Player Matchup

Da Ji
Da Ji
KìllYourself
Da Ji
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Susano
Susano
PanthroFire2
Susano
Level 40
God Stats
9W - 8L
1,598 SR
Queue Stats
238W - 260L
1,488 Elo+
Solo
Nike
Nike
PorcelainGoirl
Nike
Level 28
God Stats
7W - 4L
1,622 SR
Queue Stats
64W - 35L
1,645 Elo+
Solo
Cthulhu
Cthulhu
QDanteQ
Cthulhu
Level 28
God Stats
5W - 1L
1,793 SR
Queue Stats
34W - 32L
1,535 Elo+
Solo
Nu Wa
Nu Wa
XP-BOOSTER-XP
Nu Wa
Level 14
God Stats
11W - 26L
1,269 SR
Queue Stats
16W - 31L
1,261 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,486 Elo+

VS

Team Averages
Level 71
1,501 SR
1,432 Elo+
Skadi
Skadi
DirtyZeusMain
Skadi
Level 125
God Stats
20W - 16L
1,519 SR
Queue Stats
94W - 97L
1,408 Elo+
Party 1
Surtr
Surtr
JoseTrevino2000
Surtr
Level 129
God Stats
12W - 10L
1,538 SR
Queue Stats
107W - 92L
1,486 Elo+
Party 1
Thoth
Thoth
Ymir91
Thoth
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 76L
1,449 Elo+
Solo
Anubis
Anubis
rdg1807
Anubis
Level 36
God Stats
2W - 1L
1,278 SR
Queue Stats
23W - 34L
1,432 Elo+
Solo
Ymir
Ymir
vPenta
Ymir
Level 24
God Stats
7W - 4L
1,671 SR
Queue Stats
89W - 71L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,432
643
660
1,447
481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
13
4 / 2 / 0
7,447
745
3,532
6,601
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 4
6,923
692
6,817
10,099
7,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
QDanteQ
Cthulhu
13
0 / 2 / 6
6,689
669
3,000
5,265
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 1
6,645
665
746
1,841
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,168
717
4,947
5,195
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

15
2 / 1 / 1
8,025
803
3,059
8,849
8,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
Ymir91
Thoth
13
1 / 2 / 3
7,565
757
1,570
4,264
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
rdg1807
Anubis
14
1 / 3 / 3
8,227
823
7,699
7,077
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
vPenta
Ymir
14
1 / 1 / 5
7,797
780
4,146
8,151
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
7
Kills
6
6
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
2
1
1
2.5
L
1
0
1
1.5
L
Susano
4
2
0
2
L
1
1
4
3
L
Cthulhu
QDanteQ
Cthulhu
0
2
6
1.5
L
1
1
1
1.5
W
Thoth
Ymir91
Thoth
1
2
3
1.25
W
Anubis
rdg1807
Anubis
1
3
3
0.83
W
Ymir
vPenta
Ymir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
21,421
25,253
Taken
33,536
14,332
Mitigated
20,847
2,308
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,947
2,322
0
686
5,195
1,830
4,788
851
4,256
0
19,578
W
3,059
1,156
0
1,219
8,849
8,976
1,721
607
8,169
318
23,721
L
660
71
0
0
1,447
481
0
1,447
0
0
660
L
Susano
3,532
414
0
0
6,601
2,078
0
4,154
2,447
0
11,929
L
6,817
438
137
1,060
10,099
7,241
0
4,240
5,859
0
19,379
L
Cthulhu
QDanteQ
Cthulhu
3,000
224
0
864
5,265
4,041
0
2,262
3,003
7,531
0
L
746
205
0
247
1,841
491
0
1,431
410
6,761
0
W
Thoth
Ymir91
Thoth
1,570
56
260
380
4,264
1,173
2,647
1,111
2,152
15,556
0
W
Anubis
rdg1807
Anubis
7,699
226
0
2,211
7,077
3,530
1,375
334
6,661
38,749
0
W
Ymir
vPenta
Ymir
4,146
1,387
0
314
8,151
5,338
1,761
456
5,640
22,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
38,782
76
Minions Killed
237
0
Camps Cleared
0
679,997
Distance Traveled
945,193
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,168
717
24
2
0
187,582
0
W
Surtr
8,025
803
41
4
0
190,446
0
L
Da Ji
6,432
643
0
0
0
89,337
0
L
Susano
7,447
745
18
2
0
183,832
0
L
Nike
6,923
692
30
3
0
186,979
0
L
Cthulhu
6,689
669
9
1
0
172,313
0
L
Nu Wa
6,645
665
19
2
0
47,536
0
W
Thoth
7,565
757
47
5
0
202,221
1
W
Anubis
8,227
823
85
9
0
176,590
0
W
Ymir
7,797
780
40
4
0
188,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role