Player Matchup

Ra
Ra
DDDDDETROT
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,388 Elo+
Party 1
Jing Wei
Jing Wei
DrunkenFerret
Jing Wei
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 125L
1,469 Elo+
Party 3
Hercules
Hercules
KinSlayer217023
Hercules
Level 106
God Stats
1W - 1L
1,446 SR
Queue Stats
5W - 8L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
Warnjir
Jormungandr
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,384 Elo+
Party 3
Ao Kuang
Ao Kuang
Windandwater
Ao Kuang
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 101L
1,488 Elo+
Party 3
Team Averages
Level 115
1,489 SR
1,423 Elo+

VS

Team Averages
Level 102
1,484 SR
1,512 Elo+
Bacchus
Bacchus
Steadmonster
Bacchus
Level 157
God Stats
25W - 20L
1,671 SR
Queue Stats
784W - 802L
1,424 Elo+
Solo
Rama
Rama
angry hippie47
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,717 Elo+
Solo
Horus
Horus
bigrigriv
Horus
Level 66
God Stats
1W - 1L
1,250 SR
Queue Stats
100W - 104L
1,499 Elo+
Solo
Freya
Freya
redtank27
Freya
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 118L
1,487 Elo+
Party 2
Hades
Hades
yergibear
Hades
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,385
739
6,680
8,439
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
DrunkenFerret
Jing Wei
14
2 / 3 / 7
8,204
820
9,315
9,030
5,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
14
4 / 2 / 3
8,413
841
6,949
14,491
19,227
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Warnjir
Jormungandr
14
1 / 5 / 6
7,903
790
10,843
12,859
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
Windandwater
Ao Kuang
12
4 / 5 / 2
7,326
733
9,337
10,913
5,797
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Steadmonster
Bacchus
14
1 / 0 / 16
8,156
816
9,208
14,782
12,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 3 / 12
8,281
828
10,728
10,395
4,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
bigrigriv
Horus
14
2 / 4 / 15
8,231
823
7,583
12,416
13,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
redtank27
Freya
15
7 / 2 / 6
8,964
896
13,916
9,727
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
yergibear
Hades
15
7 / 3 / 10
8,944
894
10,510
10,688
6,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
12
Kills
19
19
Deaths
12
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Jing Wei
DrunkenFerret
Jing Wei
2
3
7
1.83
L
Hercules
4
2
3
2.75
W
Bacchus
Steadmonster
Bacchus
1
0
16
9
L
Jormungandr
Warnjir
Jormungandr
1
5
6
0.8
L
Ao Kuang
Windandwater
Ao Kuang
4
5
2
1
W
2
3
12
2.67
W
Horus
bigrigriv
Horus
2
4
15
2.38
W
Freya
redtank27
Freya
7
2
6
5
W
Hades
yergibear
Hades
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,124
Damage
51,945
55,732
Taken
58,008
47,988
Mitigated
41,526
19,711
Healing
30,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,680
274
3,731
2,007
8,439
3,852
0
5,552
2,873
19,709
0
L
Jing Wei
DrunkenFerret
Jing Wei
9,315
5,994
712
2,512
9,030
5,682
0
5,142
3,708
0
17,327
L
Hercules
6,949
1,657
621
5,807
14,491
19,227
0
8,878
5,287
0
12,213
W
Bacchus
Steadmonster
Bacchus
9,208
607
731
8,029
14,782
12,851
112
5,846
8,733
17,721
0
L
Jormungandr
Warnjir
Jormungandr
10,843
1,947
253
1,060
12,859
13,430
45
7,672
4,881
18,268
0
L
Ao Kuang
Windandwater
Ao Kuang
9,337
2,871
81
2,927
10,913
5,797
0
6,603
4,160
13,782
0
W
10,728
6,569
304
3,290
10,395
4,541
215
4,471
5,756
0
24,049
W
Horus
bigrigriv
Horus
7,583
2,567
3,513
3,219
12,416
13,302
28
5,107
7,094
1,340
9,927
W
Freya
redtank27
Freya
13,916
3,816
595
3,556
9,727
4,757
615
5,786
3,603
20,887
0
W
Hades
yergibear
Hades
10,510
1,023
2,522
4,299
10,688
6,075
539
4,598
5,962
17,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
42,576
96
Minions Killed
100
0
Camps Cleared
0
865,904
Distance Traveled
939,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,385
739
23
2
0
170,177
0
L
Jing Wei
8,204
820
27
3
0
190,049
0
L
Hercules
8,413
841
17
2
0
188,975
0
W
Bacchus
8,156
816
8
1
0
227,749
0
L
Jormungandr
7,903
790
19
2
0
171,692
0
L
Ao Kuang
7,326
733
10
1
0
145,011
0
W
Rama
8,281
828
32
3
0
159,895
0
W
Horus
8,231
823
5
1
0
188,789
0
W
Freya
8,964
896
33
3
0
178,705
0
W
Hades
8,944
894
22
2
0
184,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role