Player Matchup

Vamana
Vamana
Silver I
ChebSter2003
Vamana
Silver I
Level 140
God Stats
14W - 13L
1,683 SR
Queue Stats
49W - 43L
1,439 MMR
Party 2
Chronos
Chronos
Silver II
Chebbeefus
Chronos
Silver II
Level 153
God Stats
3W - 1L
1,644 SR
Queue Stats
14W - 9L
1,523 MMR
Party 2
Neith
Neith
Bronze III
CitingChannel45
Neith
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,484 MMR
Solo
Maui
Maui
Bronze III
DatBihMari
Maui
Bronze III
Level 76
God Stats
0W - 1L
1,319 SR
Queue Stats
12W - 21L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
ErraticEarth1
Nemesis
Bronze III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,529 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,398 SR
1,492 MMR
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold III
 
Nox
Gold III
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
ChicoBelico
Merlin
Gold V
Level 108
God Stats
15W - 21L
1,405 SR
Queue Stats
501W - 491L
1,494 MMR
Solo
Thor
Thor
Gold IV
Fothcrah
Thor
Gold IV
Level 125
God Stats
6W - 10L
1,146 SR
Queue Stats
189W - 183L
1,481 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Miercoles69
Cu Chulainn
Silver I
Level 159
God Stats
1W - 1L
1,439 SR
Queue Stats
11W - 16L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
0 / 0 / 0
7,460
574
8,352
10,507
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Chebbeefus
Chronos
10
1 / 2 / 1
6,262
482
2,084
6,359
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,041
465
2,853
9,656
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 1
6,224
479
953
9,246
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
12
0 / 1 / 2
6,647
511
1,885
9,564
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MercuryAo KuangSurtrGebAgni

VS

Bans
SkadiYmirBellonaIshtarAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 0 / 0
6,565
505
7,553
14,074
19,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
 
Nox
11
1 / 0 / 2
6,384
491
5,989
4,702
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
2 / 1 / 2
7,558
581
5,953
4,356
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
2 / 0 / 2
7,122
548
4,340
6,324
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Miercoles69
Cu Chulainn
12
2 / 1 / 3
6,490
499
6,213
6,322
4,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
7
7
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
0
0
W
Nox
 
Nox
1
0
2
2
L
Vamana
0
0
0
0
L
Chronos
Chebbeefus
Chronos
1
2
1
0.75
W
Merlin
2
1
2
3
L
0
3
0
0
L
1
1
1
1.5
L
Nemesis
0
1
2
1
W
Thor
2
0
2
3
W
Cu Chulainn
Miercoles69
Cu Chulainn
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,127
Damage
30,048
45,332
Taken
35,778
25,117
Mitigated
30,480
12,005
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,553
3,159
0
2,316
14,074
19,292
0
371
12,581
0
55,463
W
Nox
 
Nox
5,989
351
0
830
4,702
2,074
36
132
4,570
49,712
0
L
Vamana
8,352
4,059
0
4,226
10,507
8,145
0
0
10,507
0
72,731
L
Chronos
Chebbeefus
Chronos
2,084
465
0
1,810
6,359
2,246
0
3,493
2,866
42,228
0
W
Merlin
5,953
107
4
1,105
4,356
1,822
614
1,404
2,952
61,238
0
L
2,853
1,155
0
2,089
9,656
3,635
0
4,875
4,357
0
46,946
L
953
373
0
2,450
9,246
7,498
0
2,391
6,569
17,116
0
L
Nemesis
1,885
496
0
1,430
9,564
3,593
0
1,183
8,206
0
60,866
W
Thor
4,340
687
0
430
6,324
2,516
0
572
5,714
0
50,367
W
Cu Chulainn
Miercoles69
Cu Chulainn
6,213
1,243
0
1,684
6,322
4,776
173
558
5,764
0
36,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
34,119
378
Minions Killed
413
0
Camps Cleared
0
1,295,647
Distance Traveled
1,267,940
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,565
505
86
7
0
238,660
0
W
Nox
6,384
491
101
8
0
260,815
4
L
Vamana
7,460
574
99
8
0
251,845
0
L
Chronos
6,262
482
78
6
0
207,913
0
W
Merlin
7,558
581
107
8
0
246,102
4
L
Neith
6,041
465
73
6
0
252,736
2
L
Maui
6,224
479
26
2
0
271,527
0
L
Nemesis
6,647
511
102
8
0
311,626
0
W
Thor
7,122
548
76
6
0
246,824
0
W
Cu Chulainn
6,490
499
43
3
0
275,539
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role