Player Matchup

Geb
Geb
BurgurDeWhale
Geb
Level 18
God Stats
1W - 1L
1,217 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
LucianTheLion
Zhong Kui
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,194 Elo+
Party 1
Izanami
Izanami
NoLxve9598
Izanami
Level 16
God Stats
2W - 3L
1,248 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Team Averages
Level 22
1,322 SR
1,398 Elo+

VS

Team Averages
Level 35
1,644 SR
1,307 Elo+
Sun Wukong
Sun Wukong
Isaacisaturd
Sun Wukong
Level 6
God Stats
7W - 8L
1,573 SR
Queue Stats
246W - 197L
1,280 Elo+
Party 2
Xbalanque
Xbalanque
PancakeOfDoom1
Xbalanque
Level 46
God Stats
1W - 1L
1,701 SR
Queue Stats
194W - 186L
1,286 Elo+
Party 2
Bakasura
Bakasura
SpayseDandy
Bakasura
Level 54
God Stats
1W - 1L
1,658 SR
Queue Stats
20W - 30L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 14
8,425
843
5,939
12,676
14,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
LucianTheLion
Zhong Kui
16
12 / 1 / 6
10,152
1,015
23,374
13,547
12,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
NoLxve9598
Izanami
13
4 / 2 / 11
8,746
875
5,610
8,561
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Isaacisaturd
Sun Wukong
11
0 / 4 / 2
6,469
647
6,247
14,199
8,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
PancakeOfDoom1
Xbalanque
11
2 / 8 / 1
7,253
725
9,457
13,163
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
SpayseDandy
Bakasura
11
2 / 6 / 0
7,012
701
3,964
14,231
8,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
4
5
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
Sun Wukong
Isaacisaturd
Sun Wukong
0
4
2
0.25
W
Zhong Kui
LucianTheLion
Zhong Kui
12
1
6
15
W
Izanami
NoLxve9598
Izanami
4
2
11
4.75
L
Xbalanque
PancakeOfDoom1
Xbalanque
2
8
1
0.31
L
Bakasura
SpayseDandy
Bakasura
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,923
Damage
19,668
34,784
Taken
41,593
30,432
Mitigated
22,193
14,379
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,939
729
1,961
1,839
12,676
14,505
155
8
12,463
14,573
0
L
Sun Wukong
Isaacisaturd
Sun Wukong
6,247
792
0
1,298
14,199
8,832
74
9,998
4,201
0
22,216
W
Zhong Kui
LucianTheLion
Zhong Kui
23,374
2,897
0
8,024
13,547
12,604
1,348
0
13,197
55,086
0
W
Izanami
NoLxve9598
Izanami
5,610
4,771
0
2,555
8,561
3,323
1,170
0
8,561
0
27,061
L
Xbalanque
PancakeOfDoom1
Xbalanque
9,457
3,587
0
937
13,163
5,040
0
9,468
3,695
0
22,787
L
Bakasura
SpayseDandy
Bakasura
3,964
2,949
0
2,403
14,231
8,321
0
9,941
4,290
0
13,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
20,734
128
Minions Killed
93
0
Camps Cleared
0
570,408
Distance Traveled
563,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,425
843
9
1
0
207,597
0
L
Sun Wukong
6,469
647
26
3
0
200,891
0
W
Zhong Kui
10,152
1,015
77
8
0
193,902
0
W
Izanami
8,746
875
42
4
0
168,909
0
L
Xbalanque
7,253
725
35
4
0
172,013
0
L
Bakasura
7,012
701
32
3
0
190,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role