Player Matchup

Baron Samedi
Baron Samedi
DDDDDETROT
Baron Samedi
Level 103
God Stats
3W - 4L
1,301 SR
Queue Stats
5W - 12L
1,350 Elo+
Party 1
Hercules
Hercules
KinSlayer217023
Hercules
Level 106
God Stats
1W - 4L
1,326 SR
Queue Stats
5W - 12L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
balstastic
Danzaburou
Level 148
God Stats
9W - 3L
1,620 SR
Queue Stats
373W - 386L
1,525 Elo+
Solo
Team Averages
Level 119
1,416 SR
1,408 Elo+

VS

Team Averages
Level 124
1,507 SR
1,475 Elo+
Kukulkan
Kukulkan
Claud1anonach0
Kukulkan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 89L
1,420 Elo+
Solo
Odin
Odin
DisownedWhistle
Odin
Level 127
God Stats
0W - 1L
1,521 SR
Queue Stats
10W - 11L
1,519 Elo+
Party 2
Artemis
Artemis
GunCrazy0904
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DDDDDETROT
Baron Samedi
16
3 / 2 / 4
11,115
741
12,699
10,686
7,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
18
2 / 1 / 7
10,917
728
11,517
20,958
24,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
balstastic
Danzaburou
17
5 / 2 / 4
11,219
748
11,071
13,329
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 7 / 2
10,086
672
10,920
14,346
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 3
9,767
651
10,316
12,644
15,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Artemis
GunCrazy0904
Artemis
17
2 / 2 / 2
10,336
689
10,250
13,142
6,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
7
2
0.43
W
Baron Samedi
DDDDDETROT
Baron Samedi
3
2
4
2.5
L
1
1
3
2.5
L
Artemis
GunCrazy0904
Artemis
2
2
2
1.5
W
Hercules
2
1
7
5.5
W
Danzaburou
balstastic
Danzaburou
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,287
Damage
31,486
44,973
Taken
40,132
38,328
Mitigated
30,403
22,640
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,920
1,165
0
539
14,346
7,513
0
4,052
9,815
50,836
0
W
Baron Samedi
DDDDDETROT
Baron Samedi
12,699
183
1,448
4,494
10,686
7,351
1,161
3,122
7,564
52,393
0
L
10,316
3,119
0
575
12,644
15,975
0
3,790
8,572
731
25,299
L
Artemis
GunCrazy0904
Artemis
10,250
5,517
156
3,135
13,142
6,915
0
4,938
7,807
0
46,888
W
Hercules
11,517
3,099
0
10,563
20,958
24,427
1,109
4,277
16,681
0
33,412
W
Danzaburou
balstastic
Danzaburou
11,071
5,889
0
6,135
13,329
6,550
795
4,053
9,276
0
53,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
30,189
197
Minions Killed
198
0
Camps Cleared
0
820,035
Distance Traveled
753,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,086
672
94
6
0
200,599
0
W
Baron Samedi
11,115
741
95
6
0
261,830
0
L
Odin
9,767
651
22
1
0
292,920
0
L
Artemis
10,336
689
82
5
0
259,885
0
W
Hercules
10,917
728
28
2
0
306,718
0
W
Danzaburou
11,219
748
74
5
0
251,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role