Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Cap-moose
Ymir
Bronze III
Level 117
God Stats
1W - 1L
1,609 SR
Queue Stats
12W - 28L
1,427 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
KeenoJ
Sun Wukong
Bronze III
Level 159
God Stats
0W - 2L
1,289 SR
Queue Stats
11W - 8L
1,454 MMR
Solo
Awilix
Awilix
Bronze III
UnfortunateMonke
Awilix
Bronze III
Level 69
God Stats
88W - 89L
1,289 SR
Queue Stats
201W - 220L
1,462 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,437 SR
1,469 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,539 SR
1,446 MMR
Athena
Athena
Gold III
Catastrophic696
Athena
Gold III
Level 128
God Stats
8W - 5L
1,357 SR
Queue Stats
169W - 156L
1,416 MMR
Party 1
Thanatos
Thanatos
Gold III
Goldenbabyjesus1
Thanatos
Gold III
Level 147
God Stats
37W - 39L
1,448 SR
Queue Stats
639W - 628L
1,467 MMR
Party 3
Xbalanque
Xbalanque
Gold II
Phacku
Xbalanque
Gold II
Level 159
God Stats
7W - 11L
1,577 SR
Queue Stats
253W - 237L
1,441 MMR
Party 3
Nu Wa
Nu Wa
Gold I
sabnovaa
Nu Wa
Gold I
Level 125
God Stats
139W - 115L
1,567 SR
Queue Stats
264W - 261L
1,483 MMR
Party 1
Horus
Horus
Silver I
xCrowbar
Horus
Silver I
Level 156
God Stats
26W - 15L
1,747 SR
Queue Stats
51W - 44L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 2 / 0
5,686
569
4,902
8,466
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
 
The Morrigan
9
0 / 2 / 0
5,073
507
2,574
6,765
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 3 / 1
5,115
512
1,000
8,595
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
KeenoJ
Sun Wukong
11
2 / 2 / 0
6,751
675
6,673
9,242
4,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 1
4,880
488
2,167
7,606
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LokiKumbhakarnaAgni

VS

Bans
SusanoThorMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
5,740
574
4,793
8,472
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 5
5,962
596
3,755
8,500
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Phacku
Xbalanque
11
1 / 1 / 3
6,212
621
6,634
6,865
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
sabnovaa
Nu Wa
11
1 / 0 / 7
5,940
594
6,322
2,373
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
xCrowbar
Horus
11
7 / 0 / 2
6,092
609
6,278
5,437
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
12
12
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
0
0.5
L
The Morrigan
 
The Morrigan
0
2
0
0
L
Ymir
0
3
1
0.17
W
2
1
4
4
W
1
1
5
3.5
L
Sun Wukong
KeenoJ
Sun Wukong
2
2
0
1
W
Xbalanque
Phacku
Xbalanque
1
1
3
2.5
L
0
3
1
0.17
W
Nu Wa
sabnovaa
Nu Wa
1
0
7
4.5
W
Horus
xCrowbar
Horus
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,316
Damage
27,782
40,674
Taken
31,647
17,118
Mitigated
14,959
10,315
Healing
18,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,902
2,908
0
4,204
8,466
3,281
0
307
8,141
0
41,763
L
The Morrigan
 
The Morrigan
2,574
494
0
1,000
6,765
1,981
0
1,782
4,815
37,191
0
L
Ymir
1,000
0
0
1,348
8,595
4,967
19
1,273
7,144
17,592
0
W
4,793
1,166
0
2,955
8,472
4,826
0
386
8,072
33,612
0
W
3,755
968
0
8,002
8,500
4,015
0
1,145
7,341
0
41,415
L
Sun Wukong
KeenoJ
Sun Wukong
6,673
1,584
0
3,146
9,242
4,822
0
4,560
4,180
0
51,150
W
Xbalanque
Phacku
Xbalanque
6,634
3,848
0
4,101
6,865
2,583
0
736
6,115
0
50,363
L
2,167
883
0
617
7,606
2,067
0
2,188
5,279
0
23,065
W
Nu Wa
sabnovaa
Nu Wa
6,322
1,122
0
1,152
2,373
719
152
710
1,649
49,818
0
W
Horus
xCrowbar
Horus
6,278
2,753
584
1,711
5,437
2,816
0
527
4,896
0
34,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
29,946
282
Minions Killed
359
0
Camps Cleared
0
1,043,445
Distance Traveled
1,055,845
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,686
569
64
6
0
178,417
2
L
The Morrigan
5,073
507
69
7
0
203,231
0
L
Ymir
5,115
512
23
2
0
207,978
2
W
Athena
5,740
574
55
6
0
206,402
2
W
Thanatos
5,962
596
60
6
0
219,801
0
L
Sun Wukong
6,751
675
91
9
0
211,052
0
W
Xbalanque
6,212
621
94
9
0
193,339
1
L
Awilix
4,880
488
35
4
0
242,767
0
W
Nu Wa
5,940
594
99
10
0
214,919
4
W
Horus
6,092
609
51
5
0
221,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role