Player Matchup

Mercury
Mercury
Endler015
Mercury
Level 99
God Stats
6W - 8L
1,283 SR
Queue Stats
421W - 407L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
Foxtsune
Erlang Shen
Level 122
God Stats
3W - 6L
1,151 SR
Queue Stats
553W - 540L
1,508 Elo+
Solo
Agni
Agni
MafMatias
Agni
Level 89
God Stats
3W - 0L
1,709 SR
Queue Stats
24W - 16L
1,484 Elo+
Solo
Cernunnos
Cernunnos
elefe027
Cernunnos
Level 35
God Stats
4W - 4L
1,509 SR
Queue Stats
10W - 17L
1,175 Elo+
Solo
Sylvanus
Sylvanus
immortal_hair991
Sylvanus
Level 120
God Stats
10W - 14L
1,378 SR
Queue Stats
16W - 27L
1,304 Elo+
Solo
Team Averages
Level 93
1,406 SR
1,390 Elo+

VS

Team Averages
Level 102
1,427 SR
1,504 Elo+
Ao Kuang
Ao Kuang
Oito8bits
Ao Kuang
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,587 Elo+
Solo
Zeus
Zeus
TheAngeI
Zeus
Level 154
God Stats
32W - 23L
1,651 SR
Queue Stats
247W - 234L
1,436 Elo+
Solo
Aphrodite
Aphrodite
detectiveAvelana
Aphrodite
Level 87
God Stats
4W - 7L
1,045 SR
Queue Stats
89W - 103L
1,504 Elo+
Solo
Tyr
Tyr
john_6942
Tyr
Level 89
God Stats
3W - 4L
1,650 SR
Queue Stats
245W - 251L
1,496 Elo+
Party 1
Cupid
Cupid
rrfabio666
Cupid
Level 87
God Stats
6W - 13L
1,287 SR
Queue Stats
242W - 261L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Endler015
Mercury
17
6 / 2 / 4
10,038
558
8,716
15,776
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Foxtsune
Erlang Shen
15
1 / 0 / 3
9,523
529
18,629
18,379
16,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
0 / 6 / 6
8,206
456
5,356
16,618
5,089
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
elefe027
Cernunnos
15
1 / 0 / 1
8,578
477
6,011
11,180
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 5
8,769
487
5,170
12,450
10,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Oito8bits
Ao Kuang
12
0 / 4 / 0
7,696
428
3,826
15,851
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
8 / 3 / 1
10,682
593
22,745
9,427
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
12
0 / 4 / 5
8,286
460
5,862
15,525
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 2 / 0
9,553
531
9,186
20,660
23,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
16
1 / 0 / 0
9,032
502
5,361
6,464
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
10
10
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
Endler015
Mercury
6
2
4
4
W
Erlang Shen
Foxtsune
Erlang Shen
1
0
3
2.5
W
Agni
0
6
6
0.5
L
Ao Kuang
Oito8bits
Ao Kuang
0
4
0
0
L
Zeus
8
3
1
2.83
L
Aphrodite
0
4
5
0.63
W
Cernunnos
elefe027
Cernunnos
1
0
1
1.5
W
3
2
5
2.75
L
1
2
0
0.5
L
Cupid
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,882
Damage
46,980
74,403
Taken
67,927
43,759
Mitigated
47,339
29,039
Healing
25,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Endler015
Mercury
8,716
4,446
0
2,176
15,776
6,573
0
7,535
8,241
0
102,418
W
Erlang Shen
Foxtsune
Erlang Shen
18,629
10,103
0
9,036
18,379
16,650
0
3,540
14,839
0
85,977
W
Agni
5,356
692
0
5,357
16,618
5,089
412
12,365
4,253
65,137
0
L
Ao Kuang
Oito8bits
Ao Kuang
3,826
1,254
0
2,851
15,851
6,085
422
1,681
14,075
55,075
0
L
Zeus
22,745
1,965
0
0
9,427
3,688
720
2,113
7,216
94,235
0
L
Aphrodite
5,862
987
3,330
6,614
15,525
11,485
170
4,806
10,627
37,642
0
W
Cernunnos
elefe027
Cernunnos
6,011
3,079
0
6,874
11,180
5,140
704
2,230
8,950
0
73,814
W
5,170
1,187
2,112
3,484
12,450
10,307
38
6,763
5,687
25,754
5,299
L
9,186
1,599
0
8,321
20,660
23,250
0
1,001
17,934
0
83,118
L
Cupid
5,361
3,127
1,076
3,766
6,464
2,831
455
729
5,735
0
77,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,114
Gold Earned
45,249
563
Minions Killed
531
0
Camps Cleared
0
1,780,180
Distance Traveled
1,725,860
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,038
558
157
9
0
420,335
0
W
Erlang Shen
9,523
529
133
7
0
398,561
1
W
Agni
8,206
456
99
6
0
304,050
4
L
Ao Kuang
7,696
428
71
4
0
329,548
0
L
Zeus
10,682
593
149
8
0
334,322
0
L
Aphrodite
8,286
460
51
3
0
368,826
2
W
Cernunnos
8,578
477
124
7
0
325,938
0
W
Sylvanus
8,769
487
50
3
0
331,296
6
L
Tyr
9,553
531
131
7
0
359,034
1
L
Cupid
9,032
502
129
7
0
334,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role