Player Matchup

Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CloudKudi
Atlas
Level 117
God Stats
116W - 88L
1,480 SR
Queue Stats
575W - 617L
1,360 Elo+
Solo
Discordia
Discordia
JJesteress
Discordia
Level 12
God Stats
3W - 5L
1,239 SR
Queue Stats
30W - 46L
1,242 Elo+
Party 2
Team Averages
Level 84
1,406 SR
1,367 Elo+

VS

Team Averages
Level 92
1,367 SR
1,361 Elo+
Sol
Sol
CJCOOLSPEED
Sol
Level 126
God Stats
3W - 5L
1,128 SR
Queue Stats
10W - 19L
1,353 Elo+
Solo
Medusa
Medusa
loebizinho13
Medusa
Level 86
God Stats
75W - 67L
1,474 SR
Queue Stats
263W - 294L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
speckbeats
Jormungandr
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 112L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 2 / 4
11,179
745
10,453
13,865
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
CloudKudi
Atlas
16
3 / 3 / 3
11,127
742
12,947
20,937
23,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
JJesteress
Discordia
15
1 / 2 / 2
9,726
648
5,642
9,997
4,652
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
9,023
602
1,851
4,684
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
16
1 / 3 / 5
10,430
695
12,175
15,721
7,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
speckbeats
Jormungandr
17
5 / 1 / 2
11,110
741
15,268
15,834
20,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
8
Kills
7
7
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
4
3
L
1
4
4
0.75
W
Atlas
CloudKudi
Atlas
3
3
3
1.5
W
Discordia
JJesteress
Discordia
1
2
2
1
L
Medusa
1
3
5
1.17
L
Jormungandr
speckbeats
Jormungandr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,042
Damage
29,294
44,799
Taken
36,239
34,563
Mitigated
29,204
12,644
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,453
8,003
0
5,760
13,865
6,831
2,689
5,978
7,264
0
64,256
L
1,851
542
0
357
4,684
1,487
0
1,632
3,052
6,790
0
W
Atlas
CloudKudi
Atlas
12,947
5,428
82
4,327
20,937
23,080
55
6,508
13,750
34,992
0
W
Discordia
JJesteress
Discordia
5,642
365
71
2,404
9,997
4,652
242
3,622
5,955
28,962
0
L
Medusa
12,175
5,567
449
2,618
15,721
7,569
1,128
9,070
6,651
0
53,440
L
Jormungandr
speckbeats
Jormungandr
15,268
3,114
0
2,431
15,834
20,148
337
7,914
7,920
41,828
123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
30,563
173
Minions Killed
137
0
Camps Cleared
0
777,234
Distance Traveled
596,527
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,179
745
84
6
0
263,892
0
L
Sol
9,023
602
10
1
0
75,625
0
W
Atlas
11,127
742
34
2
0
266,987
1
W
Discordia
9,726
648
55
4
0
246,355
0
L
Medusa
10,430
695
81
5
0
247,686
0
L
Jormungandr
11,110
741
46
3
0
273,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role