Player Matchup

Ne Zha
Ne Zha
An0therB0bTTV
Ne Zha
Level 6
God Stats
3W - 2L
1,726 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo
Bastet
Bastet
KìllYourself
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,234 Elo+
Solo
Shiva
Shiva
LeftToFray
Shiva
Level 66
God Stats
2W - 8L
1,362 SR
Queue Stats
91W - 123L
1,347 Elo+
Party 3
Vamana
Vamana
QDanteQ
Vamana
Level 28
God Stats
2W - 2L
1,627 SR
Queue Stats
34W - 32L
1,502 Elo+
Solo
Surtr
Surtr
RagingLundy13
Surtr
Level 25
God Stats
20W - 31L
1,420 SR
Queue Stats
21W - 37L
1,275 Elo+
Party 3
Team Averages
Level 25
1,527 SR
1,368 Elo+

VS

Team Averages
Level 30
1,631 SR
1,540 Elo+
Izanami
Izanami
Hydrrangea
Izanami
Level 23
God Stats
20W - 8L
1,786 SR
Queue Stats
71W - 35L
1,745 Elo+
Party 2
Achilles
Achilles
JOHNWOOD4
Achilles
Level 65
God Stats
26W - 43L
1,524 SR
Queue Stats
248W - 300L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
PorcelainGoirl
Nu Wa
Level 28
God Stats
21W - 7L
1,813 SR
Queue Stats
64W - 35L
1,626 Elo+
Party 2
Hel
Hel
Rev_lonnie
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Maui
Maui
lop3z3
Maui
Level 26
God Stats
19W - 24L
1,534 SR
Queue Stats
260W - 316L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
9,434
786
9,413
14,265
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
6,986
582
0
3,690
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
13
1 / 1 / 2
7,667
639
3,288
7,940
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
QDanteQ
Vamana
13
0 / 3 / 1
7,568
631
8,639
12,785
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 7 / 0
8,117
676
8,696
17,159
13,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hydrrangea
Izanami
19
5 / 1 / 0
11,072
923
7,681
11,883
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
JOHNWOOD4
Achilles
16
4 / 1 / 5
9,518
793
7,476
11,595
13,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 0 / 6
10,604
884
20,403
10,201
9,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 5
8,271
689
2,326
7,575
5,119
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Maui
lop3z3
Maui
14
1 / 0 / 7
9,593
799
3,039
7,314
6,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
16
16
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Izanami
Hydrrangea
Izanami
5
1
0
5
W
Achilles
JOHNWOOD4
Achilles
4
1
5
6.5
L
0
0
0
0
L
Shiva
1
1
2
2
W
6
0
6
9
L
Vamana
QDanteQ
Vamana
0
3
1
0.17
L
2
7
0
0.29
W
0
4
5
0.63
W
Maui
lop3z3
Maui
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,036
Damage
40,925
55,839
Taken
48,568
34,444
Mitigated
40,861
7,439
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,413
2,105
0
1,899
14,265
6,227
281
6,687
7,183
0
50,825
W
Izanami
Hydrrangea
Izanami
7,681
5,674
0
4,208
11,883
5,935
9,547
53
11,543
0
63,134
W
Achilles
JOHNWOOD4
Achilles
7,476
1,111
0
820
11,595
13,722
418
132
9,885
0
16,899
L
0
0
0
0
3,690
1,032
0
2,277
1,286
0
1,319
L
Shiva
3,288
891
201
1,229
7,940
3,266
128
3,862
3,619
0
11,750
W
20,403
6,304
48
1,717
10,201
9,314
2,210
55
10,067
46,699
0
L
Vamana
QDanteQ
Vamana
8,639
3,844
0
1,930
12,785
10,358
0
4,809
7,392
0
23,420
L
8,696
2,617
0
2,180
17,159
13,561
45
6,911
9,460
563
27,056
W
2,326
801
1,139
1,649
7,575
5,119
146
81
7,357
9,124
0
W
Maui
lop3z3
Maui
3,039
662
1,981
1,437
7,314
6,771
316
65
5,732
12,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
49,058
168
Minions Killed
268
0
Camps Cleared
0
993,916
Distance Traveled
1,216,404
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,434
786
74
6
0
224,769
0
W
Izanami
11,072
923
135
11
0
230,230
0
W
Achilles
9,518
793
22
2
0
291,808
1
L
Bastet
6,986
582
3
0
0
140,944
0
L
Shiva
7,667
639
29
2
0
126,266
0
W
Nu Wa
10,604
884
76
6
0
256,453
0
L
Vamana
7,568
631
30
3
0
280,331
0
L
Surtr
8,117
676
32
3
0
221,606
0
W
Hel
8,271
689
15
1
0
189,406
0
W
Maui
9,593
799
20
2
0
248,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role