Player Matchup

Atlas
Atlas
King-Daddy-Pimp
Atlas
Level 153
God Stats
0W - 1L
1,562 SR
Queue Stats
6W - 6L
1,568 Elo+
Party 2
Heimdallr
Heimdallr
Worm000897
Heimdallr
Level 125
God Stats
4W - 2L
1,287 SR
Queue Stats
235W - 238L
1,584 Elo+
Party 2
Zeus
Zeus
jtrain5853
Zeus
Level 84
God Stats
0W - 2L
1,364 SR
Queue Stats
144W - 146L
1,461 Elo+
Party 2
Team Averages
Level 121
1,404 SR
1,538 Elo+

VS

Team Averages
Level 103
1,528 SR
1,508 Elo+
Horus
Horus
Intercorsehaver
Horus
Level 98
God Stats
5W - 4L
1,644 SR
Queue Stats
169W - 167L
1,492 Elo+
Party 1
The Morrigan
The Morrigan
WaterSandwich74
The Morrigan
Level 123
God Stats
4W - 7L
1,456 SR
Queue Stats
179W - 177L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
oOPaNaMaOo95
Danzaburou
Level 87
God Stats
20W - 21L
1,484 SR
Queue Stats
573W - 579L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 4
11,640
685
12,829
27,687
35,718
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Worm000897
Heimdallr
16
1 / 4 / 5
10,809
636
20,528
16,036
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 10 / 5
11,010
648
6,467
15,684
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 14
11,933
702
8,037
25,804
36,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
WaterSandwich74
The Morrigan
18
6 / 4 / 7
13,234
778
13,897
10,689
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
oOPaNaMaOo95
Danzaburou
19
12 / 2 / 9
14,254
838
28,690
21,649
12,633
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
8
Kills
21
21
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
5
7
4
1
W
The Morrigan
WaterSandwich74
The Morrigan
6
4
7
2.38
L
Heimdallr
Worm000897
Heimdallr
1
4
5
0.88
L
2
10
5
0.45
W
Danzaburou
oOPaNaMaOo95
Danzaburou
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,824
Damage
50,624
59,407
Taken
58,142
49,702
Mitigated
54,322
9,747
Healing
26,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,037
2,496
4,865
10,447
25,804
36,392
84
8,223
17,581
0
18,268
L
12,829
5,318
316
4,587
27,687
35,718
0
5,950
21,176
41,541
0
W
The Morrigan
WaterSandwich74
The Morrigan
13,897
1,977
0
2,995
10,689
5,297
1,517
4,230
6,264
64,295
0
L
Heimdallr
Worm000897
Heimdallr
20,528
10,264
0
3,974
16,036
7,698
0
4,216
11,540
0
54,535
L
6,467
1,136
0
870
15,684
6,286
0
4,157
11,168
35,509
0
W
Danzaburou
oOPaNaMaOo95
Danzaburou
28,690
13,502
0
7,898
21,649
12,633
1,515
7,091
14,558
0
82,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
39,421
149
Minions Killed
182
0
Camps Cleared
0
805,100
Distance Traveled
1,126,644
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,933
702
15
1
0
380,678
0
L
Atlas
11,640
685
33
2
0
263,260
4
W
The Morrigan
13,234
778
94
6
0
338,787
0
L
Heimdallr
10,809
636
52
3
0
314,204
0
L
Zeus
11,010
648
64
4
0
227,636
0
W
Danzaburou
14,254
838
73
4
0
407,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role