Player Matchup

Jormungandr
Jormungandr
HerrSven
Jormungandr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,462 Elo+
Party 4
Charybdis
Charybdis
Platsoan
Charybdis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Awilix
Awilix
STALKER3077
Awilix
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 1
Nu Wa
Nu Wa
SvetikXD
Nu Wa
Level 15
God Stats
0W - 3L
1,186 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 1
Sun Wukong
Sun Wukong
gundamKiller
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 69L
1,503 Elo+
Party 4
Team Averages
Level 37
1,437 SR
1,418 Elo+

VS

Team Averages
Level 60
1,623 SR
1,655 Elo+
Arachne
Arachne
DaanDaBanana
Arachne
Level 46
God Stats
9W - 4L
1,726 SR
Queue Stats
11W - 5L
1,645 Elo+
Party 2
Izanami
Izanami
LordOddiues
Izanami
Level 80
God Stats
1W - 3L
1,820 SR
Queue Stats
113W - 82L
1,623 Elo+
Party 2
Sobek
Sobek
R4nsolo
Sobek
Level 47
God Stats
15W - 9L
1,814 SR
Queue Stats
40W - 31L
1,661 Elo+
Party 2
Thanatos
Thanatos
RanukoTheKomodo
Thanatos
Level 124
God Stats
7W - 3L
1,253 SR
Queue Stats
302W - 287L
1,552 Elo+
Party 3
Baron Samedi
Baron Samedi
iamyouas
Baron Samedi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,793 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HerrSven
Jormungandr
7
0 / 1 / 2
4,795
480
2,803
5,318
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Platsoan
Charybdis
9
2 / 2 / 0
5,251
525
7,446
8,953
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
7
0 / 5 / 1
4,673
467
2,491
8,956
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
SvetikXD
Nu Wa
8
0 / 4 / 1
4,840
484
3,791
5,617
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
gundamKiller
Sun Wukong
8
1 / 3 / 0
4,974
497
3,250
8,108
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaanDaBanana
Arachne
9
5 / 0 / 3
5,972
597
3,517
5,079
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
LordOddiues
Izanami
10
2 / 0 / 3
6,174
617
7,331
8,124
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
R4nsolo
Sobek
9
1 / 2 / 4
5,913
591
1,787
8,097
5,755
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thanatos
12
4 / 0 / 1
7,269
727
5,220
8,320
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
iamyouas
Baron Samedi
12
3 / 1 / 2
6,878
688
7,079
6,871
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
15
15
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaanDaBanana
Arachne
5
0
3
6.5
L
Jormungandr
HerrSven
Jormungandr
0
1
2
1
W
Izanami
LordOddiues
Izanami
2
0
3
3.5
L
Charybdis
Platsoan
Charybdis
2
2
0
1
W
Sobek
R4nsolo
Sobek
1
2
4
1.5
W
Thanatos
4
0
1
4.5
L
Awilix
0
5
1
0.1
L
Nu Wa
SvetikXD
Nu Wa
0
4
1
0.13
L
Sun Wukong
gundamKiller
Sun Wukong
1
3
0
0.33
W
Baron Samedi
iamyouas
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,781
Damage
24,934
36,952
Taken
36,491
13,871
Mitigated
18,165
9,243
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaanDaBanana
Arachne
3,517
2,579
0
1,258
5,079
1,757
0
1,267
3,812
0
28,113
L
Jormungandr
HerrSven
Jormungandr
2,803
694
77
1,821
5,318
3,568
0
504
4,814
13,168
0
W
Izanami
LordOddiues
Izanami
7,331
4,928
0
4,387
8,124
2,921
842
1,666
6,458
0
46,960
L
Charybdis
Platsoan
Charybdis
7,446
4,496
0
4,742
8,953
2,675
0
814
8,139
0
39,634
W
Sobek
R4nsolo
Sobek
1,787
312
1,523
3,230
8,097
5,755
324
2,359
5,738
12,090
0
W
Thanatos
5,220
2,236
0
8,581
8,320
3,376
557
1,201
7,119
0
59,377
L
Awilix
2,491
1,108
0
1,167
8,956
2,658
0
1,691
7,079
0
24,198
L
Nu Wa
SvetikXD
Nu Wa
3,791
1,215
0
460
5,617
1,346
0
313
5,304
27,047
0
L
Sun Wukong
gundamKiller
Sun Wukong
3,250
966
0
976
8,108
3,624
0
4,807
2,750
0
23,803
W
Baron Samedi
iamyouas
Baron Samedi
7,079
1,288
0
3,063
6,871
4,356
367
101
6,770
47,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,533
Gold Earned
32,206
212
Minions Killed
333
0
Camps Cleared
0
940,120
Distance Traveled
991,456
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,972
597
46
5
0
227,284
4
L
Jormungandr
4,795
480
27
3
0
196,132
4
W
Izanami
6,174
617
84
8
0
195,594
0
L
Charybdis
5,251
525
66
7
0
180,830
0
W
Sobek
5,913
591
20
2
0
218,360
2
W
Thanatos
7,269
727
101
10
0
203,092
0
L
Awilix
4,673
467
38
4
0
178,266
0
L
Nu Wa
4,840
484
48
5
0
189,656
0
L
Sun Wukong
4,974
497
33
3
0
195,236
2
W
Baron Samedi
6,878
688
82
8
0
147,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role