Player Matchup

Ganesha
Ganesha
Diegocc970205
Ganesha
Level 119
God Stats
3W - 2L
1,638 SR
Queue Stats
266W - 262L
1,586 Elo+
Solo
Danzaburou
Danzaburou
ImVeryBad1
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 54L
1,578 Elo+
Party 1
Aphrodite
Aphrodite
Siphona
Aphrodite
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,516 Elo+
Party 1
Lancelot
Lancelot
kife94
Lancelot
Level 66
God Stats
8W - 8L
1,530 SR
Queue Stats
528W - 493L
1,537 Elo+
Solo
Hades
Hades
king-Luck23
Hades
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
333W - 344L
1,562 Elo+
Solo
Team Averages
Level 115
1,534 SR
1,556 Elo+

VS

Team Averages
Level 111
1,576 SR
1,472 Elo+
King Arthur
King Arthur
Ambusher44
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
403W - 389L
1,465 Elo+
Party 2
Chronos
Chronos
NicotineNash
Chronos
Level 124
God Stats
5W - 3L
1,715 SR
Queue Stats
376W - 374L
1,502 Elo+
Party 2
Khepri
Khepri
Sinful Tae
Khepri
Level 133
God Stats
6W - 5L
1,667 SR
Queue Stats
551W - 558L
1,489 Elo+
Solo
Aphrodite
Aphrodite
VintageEcho
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,292 Elo+
Solo
Nike
Nike
cotyce
Nike
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 180L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 4 / 21
10,014
835
7,052
27,972
23,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ImVeryBad1
Danzaburou
19
14 / 2 / 17
12,306
1,026
31,547
17,207
9,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Siphona
Aphrodite
19
9 / 1 / 25
11,539
962
14,569
13,847
8,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
kife94
Lancelot
13
2 / 6 / 12
8,918
743
11,076
16,092
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 5 / 12
10,789
899
16,323
15,821
11,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ambusher44
King Arthur
16
5 / 6 / 7
9,466
789
14,954
17,846
25,797
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
NicotineNash
Chronos
17
8 / 5 / 5
9,959
830
16,825
14,754
6,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Sinful Tae
Khepri
15
1 / 7 / 12
8,996
750
6,671
19,308
20,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
VintageEcho
Aphrodite
12
2 / 6 / 7
7,967
664
3,941
13,743
11,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
cotyce
Nike
15
2 / 10 / 12
9,616
801
18,456
22,337
22,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
61
34
Kills
18
18
Deaths
34
87
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ambusher44
King Arthur
5
6
7
1.42
W
Ganesha
0
4
21
2.63
W
Danzaburou
ImVeryBad1
Danzaburou
14
2
17
11.25
L
Chronos
NicotineNash
Chronos
8
5
5
2.1
L
Khepri
Sinful Tae
Khepri
1
7
12
1
W
Aphrodite
Siphona
Aphrodite
9
1
25
21.5
L
Aphrodite
VintageEcho
Aphrodite
2
6
7
0.92
L
Nike
cotyce
Nike
2
10
12
0.8
W
Lancelot
kife94
Lancelot
2
6
12
1.33
W
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,567
Damage
60,847
90,939
Taken
87,988
62,313
Mitigated
86,448
50,674
Healing
14,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ambusher44
King Arthur
14,954
1,269
950
2,532
17,846
25,797
5
6,337
11,303
4,427
21,910
W
Ganesha
7,052
603
532
8,411
27,972
23,562
895
10,241
17,419
14,752
0
W
Danzaburou
ImVeryBad1
Danzaburou
31,547
14,921
2,780
5,697
17,207
9,650
4,105
5,347
11,550
0
60,866
L
Chronos
NicotineNash
Chronos
16,825
6,068
409
1,255
14,754
6,486
502
8,360
6,225
32,275
0
L
Khepri
Sinful Tae
Khepri
6,671
620
304
1,833
19,308
20,373
0
5,969
13,077
12,387
0
W
Aphrodite
Siphona
Aphrodite
14,569
4,080
11,619
9,880
13,847
8,795
1,778
3,897
9,795
23,244
0
L
Aphrodite
VintageEcho
Aphrodite
3,941
398
3,559
2,518
13,743
11,372
0
6,870
6,873
7,898
0
L
Nike
cotyce
Nike
18,456
1,160
38
1,139
22,337
22,420
48
10,408
11,749
2,408
27,619
W
Lancelot
kife94
Lancelot
11,076
1,904
902
3,461
16,092
9,192
848
5,312
10,493
0
18,741
W
16,323
1,569
2,661
4,731
15,821
11,114
379
7,434
8,214
28,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,566
Gold Earned
46,004
128
Minions Killed
109
0
Camps Cleared
0
1,010,284
Distance Traveled
909,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,466
789
20
2
0
191,504
0
W
Ganesha
10,014
835
0
0
0
200,417
0
W
Danzaburou
12,306
1,026
54
5
0
210,416
0
L
Chronos
9,959
830
48
4
0
187,954
0
L
Khepri
8,996
750
19
2
0
187,914
0
W
Aphrodite
11,539
962
20
2
0
200,203
0
L
Aphrodite
7,967
664
11
1
0
148,025
0
L
Nike
9,616
801
11
1
0
193,821
0
W
Lancelot
8,918
743
23
2
0
220,507
0
W
Hades
10,789
899
31
3
0
178,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role