Player Matchup

Achilles
Achilles
Cloudx9ine
Achilles
Level 15
God Stats
0W - 1L
1,760 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Eset
Eset
Griencf
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,408 Elo+
Solo
Medusa
Medusa
Ookalarr
Medusa
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
9W - 24L
1,341 Elo+
Solo
Arachne
Arachne
SpinnyCC
Arachne
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 106L
1,500 Elo+
Solo
Horus
Horus
korruptexe
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,312 Elo+
Party 1
Team Averages
Level 19
1,596 SR
1,412 Elo+

VS

Team Averages
Level 22
1,500 SR
1,419 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Cinder2486545
Ratatoskr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 38L
1,337 Elo+
Solo
Geb
Geb
Obamainmymouth
Geb
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 126L
1,369 Elo+
Party 2
Skadi
Skadi
OperativeWord10
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 33L
1,387 Elo+
Solo
Tyr
Tyr
Tatm808
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cloudx9ine
Achilles
16
5 / 4 / 2
9,765
814
12,047
18,541
23,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
Griencf
Eset
15
1 / 5 / 4
8,353
696
22,843
14,500
7,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Ookalarr
Medusa
8
0 / 3 / 2
6,794
566
2,030
3,972
1,228
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
SpinnyCC
Arachne
15
3 / 7 / 4
8,918
743
7,192
19,001
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
16
0 / 3 / 6
8,977
748
7,551
24,780
23,116
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 1 / 17
10,081
840
21,494
9,308
4,277
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Cinder2486545
Ratatoskr
17
7 / 2 / 13
10,409
867
14,624
14,529
12,149
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 3 / 13
9,575
798
10,180
15,383
17,189
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 3 / 6
10,116
843
13,787
14,242
6,281
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
16
4 / 2 / 13
9,949
829
13,090
18,233
19,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
9
Kills
22
22
Deaths
11
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
17
10.5
W
Ratatoskr
Cinder2486545
Ratatoskr
7
2
13
6.75
L
Achilles
Cloudx9ine
Achilles
5
4
2
1.5
L
Eset
Griencf
Eset
1
5
4
0.6
W
3
3
13
3.17
L
Medusa
Ookalarr
Medusa
0
3
2
0.33
W
6
3
6
3
L
Arachne
SpinnyCC
Arachne
3
7
4
0.71
W
Tyr
4
2
13
5.25
L
Horus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,663
Damage
73,175
80,794
Taken
71,695
68,998
Mitigated
59,463
31,608
Healing
33,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
21,494
2,791
10,999
4,830
9,308
4,277
1,614
2,440
6,819
42,514
0
W
Ratatoskr
Cinder2486545
Ratatoskr
14,624
2,829
1,398
3,688
14,529
12,149
1,469
7,254
6,288
501
18,473
L
Achilles
Cloudx9ine
Achilles
12,047
2,035
1,320
3,975
18,541
23,182
0
7,771
10,273
0
19,062
L
Eset
Griencf
Eset
22,843
1,088
1,817
2,550
14,500
7,300
0
5,827
8,434
45,082
0
W
10,180
814
1,663
1,862
15,383
17,189
315
4,906
9,513
18,282
0
L
Medusa
Ookalarr
Medusa
2,030
759
0
256
3,972
1,228
0
1,496
2,437
0
3,999
W
13,787
8,659
0
3,575
14,242
6,281
3,941
3,380
10,728
0
37,231
L
Arachne
SpinnyCC
Arachne
7,192
4,128
838
2,652
19,001
14,172
0
8,587
10,080
0
11,732
W
Tyr
13,090
1,527
919
4,265
18,233
19,567
368
4,863
12,751
0
28,742
L
Horus
7,551
3,584
5,874
12,326
24,780
23,116
0
8,441
15,851
0
18,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
50,130
104
Minions Killed
166
0
Camps Cleared
0
966,086
Distance Traveled
1,275,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,081
840
41
3
0
261,616
0
W
Ratatoskr
10,409
867
21
2
0
269,909
0
L
Achilles
9,765
814
15
1
0
252,659
0
L
Eset
8,353
696
43
4
0
203,173
0
W
Geb
9,575
798
19
2
0
274,437
0
L
Medusa
6,794
566
7
1
0
55,343
0
W
Skadi
10,116
843
49
4
0
202,115
0
L
Arachne
8,918
743
21
2
0
215,498
0
W
Tyr
9,949
829
36
3
0
267,048
0
L
Horus
8,977
748
18
2
0
239,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role