Player Matchup

Atlas
Atlas
Fluffy7288
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,469 Elo+
Solo
Chang'e
Chang'e
MageBleu 666
Chang'e
Level 69
God Stats
28W - 8L
1,809 SR
Queue Stats
73W - 59L
1,442 Elo+
Solo
Thor
Thor
Oi DO 1
Thor
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 83
1,603 SR
1,470 Elo+

VS

Team Averages
Level 94
1,583 SR
1,289 Elo+
Hercules
Hercules
Elefant_D__Sun_-
Hercules
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,307 Elo+
Party 1
Arachne
Arachne
JJgetsLIT
Arachne
Level 85
God Stats
39W - 36L
1,751 SR
Queue Stats
671W - 807L
1,154 Elo+
Solo
Nu Wa
Nu Wa
SwaggerEmc2
Nu Wa
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 169L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 0 / 2
8,188
819
4,715
6,982
5,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chang'e
MageBleu 666
Chang'e
12
0 / 0 / 1
7,033
703
5,070
7,522
3,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thor
Oi DO 1
Thor
11
2 / 0 / 1
7,347
735
3,129
4,866
1,857
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,117
612
1,585
7,095
5,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
JJgetsLIT
Arachne
12
0 / 1 / 0
6,664
666
3,368
6,659
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
0 / 2 / 0
6,465
647
7,465
4,944
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Atlas
1
0
2
2
L
Arachne
JJgetsLIT
Arachne
0
1
0
0
W
Chang'e
MageBleu 666
Chang'e
0
0
1
0.5
W
Thor
Oi DO 1
Thor
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,914
Damage
12,418
19,370
Taken
18,698
10,597
Mitigated
11,313
11,756
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,585
273
0
699
7,095
5,608
0
4,163
2,923
0
11,594
W
Atlas
4,715
1,931
2,462
2,239
6,982
5,054
348
2,233
4,505
20,164
0
L
Arachne
JJgetsLIT
Arachne
3,368
2,192
0
1,972
6,659
3,714
239
2,776
3,881
0
17,444
W
Chang'e
MageBleu 666
Chang'e
5,070
308
2,092
4,408
7,522
3,686
824
2,962
4,258
37,769
0
W
Thor
Oi DO 1
Thor
3,129
223
0
555
4,866
1,857
0
1,555
3,059
0
17,895
L
7,465
2,002
0
500
4,944
1,991
0
3,012
1,931
28,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,568
Gold Earned
19,246
155
Minions Killed
103
0
Camps Cleared
0
563,640
Distance Traveled
574,067
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,117
612
14
1
0
187,424
0
W
Atlas
8,188
819
34
3
0
194,563
0
L
Arachne
6,664
666
36
4
0
212,887
0
W
Chang'e
7,033
703
92
9
0
171,933
0
W
Thor
7,347
735
29
3
0
197,144
0
L
Nu Wa
6,465
647
53
5
0
173,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role