Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Fragalxrd
Shiva
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Solo
Cthulhu
Cthulhu
OG Sus Lord
Cthulhu
Level 117
God Stats
3W - 2L
1,529 SR
Queue Stats
278W - 289L
1,512 Elo+
Solo
Susano
Susano
markovic007
Susano
Level 94
God Stats
4W - 3L
1,900 SR
Queue Stats
84W - 65L
1,571 Elo+
Party 2
Ishtar
Ishtar
vahko21
Ishtar
Level 25
God Stats
5W - 2L
1,732 SR
Queue Stats
127W - 102L
1,473 Elo+
Party 2
Team Averages
Level 85
1,632 SR
1,469 Elo+

VS

Team Averages
Level 105
1,502 SR
1,494 Elo+
Bastet
Bastet
 
Bastet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CPT_manering2003
Chaac
Level 98
God Stats
8W - 7L
1,575 SR
Queue Stats
211W - 230L
1,503 Elo+
Party 1
Ishtar
Ishtar
Drebz_87
Ishtar
Level 126
God Stats
16W - 10L
1,455 SR
Queue Stats
253W - 234L
1,493 Elo+
Party 3
Olorun
Olorun
Ice_cube_tickler
Olorun
Level 86
God Stats
11W - 6L
1,682 SR
Queue Stats
121W - 119L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
xiPopASmurf
Sylvanus
Level 129
God Stats
10W - 9L
1,299 SR
Queue Stats
174W - 161L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 4 / 1
4,554
414
3,687
6,613
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
Fragalxrd
Shiva
10
2 / 2 / 0
5,733
521
5,498
8,490
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
OG Sus Lord
Cthulhu
9
1 / 1 / 0
5,478
498
7,239
9,697
6,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
6
0 / 3 / 0
4,502
409
747
5,459
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
vahko21
Ishtar
8
0 / 4 / 1
4,666
424
3,588
8,819
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 0 / 1
7,273
661
5,198
7,645
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 1
6,706
610
4,882
9,546
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Drebz_87
Ishtar
9
0 / 1 / 5
5,237
476
7,378
8,812
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 2
7,345
668
3,029
5,824
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
xiPopASmurf
Sylvanus
10
3 / 0 / 2
6,238
567
3,377
7,920
4,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
1
0.13
W
Bastet
 
Bastet
7
0
1
7.5
W
1
2
1
0.75
W
Ishtar
Drebz_87
Ishtar
0
1
5
2.5
L
Shiva
Fragalxrd
Shiva
2
2
0
1
W
3
0
2
4
L
Cthulhu
OG Sus Lord
Cthulhu
1
1
0
1
L
Susano
0
3
0
0
L
Ishtar
vahko21
Ishtar
0
4
1
0.13
W
Sylvanus
xiPopASmurf
Sylvanus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
23,864
39,078
Taken
39,747
19,056
Mitigated
17,805
10,659
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,687
671
0
725
6,613
3,916
0
2,637
3,976
23,858
0
W
Bastet
 
Bastet
5,198
1,229
0
2,303
7,645
2,859
660
1,023
6,622
0
51,726
W
4,882
852
0
2,637
9,546
4,936
392
0
9,546
0
50,982
W
Ishtar
Drebz_87
Ishtar
7,378
3,880
0
3,201
8,812
3,182
0
3,427
5,385
0
31,164
L
Shiva
Fragalxrd
Shiva
5,498
1,309
0
1,819
8,490
4,142
0
0
8,490
0
27,371
W
3,029
1,620
112
3,297
5,824
2,702
2,234
3,378
2,446
51,658
5,365
L
Cthulhu
OG Sus Lord
Cthulhu
7,239
541
1,187
3,560
9,697
6,565
0
1,771
7,926
26,124
0
L
Susano
747
165
0
1,000
5,459
1,577
0
271
5,188
0
16,242
L
Ishtar
vahko21
Ishtar
3,588
2,044
0
2,368
8,819
2,856
0
1,526
7,293
0
25,810
W
Sylvanus
xiPopASmurf
Sylvanus
3,377
1,178
2,823
3,650
7,920
4,126
0
3,098
4,822
21,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
32,799
201
Minions Killed
330
0
Camps Cleared
0
925,247
Distance Traveled
957,118
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,554
414
30
3
0
159,729
0
W
Bastet
7,273
661
76
7
0
227,389
2
W
Chaac
6,706
610
85
8
0
201,898
2
W
Ishtar
5,237
476
46
4
0
172,131
0
L
Shiva
5,733
521
53
5
0
210,005
2
W
Olorun
7,345
668
88
8
0
173,521
5
L
Cthulhu
5,478
498
34
3
0
215,660
0
L
Susano
4,502
409
36
3
0
132,843
1
L
Ishtar
4,666
424
48
4
0
207,010
0
W
Sylvanus
6,238
567
35
3
0
182,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role