Player Matchup

Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Erebøs
Ah Muzen Cab
Diamond III
Level 109
God Stats
17W - 5L
1,876 SR
Queue Stats
58W - 57L
2,305 MMR
Solo
Khepri
Khepri
Diamond IV
IDivineTyrantI
Khepri
Diamond IV
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 86L
2,200 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,625 SR
2,002 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,436 SR
1,924 MMR
Cu Chulainn
Cu Chulainn
Gold III
Distillates
Cu Chulainn
Gold III
Level 149
God Stats
2W - 2L
1,625 SR
Queue Stats
75W - 72L
1,520 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
GrimGK
Baron Samedi
Gold II
Level 155
God Stats
1W - 2L
1,234 SR
Queue Stats
105W - 88L
1,821 MMR
Party 1
Medusa
Medusa
Diamond II
Zyzz Khalil
Medusa
Diamond II
Level 158
God Stats
43W - 56L
1,450 SR
Queue Stats
939W - 1,247L
2,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 6 / 4
12,007
800
13,472
12,690
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Erebøs
Ah Muzen Cab
17
6 / 3 / 4
11,877
792
20,719
12,920
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 8
11,370
758
5,395
17,802
17,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AtlasFenrirAchillesNe ZhaShiva

VS

Bans
Chang'eAresCabrakanSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Distillates
Cu Chulainn
15
2 / 5 / 9
10,107
674
10,358
19,604
25,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
GrimGK
Baron Samedi
16
5 / 4 / 7
10,974
732
15,134
16,850
20,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
7 / 3 / 5
11,368
758
12,339
16,927
7,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
12
Kills
14
14
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
6
4
1
L
Cu Chulainn
Distillates
Cu Chulainn
2
5
9
1.3
W
Ah Muzen Cab
Erebøs
Ah Muzen Cab
6
3
4
2.67
L
Baron Samedi
GrimGK
Baron Samedi
5
4
7
2.13
W
2
5
8
1.2
L
Medusa
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,586
Damage
37,831
43,412
Taken
53,381
28,920
Mitigated
53,473
8,119
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,472
1,141
0
1,813
12,690
5,505
1,598
3,295
9,079
62,829
0
L
Cu Chulainn
Distillates
Cu Chulainn
10,358
1,774
0
5,711
19,604
25,485
391
4,536
14,972
0
26,579
W
Ah Muzen Cab
Erebøs
Ah Muzen Cab
20,719
7,250
0
2,487
12,920
5,742
1,818
6,564
6,117
0
60,618
L
Baron Samedi
GrimGK
Baron Samedi
15,134
2,724
2,121
6,765
16,850
20,393
545
5,158
11,556
47,757
0
W
5,395
824
2,081
1,738
17,802
17,673
0
5,295
12,155
13,686
0
L
Medusa
12,339
6,530
0
5,256
16,927
7,595
2,482
8,978
7,924
0
64,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
32,449
186
Minions Killed
198
0
Camps Cleared
0
821,859
Distance Traveled
793,001
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,007
800
83
6
0
251,046
5
L
Cu Chulainn
10,107
674
52
3
0
274,435
2
W
Ah Muzen Cab
11,877
792
91
6
0
295,183
0
L
Baron Samedi
10,974
732
81
5
0
231,682
0
W
Khepri
11,370
758
12
1
0
275,630
0
L
Medusa
11,368
758
65
4
0
286,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role