Player Matchup

Atlas
Atlas
Platinum IV
JonnyBiggock
Atlas
Platinum IV
Level 135
God Stats
2W - 1L
1,735 SR
Queue Stats
65W - 55L
2,031 MMR
Party 1
Jing Wei
Jing Wei
Platinum III
Phoexe
Jing Wei
Platinum III
Level 89
God Stats
3W - 0L
1,326 SR
Queue Stats
69W - 57L
1,985 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
Ze-NTeN
Cabrakan
Platinum I
Level 161
God Stats
1W - 1L
1,226 SR
Queue Stats
52W - 33L
1,922 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,429 SR
1,979 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,652 SR
1,763 MMR
Sobek
Sobek
Platinum IV
Caylese
Sobek
Platinum IV
Level 84
God Stats
1W - 1L
1,711 SR
Queue Stats
35W - 26L
1,926 MMR
Party 2
Cupid
Cupid
Gold IV
Mahdavi
Cupid
Gold IV
Level 109
God Stats
3W - 6L
1,674 SR
Queue Stats
176W - 171L
1,574 MMR
Solo
Scylla
Scylla
Gold I
Narmacil3983
Scylla
Gold I
Level 154
God Stats
15W - 13L
1,571 SR
Queue Stats
44W - 35L
1,788 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
10,916
780
8,262
19,918
26,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Phoexe
Jing Wei
18
6 / 1 / 8
11,414
815
21,840
13,464
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Ze-NTeN
Cabrakan
15
6 / 2 / 6
10,679
763
12,366
10,316
7,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresAchillesOlorunNe Zha

VS

Bans
Ao KuangCu ChulainnShivaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Caylese
Sobek
13
1 / 4 / 4
9,844
703
9,312
19,945
29,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
Mahdavi
Cupid
11
2 / 5 / 1
8,414
601
8,612
16,047
6,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
2 / 5 / 2
10,027
716
6,969
10,739
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
Caylese
Sobek
1
4
4
0.75
W
2
2
10
3.5
L
Cupid
Mahdavi
Cupid
2
5
1
0.5
L
Scylla
2
5
2
0.6
W
Jing Wei
Phoexe
Jing Wei
6
1
8
10
W
Cabrakan
Ze-NTeN
Cabrakan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,468
Damage
24,893
43,698
Taken
46,731
41,939
Mitigated
41,779
13,070
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Caylese
Sobek
9,312
1,070
0
3,483
19,945
29,722
0
7,750
11,939
13,417
1,631
W
8,262
3,419
2,546
2,896
19,918
26,369
53
5,681
14,237
29,031
0
L
Cupid
Mahdavi
Cupid
8,612
6,498
465
3,609
16,047
6,845
0
7,339
8,479
0
23,549
L
Scylla
6,969
429
0
420
10,739
5,212
0
4,950
5,620
51,019
0
W
Jing Wei
Phoexe
Jing Wei
21,840
19,384
0
6,631
13,464
8,308
471
5,430
8,034
0
79,866
W
Cabrakan
Ze-NTeN
Cabrakan
12,366
1,745
0
997
10,316
7,262
1,479
3,587
5,481
35,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
28,285
195
Minions Killed
136
0
Camps Cleared
0
817,929
Distance Traveled
784,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,844
703
18
1
0
287,111
0
W
Atlas
10,916
780
26
2
0
265,010
0
L
Cupid
8,414
601
29
2
0
247,091
0
L
Scylla
10,027
716
89
6
0
250,751
0
W
Jing Wei
11,414
815
123
9
0
294,723
0
W
Cabrakan
10,679
763
46
3
0
258,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role