Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
Kenji-Natsume
Martichoras
Level 24
God Stats
4W - 5L
1,527 SR
Queue Stats
6W - 12L
1,349 Elo+
Party 2
Baron Samedi
Baron Samedi
NPKNxSoldja
Baron Samedi
Level 131
God Stats
1W - 3L
1,347 SR
Queue Stats
124W - 113L
1,419 Elo+
Party 2
Yemoja
Yemoja
Petite_Patate_Qc
Yemoja
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
The_xArchAngelx
Bellona
Level 28
God Stats
0W - 5L
1,208 SR
Queue Stats
136W - 144L
1,200 Elo+
Party 3
Team Averages
Level 85
1,416 SR
1,394 Elo+

VS

Team Averages
Level 117
1,533 SR
1,499 Elo+
Medusa
Medusa
Neona Kyuubi
Medusa
Level 168
God Stats
2W - 2L
1,386 SR
Queue Stats
29W - 25L
1,532 Elo+
Solo
Bacchus
Bacchus
Vini_lest1
Bacchus
Level 111
God Stats
7W - 11L
1,493 SR
Queue Stats
111W - 103L
1,518 Elo+
Solo
Surtr
Surtr
e23061996
Surtr
Level 110
God Stats
10W - 6L
1,635 SR
Queue Stats
142W - 121L
1,506 Elo+
Solo
Arachne
Arachne
ninjanas04
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 106L
1,463 Elo+
Party 1
Janus
Janus
zooyorkgr8s
Janus
Level 108
God Stats
3W - 3L
1,654 SR
Queue Stats
84W - 97L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 2 / 3
8,533
610
11,064
11,768
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Kenji-Natsume
Martichoras
11
3 / 5 / 0
6,462
462
4,214
15,293
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
NPKNxSoldja
Baron Samedi
13
2 / 3 / 3
7,606
543
6,112
8,811
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 4
6,239
446
2,975
6,095
2,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 8 / 2
6,409
458
11,206
18,229
18,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 2 / 2
8,233
588
10,371
7,813
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Vini_lest1
Bacchus
13
2 / 2 / 5
7,841
560
8,637
13,230
8,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
e23061996
Surtr
15
8 / 1 / 1
9,679
691
13,166
18,011
17,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
ninjanas04
Arachne
13
5 / 5 / 1
8,272
591
5,354
12,389
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 3
7,798
557
4,980
6,711
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
11
Kills
20
20
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
2
3
3.75
L
Martichoras
Kenji-Natsume
Martichoras
3
5
0
0.6
L
Baron Samedi
NPKNxSoldja
Baron Samedi
2
3
3
1.17
W
Medusa
4
2
2
2.5
L
0
2
4
1
L
0
8
2
0.13
W
Bacchus
Vini_lest1
Bacchus
2
2
5
2.25
W
Surtr
e23061996
Surtr
8
1
1
8.5
W
Arachne
ninjanas04
Arachne
5
5
1
1.1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,571
Damage
42,508
60,196
Taken
58,154
36,857
Mitigated
36,817
15,271
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,064
3,027
0
2,057
11,768
4,876
0
2,177
9,509
0
75,241
L
Martichoras
Kenji-Natsume
Martichoras
4,214
1,837
0
5,032
15,293
6,017
0
3,846
11,395
0
32,546
L
Baron Samedi
NPKNxSoldja
Baron Samedi
6,112
908
123
2,188
8,811
4,591
0
5,057
3,455
53,723
0
W
Medusa
10,371
4,628
92
1,534
7,813
4,010
608
1,661
6,152
0
64,547
L
2,975
711
1,754
619
6,095
2,633
0
1,622
4,473
21,439
0
L
11,206
5,733
0
3,498
18,229
18,740
0
1,725
16,504
0
55,238
W
Bacchus
Vini_lest1
Bacchus
8,637
1,398
251
3,953
13,230
8,997
423
2,726
10,504
52,407
0
W
Surtr
e23061996
Surtr
13,166
4,690
0
9,885
18,011
17,233
539
0
18,011
2,134
71,517
W
Arachne
ninjanas04
Arachne
5,354
3,632
0
3,021
12,389
4,393
0
1,812
10,577
0
47,818
W
4,980
218
0
2,363
6,711
2,184
0
2,888
3,823
49,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
41,823
396
Minions Killed
424
0
Camps Cleared
0
1,385,863
Distance Traveled
1,485,272
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,533
610
110
8
0
344,845
0
L
Martichoras
6,462
462
53
4
0
260,523
0
L
Baron Samedi
7,606
543
103
7
0
270,722
3
W
Medusa
8,233
588
84
6
0
267,036
3
L
Yemoja
6,239
446
42
3
0
240,623
2
L
Bellona
6,409
458
88
6
0
269,150
0
W
Bacchus
7,841
560
83
6
0
293,199
0
W
Surtr
9,679
691
109
8
0
276,322
0
W
Arachne
8,272
591
59
4
0
338,919
0
W
Janus
7,798
557
89
6
0
309,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role