Player Matchup

Ullr
Ullr
D0oMEd
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,196 Elo+
Solo
Jing Wei
Jing Wei
Jaqen_Of_Braavos
Jing Wei
Level 126
God Stats
9W - 11L
1,369 SR
Queue Stats
342W - 337L
1,533 Elo+
Party 1
Chang'e
Chang'e
MightyGaude
Chang'e
Level 124
God Stats
1W - 1L
1,726 SR
Queue Stats
341W - 333L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
Newbaqueen
Cernunnos
Level 97
God Stats
5W - 12L
1,488 SR
Queue Stats
336W - 346L
1,510 Elo+
Solo
Thoth
Thoth
Resende2009
Thoth
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 85L
1,397 Elo+
Solo
Team Averages
Level 80
1,516 SR
1,434 Elo+

VS

Team Averages
Level 95
1,464 SR
1,482 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
I_NeoX_IHD1
Amaterasu
Level 136
God Stats
4W - 5L
1,519 SR
Queue Stats
479W - 471L
1,485 Elo+
Solo
Terra
Terra
Rerumicana
Terra
Level 27
God Stats
16W - 10L
1,500 SR
Queue Stats
872W - 862L
1,469 Elo+
Solo
Geb
Geb
kakashka112
Geb
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 123L
1,578 Elo+
Solo
Thor
Thor
yanlee22
Thor
Level 47
God Stats
1W - 1L
1,303 SR
Queue Stats
31W - 33L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
D0oMEd
Ullr
14
0 / 9 / 3
8,083
577
4,370
19,594
7,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 4 / 4
9,746
696
16,352
12,652
5,131
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MightyGaude
Chang'e
16
2 / 5 / 2
9,112
651
12,404
15,869
5,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Newbaqueen
Cernunnos
15
2 / 4 / 4
9,560
683
12,853
12,214
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 5
8,549
611
8,170
14,347
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
9 / 1 / 13
11,263
805
12,244
13,865
7,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
I_NeoX_IHD1
Amaterasu
17
8 / 3 / 12
10,868
776
14,139
25,043
24,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
18
2 / 0 / 20
11,420
816
11,011
16,996
18,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
0 / 1 / 16
9,444
675
6,785
19,957
21,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
18
10 / 2 / 13
11,397
814
27,864
18,043
11,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
7
Kills
29
29
Deaths
7
18
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
13
15.5
L
Ullr
D0oMEd
Ullr
0
9
3
0.17
W
Amaterasu
I_NeoX_IHD1
Amaterasu
8
3
12
4.67
L
3
4
4
1.25
L
Chang'e
MightyGaude
Chang'e
2
5
2
0.6
L
Cernunnos
Newbaqueen
Cernunnos
2
4
4
1
W
Terra
2
0
20
12
L
0
7
5
0.36
W
0
1
16
8
W
Thor
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,149
Damage
72,043
74,676
Taken
93,904
28,384
Mitigated
83,665
22,117
Healing
52,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,244
7,746
351
2,367
13,865
7,468
4,847
3,965
9,900
0
37,851
L
Ullr
D0oMEd
Ullr
4,370
2,299
691
1,502
19,594
7,483
0
4,280
14,916
0
11,540
W
Amaterasu
I_NeoX_IHD1
Amaterasu
14,139
4,512
1,590
7,645
25,043
24,739
858
6,245
18,798
0
23,863
L
16,352
12,770
734
1,213
12,652
5,131
228
3,994
8,498
0
30,832
L
Chang'e
MightyGaude
Chang'e
12,404
960
8,395
5,285
15,869
5,916
0
3,758
12,017
24,388
0
L
Cernunnos
Newbaqueen
Cernunnos
12,853
4,192
1,185
1,535
12,214
5,064
0
2,984
9,181
0
23,753
W
Terra
11,011
216
18,246
9,283
16,996
18,930
1,186
3,510
13,486
27,478
0
L
8,170
740
412
1,165
14,347
4,790
0
2,780
11,238
22,998
0
W
6,785
351
2,389
3,723
19,957
21,315
124
4,240
15,717
14,071
0
W
Thor
27,864
2,238
3,439
3,418
18,043
11,213
430
2,614
15,429
0
41,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,050
Gold Earned
54,392
131
Minions Killed
146
0
Camps Cleared
0
1,070,559
Distance Traveled
1,303,441
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,263
805
57
4
0
217,899
0
L
Ullr
8,083
577
19
1
0
186,125
0
W
Amaterasu
10,868
776
30
2
0
261,784
0
L
Jing Wei
9,746
696
35
3
0
246,311
0
L
Chang'e
9,112
651
21
2
0
202,835
0
L
Cernunnos
9,560
683
26
2
0
208,843
0
W
Terra
11,420
816
28
2
0
303,497
1
L
Thoth
8,549
611
30
2
0
226,445
0
W
Geb
9,444
675
1
0
0
272,842
0
W
Thor
11,397
814
30
2
0
247,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role