
823
0
6,356
L
Scylla
STEEL08
Scylla
1,775
104
230
932
2,258
1,004
0
2,106
152
12,821
0
W
5,722
339
0
375
690
224
136
204
486
9,550
0
L
Thor
taker1
Thor
1,759
0
186
223
3,203
1,524
0
2,492
711
0
2,812
L
1,865
44
0
0
4,495
3,140
0
3,332
1,163
2,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,158
Gold Earned
27,783
49
Minions Killed
59
0
Camps Cleared
0
420,858
Distance Traveled
507,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,514
1,103
15
3
0
104,970
0
L
Sol
1,272
254
0
0
0
0
0
W
Chronos
5,385
1,077
21
4
0
108,663
0
W
Agni
5,855
1,171
4
1
0
102,852
0
W
Rama
5,730
1,146
11
2
0
88,186
0
L
Rama
4,788
958
14
3
0
115,612
0
L
Scylla
5,660
1,132
32
6
0
115,084
0
W
Zeus
5,299
1,060
8
2
0
102,473
0
L
Thor
4,818
964
0
0
0
83,658
0
L
Ares
4,620
924
3
1
0
106,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role