Player Matchup

Pele
Pele
B1zzard
Pele
Level 103
God Stats
11W - 10L
1,211 SR
Queue Stats
36W - 37L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
DrSteampnk
Nu Wa
Level 143
God Stats
81W - 79L
1,864 SR
Queue Stats
1,941W - 2,032L
1,514 Elo+
Solo
Hou Yi
Hou Yi
ElPapirrin123
Hou Yi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 33L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
RavenAndCrows
Erlang Shen
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,703 Elo+
Solo
Jormungandr
Jormungandr
SirGarrison
Jormungandr
Level 112
God Stats
5W - 0L
1,647 SR
Queue Stats
227W - 213L
1,547 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,528 Elo+

VS

Team Averages
Level 131
1,542 SR
1,583 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Antì
Set
Level 156
God Stats
6W - 4L
1,417 SR
Queue Stats
1,000W - 644L
1,699 Elo+
Solo
Kukulkan
Kukulkan
JackBurt0n
Kukulkan
Level 144
God Stats
17W - 7L
1,795 SR
Queue Stats
133W - 73L
1,687 Elo+
Solo
Hel
Hel
immortalkraken
Hel
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 114L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
B1zzard
Pele
14
1 / 3 / 7
8,250
1,031
7,706
9,594
4,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
14
3 / 0 / 9
8,822
1,103
10,733
5,600
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 10
8,704
1,088
5,585
7,100
3,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
RavenAndCrows
Erlang Shen
14
3 / 1 / 8
9,072
1,134
7,472
8,669
11,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
SirGarrison
Jormungandr
14
6 / 0 / 6
9,607
1,201
10,157
9,496
11,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

303

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 4 / 6
8,240
1,030
8,627
16,293
17,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
12
0 / 0 / 0
6,956
870
0
842
268
Set
Antì
Set
14
5 / 6 / 1
9,129
1,141
15,797
13,619
6,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
JackBurt0n
Kukulkan
14
1 / 0 / 2
8,636
1,080
6,758
3,399
1,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 4 / 6
8,061
1,008
7,275
11,454
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
14
Kills
6
6
Deaths
14
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
6
0.75
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Set
Antì
Set
5
6
1
0.92
W
Pele
B1zzard
Pele
1
3
7
1.5
W
Nu Wa
3
0
9
7.5
W
1
2
10
3
L
Kukulkan
JackBurt0n
Kukulkan
1
0
2
2
W
Erlang Shen
RavenAndCrows
Erlang Shen
3
1
8
7
W
Jormungandr
SirGarrison
Jormungandr
6
0
6
9
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,653
Damage
38,457
40,459
Taken
45,607
32,757
Mitigated
30,935
4,879
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,627
771
0
1,722
16,293
17,710
0
7,183
8,521
4,165
16,352
L
Danzaburou
 
Danzaburou
0
0
0
0
842
268
0
842
0
0
0
L
Set
Antì
Set
15,797
8,580
0
791
13,619
6,766
0
5,846
7,376
0
31,965
W
Pele
B1zzard
Pele
7,706
1,971
0
815
9,594
4,300
0
3,644
5,950
0
23,957
W
Nu Wa
10,733
3,344
0
284
5,600
2,406
0
966
4,634
16,549
0
W
5,585
2,910
0
0
7,100
3,359
0
2,142
4,958
0
22,206
L
Kukulkan
JackBurt0n
Kukulkan
6,758
448
0
0
3,399
1,255
0
1,744
1,565
44,750
0
W
Erlang Shen
RavenAndCrows
Erlang Shen
7,472
2,899
0
2,558
8,669
11,573
0
4,431
4,238
0
13,908
W
Jormungandr
SirGarrison
Jormungandr
10,157
3,306
0
1,222
9,496
11,119
0
4,833
4,663
26,795
0
L
7,275
818
2,116
3,839
11,454
4,936
0
4,384
6,475
21,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
41,022
151
Minions Killed
171
6
Camps Cleared
6
793,195
Distance Traveled
692,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,240
1,030
19
2
1
177,947
0
L
Danzaburou
6,956
870
0
0
0
0
0
L
Set
9,129
1,141
36
5
3
167,950
0
W
Pele
8,250
1,031
35
4
2
173,812
0
W
Nu Wa
8,822
1,103
12
2
0
154,793
0
W
Hou Yi
8,704
1,088
54
7
2
138,871
0
L
Kukulkan
8,636
1,080
95
12
1
180,396
0
W
Erlang Shen
9,072
1,134
20
3
1
169,358
0
W
Jormungandr
9,607
1,201
30
4
1
156,361
0
L
Hel
8,061
1,008
21
3
1
165,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role