Player Matchup

Medusa
Medusa
 
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
D0ubleDecker658
Thoth
Level 42
God Stats
0W - 2L
1,220 SR
Queue Stats
224W - 227L
1,423 Elo+
Solo
Cabrakan
Cabrakan
DECEITFUL_GREEN
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,208 Elo+
Party 2
Thanatos
Thanatos
Nickdademon8
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
Temrjava
Merlin
Level 47
God Stats
10W - 9L
1,593 SR
Queue Stats
27W - 30L
1,446 Elo+
Solo
Team Averages
Level 49
1,463 SR
1,415 Elo+

VS

Team Averages
Level 73
1,440 SR
1,447 Elo+
Hachiman
Hachiman
AKashDnvr
Hachiman
Level 49
God Stats
14W - 21L
1,434 SR
Queue Stats
197W - 335L
1,327 Elo+
Solo
Hou Yi
Hou Yi
G7746
Hou Yi
Level 32
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 9L
1,259 Elo+
Solo
Aphrodite
Aphrodite
GANDALF87
Aphrodite
Level 104
God Stats
33W - 40L
1,434 SR
Queue Stats
1,083W - 1,092L
1,419 Elo+
Solo
Surtr
Surtr
Turnt Sloths
Surtr
Level 26
God Stats
37W - 38L
1,610 SR
Queue Stats
262W - 246L
1,635 Elo+
Party 1
Scylla
Scylla
uStranded
Scylla
Level 154
God Stats
2W - 4L
1,449 SR
Queue Stats
262W - 234L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 2 / 3
11,707
1,064
12,722
18,938
16,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 4
10,543
958
7,212
9,949
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
16
2 / 12 / 5
10,844
986
10,691
26,432
18,703
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Nickdademon8
Thanatos
17
2 / 13 / 5
11,468
1,043
6,591
23,407
9,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Temrjava
Merlin
16
2 / 2 / 4
11,067
1,006
11,425
7,295
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Team 1 Tickets

108

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AKashDnvr
Hachiman
18
3 / 5 / 11
12,140
1,104
4,993
12,999
6,996
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
G7746
Hou Yi
13
0 / 0 / 0
9,013
819
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
GANDALF87
Aphrodite
13
0 / 0 / 0
7,513
683
0
0
0
20
11 / 4 / 19
15,036
1,367
27,351
22,501
34,394
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
uStranded
Scylla
20
20 / 2 / 14
15,943
1,449
47,083
16,937
9,511
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
11
Kills
34
34
Deaths
11
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
2
3
2.75
W
Hachiman
AKashDnvr
Hachiman
3
5
11
1.7
L
1
5
4
0.6
L
Cabrakan
2
12
5
0.38
W
Hou Yi
G7746
Hou Yi
0
0
0
0
W
Aphrodite
GANDALF87
Aphrodite
0
0
0
0
L
Thanatos
Nickdademon8
Thanatos
2
13
5
0.35
L
Merlin
Temrjava
Merlin
2
2
4
2
W
11
4
19
5.13
W
Scylla
uStranded
Scylla
20
2
14
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,641
Damage
79,427
86,021
Taken
52,437
50,697
Mitigated
50,901
10,908
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,722
5,904
0
3,462
18,938
16,296
0
8,850
10,088
768
38,705
W
Hachiman
AKashDnvr
Hachiman
4,993
3,278
0
1,128
12,999
6,996
0
5,326
7,673
0
27,042
L
7,212
251
0
0
9,949
4,082
0
4,456
5,493
20,386
0
L
Cabrakan
10,691
1,794
0
916
26,432
18,703
0
15,680
10,752
28,948
0
W
Hou Yi
G7746
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
GANDALF87
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Nickdademon8
Thanatos
6,591
3,068
0
5,386
23,407
9,078
0
13,947
9,460
0
34,188
L
Merlin
Temrjava
Merlin
11,425
1,100
72
1,072
7,295
2,538
0
5,151
2,144
40,255
0
W
27,351
8,810
0
3,246
22,501
34,394
0
16,374
6,126
1,115
39,515
W
Scylla
uStranded
Scylla
47,083
7,040
218
5,980
16,937
9,511
0
8,084
8,853
88,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,629
Gold Earned
59,645
262
Minions Killed
183
8
Camps Cleared
7
958,954
Distance Traveled
576,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,707
1,064
68
6
3
214,042
0
W
Hachiman
12,140
1,104
51
5
4
132,727
0
L
Thoth
10,543
958
27
2
2
197,591
0
L
Cabrakan
10,844
986
51
5
0
166,705
0
W
Hou Yi
9,013
819
0
0
0
0
0
W
Aphrodite
7,513
683
0
0
0
0
0
L
Thanatos
11,468
1,043
48
4
2
193,457
0
L
Merlin
11,067
1,006
68
6
1
187,159
0
W
Surtr
15,036
1,367
22
2
1
224,475
0
W
Scylla
15,943
1,449
110
10
2
219,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role