Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ookalarr
Ah Muzen Cab
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 24L
1,302 Elo+
Solo
Sobek
Sobek
RAWs_BANDMAN
Sobek
Level 108
God Stats
12W - 13L
1,739 SR
Queue Stats
686W - 674L
1,591 Elo+
Party 1
Achilles
Achilles
RAWs_ILLUSIONS
Achilles
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 269L
1,550 Elo+
Party 1
Thanatos
Thanatos
SullyTS
Thanatos
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 150L
1,456 Elo+
Solo
Eset
Eset
kingbuddha14
Eset
Level 44
God Stats
6W - 2L
1,427 SR
Queue Stats
298W - 283L
1,438 Elo+
Solo
Team Averages
Level 69
1,533 SR
1,467 Elo+

VS

Team Averages
Level 85
1,462 SR
1,472 Elo+
Bastet
Bastet
Alexiobeastt
Bastet
Level 28
God Stats
7W - 3L
1,676 SR
Queue Stats
277W - 290L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
Celinie1816
Kumbhakarna
Level 69
God Stats
1W - 3L
1,341 SR
Queue Stats
395W - 400L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Jacob Delhomme
Zhong Kui
Level 111
God Stats
3W - 4L
1,369 SR
Queue Stats
230W - 239L
1,514 Elo+
Solo
Zeus
Zeus
TheOldWoo
Zeus
Level 108
God Stats
12W - 10L
1,585 SR
Queue Stats
854W - 831L
1,455 Elo+
Solo
Mulan
Mulan
beccaplayz77
Mulan
Level 107
God Stats
1W - 1L
1,339 SR
Queue Stats
66W - 75L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ookalarr
Ah Muzen Cab
19
4 / 4 / 16
11,626
775
26,891
17,088
10,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
4 / 5 / 16
11,434
762
9,695
28,366
49,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
18
4 / 1 / 12
10,600
707
11,860
27,187
30,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
SullyTS
Thanatos
19
9 / 4 / 10
12,102
807
12,359
14,884
8,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 5 / 15
10,797
720
18,818
13,226
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 6 / 12
9,793
653
18,451
15,447
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Celinie1816
Kumbhakarna
16
2 / 6 / 15
9,730
649
11,456
19,994
22,532
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Jacob Delhomme
Zhong Kui
17
3 / 5 / 9
10,161
677
20,705
20,977
15,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
4 / 2 / 9
10,263
684
24,393
9,595
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
7 / 6 / 6
11,264
751
9,815
23,263
19,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
70
25
Kills
19
19
Deaths
25
69
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
6
12
1.5
L
Kumbhakarna
Celinie1816
Kumbhakarna
2
6
15
1.58
L
Zhong Kui
Jacob Delhomme
Zhong Kui
3
5
9
1.5
W
Ah Muzen Cab
Ookalarr
Ah Muzen Cab
4
4
16
3
W
4
5
16
2.4
W
Achilles
4
1
12
10
W
Thanatos
SullyTS
Thanatos
9
4
10
3.5
L
Zeus
4
2
9
4.25
L
7
6
6
1.67
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,623
Damage
84,820
100,751
Taken
89,276
106,675
Mitigated
67,287
51,654
Healing
30,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
18,451
4,284
285
1,839
15,447
6,263
0
5,388
9,709
0
24,635
L
Kumbhakarna
Celinie1816
Kumbhakarna
11,456
412
1,723
3,476
19,994
22,532
256
7,309
12,345
18,335
370
L
Zhong Kui
Jacob Delhomme
Zhong Kui
20,705
3,168
3,909
9,956
20,977
15,124
468
5,297
15,295
40,387
0
W
Ah Muzen Cab
Ookalarr
Ah Muzen Cab
26,891
8,072
2,385
5,548
17,088
10,374
6,149
10,813
6,144
0
66,592
W
9,695
607
2,432
8,523
28,366
49,358
369
13,949
13,866
19,953
0
W
Achilles
11,860
1,990
1,513
12,243
27,187
30,584
156
13,138
13,821
0
22,348
W
Thanatos
SullyTS
Thanatos
12,359
1,151
2,265
7,908
14,884
8,884
1,110
8,480
6,118
0
17,357
L
Zeus
24,393
1,404
225
2,053
9,595
4,166
631
2,585
6,968
42,794
0
L
9,815
718
1,434
5,959
23,263
19,202
146
7,934
14,766
0
23,306
W
18,818
990
5,989
2,848
13,226
7,475
751
8,440
4,618
31,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,559
Gold Earned
51,211
176
Minions Killed
180
0
Camps Cleared
0
1,449,170
Distance Traveled
1,330,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,793
653
24
2
0
295,597
0
L
Kumbhakarna
9,730
649
10
1
0
272,415
0
L
Zhong Kui
10,161
677
63
4
0
227,920
0
W
Ah Muzen Cab
11,626
775
88
6
0
292,216
0
W
Sobek
11,434
762
10
1
0
275,685
0
W
Achilles
10,600
707
21
1
0
296,525
0
W
Thanatos
12,102
807
22
1
0
308,775
0
L
Zeus
10,263
684
42
3
0
270,675
0
L
Mulan
11,264
751
41
3
0
263,588
0
W
Eset
10,797
720
35
2
0
275,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role