Player Matchup

Persephone
Persephone
Absentee Son
Persephone
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,529 Elo+
Party 1
Mercury
Mercury
Mextrix
Mercury
Level 109
God Stats
1W - 1L
1,730 SR
Queue Stats
48W - 35L
1,550 Elo+
Party 1
Chernobog
Chernobog
MobBebop
Chernobog
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,708 Elo+
Party 1
Athena
Athena
Zapsify
Athena
Level 159
God Stats
4W - 5L
1,516 SR
Queue Stats
203W - 211L
1,490 Elo+
Party 1
Hercules
Hercules
Zeuzki
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,544 Elo+
Party 1
Team Averages
Level 92
1,549 SR
1,564 Elo+

VS

Team Averages
Level 83
1,392 SR
1,504 Elo+
Atlas
Atlas
 
Atlas
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CRKG NIGHTMR
Nike
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 234L
1,499 Elo+
Solo
Izanami
Izanami
Dyeson187
Izanami
Level 103
God Stats
5W - 5L
1,176 SR
Queue Stats
239W - 235L
1,480 Elo+
Solo
Jing Wei
Jing Wei
Tvilla517
Jing Wei
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 104L
1,515 Elo+
Solo
Hun Batz
Hun Batz
bonesio188
Hun Batz
Level 84
God Stats
2W - 4L
1,285 SR
Queue Stats
217W - 201L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Absentee Son
Persephone
14
2 / 6 / 7
8,271
689
8,844
12,002
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Mextrix
Mercury
14
0 / 4 / 9
7,139
595
7,493
10,104
5,251
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
MobBebop
Chernobog
16
5 / 3 / 5
8,357
696
6,692
13,097
7,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Zapsify
Athena
16
4 / 4 / 7
9,292
774
9,567
20,162
24,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Zeuzki
Hercules
15
1 / 2 / 10
7,706
642
8,454
13,880
18,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 3 / 13
9,863
822
15,434
11,305
9,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 2 / 14
9,678
807
11,710
15,190
20,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Dyeson187
Izanami
17
8 / 3 / 6
10,454
871
13,564
10,436
5,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Tvilla517
Jing Wei
14
0 / 2 / 10
8,450
704
4,108
7,832
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
bonesio188
Hun Batz
17
7 / 4 / 7
9,638
803
18,114
12,175
6,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
69
12
Kills
19
19
Deaths
14
38
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
13
2.83
L
Persephone
Absentee Son
Persephone
2
6
7
0.92
W
2
2
14
4.5
W
Izanami
Dyeson187
Izanami
8
3
6
3.67
L
Mercury
Mextrix
Mercury
0
4
9
1.13
L
Chernobog
MobBebop
Chernobog
5
3
5
2.5
W
Jing Wei
Tvilla517
Jing Wei
0
2
10
2.5
L
Athena
Zapsify
Athena
4
4
7
1.88
L
Hercules
Zeuzki
Hercules
1
2
10
3
W
Hun Batz
bonesio188
Hun Batz
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,050
Damage
62,930
69,245
Taken
56,938
60,603
Mitigated
46,571
26,176
Healing
20,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
15,434
4,130
3,155
2,115
11,305
9,822
301
3,586
7,719
26,910
0
L
Persephone
Absentee Son
Persephone
8,844
852
867
1,813
12,002
5,181
126
2,044
9,952
16,954
0
W
11,710
1,205
1,220
3,348
15,190
20,087
0
5,177
10,013
0
23,602
W
Izanami
Dyeson187
Izanami
13,564
8,661
2,227
2,989
10,436
5,670
2,958
3,160
7,276
0
28,902
L
Mercury
Mextrix
Mercury
7,493
2,017
2,784
1,875
10,104
5,251
176
2,526
7,578
0
17,754
L
Chernobog
MobBebop
Chernobog
6,692
3,136
1,000
2,281
13,097
7,543
324
3,434
9,663
0
20,611
W
Jing Wei
Tvilla517
Jing Wei
4,108
3,450
1,505
2,074
7,832
4,378
1,833
3,190
4,642
0
12,004
L
Athena
Zapsify
Athena
9,567
2,498
3,895
4,031
20,162
24,164
0
4,407
15,755
13,700
0
L
Hercules
Zeuzki
Hercules
8,454
1,172
1,399
6,231
13,880
18,464
63
3,022
10,858
0
12,636
W
Hun Batz
bonesio188
Hun Batz
18,114
2,534
958
804
12,175
6,614
122
3,298
8,877
0
27,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
48,083
86
Minions Killed
124
0
Camps Cleared
0
1,116,692
Distance Traveled
1,119,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,863
822
24
2
0
235,394
0
L
Persephone
8,271
689
22
2
0
211,960
0
W
Nike
9,678
807
25
2
0
258,712
0
W
Izanami
10,454
871
32
3
0
192,508
0
L
Mercury
7,139
595
20
2
0
255,577
0
L
Chernobog
8,357
696
26
2
0
202,455
0
W
Jing Wei
8,450
704
21
2
0
203,128
0
L
Athena
9,292
774
10
1
0
207,818
0
L
Hercules
7,706
642
8
1
0
238,882
0
W
Hun Batz
9,638
803
22
2
0
230,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role