Player Matchup

Jing Wei
Jing Wei
Andfa1702
Jing Wei
Level 125
God Stats
7W - 13L
1,413 SR
Queue Stats
721W - 671L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
DGogginsJr
Zhong Kui
Level 28
God Stats
2W - 2L
1,324 SR
Queue Stats
34W - 37L
1,492 Elo+
Party 1
Awilix
Awilix
ToastyNinjaZ
Awilix
Level 130
God Stats
28W - 20L
1,680 SR
Queue Stats
219W - 184L
1,435 Elo+
Solo
Achilles
Achilles
btcffkk
Achilles
Level 84
God Stats
9W - 9L
1,573 SR
Queue Stats
324W - 336L
1,436 Elo+
Party 1
Anubis
Anubis
super_mancoXD
Anubis
Level 105
God Stats
7W - 2L
1,729 SR
Queue Stats
173W - 170L
1,482 Elo+
Solo
Team Averages
Level 94
1,544 SR
1,460 Elo+

VS

Team Averages
Level 81
1,661 SR
1,521 Elo+
Skadi
Skadi
DuskNickel581
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 53L
1,584 Elo+
Solo
Janus
Janus
KyussTheDestroyr
Janus
Level 48
God Stats
8W - 8L
1,697 SR
Queue Stats
268W - 253L
1,386 Elo+
Solo
Lancelot
Lancelot
TiggaNamedJigga
Lancelot
Level 137
God Stats
31W - 28L
1,493 SR
Queue Stats
308W - 298L
1,424 Elo+
Solo
Maui
Maui
salifornia12
Maui
Level 81
God Stats
6W - 4L
1,795 SR
Queue Stats
8W - 8L
1,738 Elo+
Solo
Ratatoskr
Ratatoskr
uf0g0dz
Ratatoskr
Level 70
God Stats
10W - 5L
1,819 SR
Queue Stats
554W - 530L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andfa1702
Jing Wei
14
0 / 0 / 6
8,540
502
7,974
10,977
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DGogginsJr
Zhong Kui
18
10 / 0 / 0
11,610
683
12,781
8,235
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
13
2 / 0 / 2
8,319
489
8,477
11,046
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
btcffkk
Achilles
13
4 / 0 / 2
9,159
539
6,267
17,901
24,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 2 / 3
10,213
601
8,351
15,028
7,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,087
417
10,847
12,389
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 0
8,866
522
13,345
9,992
4,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
12
0 / 7 / 0
7,237
426
3,011
12,811
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 1
7,124
419
4,144
14,886
11,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
uf0g0dz
Ratatoskr
14
0 / 3 / 1
8,265
486
5,134
13,469
5,467
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
18
Kills
2
2
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Andfa1702
Jing Wei
0
0
6
3
W
Zhong Kui
DGogginsJr
Zhong Kui
10
0
0
10
L
0
3
0
0
L
2
2
0
1
L
Lancelot
0
7
0
0
W
Awilix
2
0
2
3
W
Achilles
btcffkk
Achilles
4
0
2
5
L
0
3
1
0.17
W
2
2
3
1.75
L
Ratatoskr
uf0g0dz
Ratatoskr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,850
Damage
36,481
63,187
Taken
63,547
46,530
Mitigated
32,691
29,080
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Andfa1702
Jing Wei
7,974
5,206
0
6,962
10,977
4,328
470
3,073
7,904
0
64,626
W
Zhong Kui
DGogginsJr
Zhong Kui
12,781
1,599
0
5,113
8,235
5,842
2,168
182
8,053
87,098
0
L
10,847
4,150
0
1,822
12,389
5,086
0
1,885
10,504
0
61,380
L
13,345
1,285
0
3,444
9,992
4,873
0
5,502
4,448
78,501
0
L
Lancelot
3,011
629
0
1,120
12,811
5,317
0
6,872
5,507
0
44,859
W
Awilix
8,477
3,750
0
686
11,046
4,165
0
1,828
9,218
0
56,325
W
Achilles
btcffkk
Achilles
6,267
1,424
0
5,552
17,901
24,254
23
4,219
13,682
0
33,728
L
4,144
1,457
2,117
3,034
14,886
11,948
20
2,784
12,036
21,439
0
W
8,351
650
0
10,767
15,028
7,941
0
8,871
6,157
84,188
0
L
Ratatoskr
uf0g0dz
Ratatoskr
5,134
708
0
987
13,469
5,467
0
3,415
9,920
0
79,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,841
Gold Earned
38,579
523
Minions Killed
436
0
Camps Cleared
0
1,572,092
Distance Traveled
1,642,143
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,540
502
112
7
0
339,444
2
W
Zhong Kui
11,610
683
156
9
0
278,835
0
L
Skadi
7,087
417
92
5
0
322,154
11
L
Janus
8,866
522
129
8
0
300,486
0
L
Lancelot
7,237
426
69
4
0
274,152
1
W
Awilix
8,319
489
71
4
0
298,738
2
W
Achilles
9,159
539
37
2
0
360,490
0
L
Maui
7,124
419
28
2
0
340,949
2
W
Anubis
10,213
601
147
9
0
294,585
0
L
Ratatoskr
8,265
486
118
7
0
404,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role