Player Matchup

Maui
Maui
 
Maui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BlastingBussy
Thor
Level 159
God Stats
9W - 9L
1,680 SR
Queue Stats
334W - 316L
1,648 Elo+
Solo
Janus
Janus
Firered221
Janus
Level 136
God Stats
25W - 15L
1,709 SR
Queue Stats
112W - 82L
1,590 Elo+
Party 2
King Arthur
King Arthur
ThatNoobCrusher
King Arthur
Level 156
God Stats
6W - 4L
1,884 SR
Queue Stats
178W - 167L
1,561 Elo+
Solo
Martichoras
Martichoras
YouSmellLikeKum
Martichoras
Level 18
God Stats
4W - 2L
1,791 SR
Queue Stats
20W - 10L
1,757 Elo+
Party 2
Team Averages
Level 118
1,713 SR
1,611 Elo+

VS

Team Averages
Level 128
1,579 SR
1,560 Elo+
Da Ji
Da Ji
Geifken
Da Ji
Level 146
God Stats
1W - 5L
1,273 SR
Queue Stats
194W - 170L
1,594 Elo+
Solo
Discordia
Discordia
Iron4lloy
Discordia
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 25L
1,513 Elo+
Solo
Izanami
Izanami
MarkiTheSharkiii
Izanami
Level 17
God Stats
12W - 11L
1,689 SR
Queue Stats
317W - 282L
1,548 Elo+
Party 1
Maui
Maui
PastryGod
Maui
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 203L
1,557 Elo+
Party 1
Hades
Hades
RenzitoTuTerror
Hades
Level 215
God Stats
3W - 3L
1,935 SR
Queue Stats
786W - 723L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
2 / 0 / 11
7,326
564
4,008
9,562
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 3 / 6
8,187
630
8,005
10,412
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
13
3 / 1 / 5
7,613
586
5,224
6,626
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ThatNoobCrusher
King Arthur
13
2 / 2 / 4
7,415
570
10,042
16,905
8,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
YouSmellLikeKum
Martichoras
13
4 / 4 / 6
7,866
605
11,936
14,465
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Geifken
Da Ji
11
1 / 5 / 4
6,682
514
6,095
12,843
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Iron4lloy
Discordia
12
1 / 3 / 3
7,335
564
7,551
7,914
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 1
7,842
603
10,701
12,105
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
9
2 / 4 / 4
6,263
482
4,006
10,020
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 1
7,997
615
9,851
15,619
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
18
Kills
10
10
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
11
7.5
W
7
3
6
3.33
W
Janus
3
1
5
5.5
L
Da Ji
Geifken
Da Ji
1
5
4
0.6
L
Discordia
Iron4lloy
Discordia
1
3
3
0.83
L
4
4
1
1.13
L
Maui
2
4
4
1
L
2
2
1
1.25
W
King Arthur
ThatNoobCrusher
King Arthur
2
2
4
2
W
Martichoras
YouSmellLikeKum
Martichoras
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,215
Damage
38,204
57,970
Taken
58,501
30,316
Mitigated
29,716
16,947
Healing
20,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,008
1,543
0
2,450
9,562
9,154
0
1,855
7,703
19,915
0
W
8,005
2,139
0
580
10,412
4,236
0
3,329
7,022
0
45,502
W
Janus
5,224
701
432
1,776
6,626
2,563
1,111
3,760
2,866
60,185
0
L
Da Ji
Geifken
Da Ji
6,095
2,246
0
967
12,843
5,395
0
1,103
11,740
0
49,877
L
Discordia
Iron4lloy
Discordia
7,551
434
0
1,805
7,914
2,773
0
3,514
4,400
62,177
0
L
10,701
7,910
0
5,629
12,105
4,472
628
2,588
9,517
0
65,233
L
Maui
4,006
1,428
0
1,307
10,020
8,650
0
2,027
7,993
12,201
0
L
9,851
3,057
198
10,167
15,619
8,426
0
0
15,619
73,372
0
W
King Arthur
ThatNoobCrusher
King Arthur
10,042
1,696
0
5,774
16,905
8,194
30
8,336
7,460
0
59,939
W
Martichoras
YouSmellLikeKum
Martichoras
11,936
6,945
0
5,935
14,465
6,169
2,923
2,940
11,511
0
59,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
36,119
388
Minions Killed
435
0
Camps Cleared
0
1,325,678
Distance Traveled
1,218,845
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,326
564
13
1
0
282,041
4
W
Thor
8,187
630
66
5
0
281,637
2
W
Janus
7,613
586
123
9
0
278,380
4
L
Da Ji
6,682
514
73
6
0
271,731
1
L
Discordia
7,335
564
102
8
0
245,353
0
L
Izanami
7,842
603
112
9
0
229,599
2
L
Maui
6,263
482
18
1
0
254,486
5
L
Hades
7,997
615
130
10
0
217,676
0
W
King Arthur
7,415
570
86
7
0
259,503
1
W
Martichoras
7,866
605
100
8
0
224,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role