Player Matchup

Discordia
Discordia
 
Discordia
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hummergob
Cu Chulainn
Level 68
God Stats
6W - 1L
1,873 SR
Queue Stats
366W - 349L
1,570 Elo+
Solo
Apollo
Apollo
Severol
Apollo
Level 26
God Stats
1W - 1L
1,315 SR
Queue Stats
12W - 8L
1,338 Elo+
Solo
Loki
Loki
YurSugarDad
Loki
Level 125
God Stats
9W - 2L
1,259 SR
Queue Stats
219W - 218L
1,482 Elo+
Solo
Yemoja
Yemoja
ash-sey
Yemoja
Level 141
God Stats
8W - 12L
1,172 SR
Queue Stats
463W - 508L
1,370 Elo+
Solo
Team Averages
Level 84
1,424 SR
1,452 Elo+

VS

Team Averages
Level 134
1,507 SR
1,476 Elo+
Apollo
Apollo
BombaStrong
Apollo
Level 106
God Stats
1W - 5L
1,368 SR
Queue Stats
662W - 672L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
DonAvenger19
Baba Yaga
Level 139
God Stats
11W - 5L
1,293 SR
Queue Stats
395W - 374L
1,474 Elo+
Party 1
Yu Huang
Yu Huang
NËJÏ
Yu Huang
Level 134
God Stats
17W - 19L
1,940 SR
Queue Stats
1,325W - 1,333L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sweeneychop
Morgan Le Fay
Level 128
God Stats
12W - 12L
1,089 SR
Queue Stats
364W - 367L
1,420 Elo+
Party 1
Yemoja
Yemoja
THCadictive
Yemoja
Level 163
God Stats
4W - 2L
1,843 SR
Queue Stats
905W - 931L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 2 / 5
8,274
919
18,142
6,849
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Hummergob
Cu Chulainn
14
1 / 3 / 6
7,856
873
7,031
9,240
8,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Severol
Apollo
13
1 / 4 / 7
7,673
853
4,870
10,454
4,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 2 / 3
8,514
946
9,509
7,100
2,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
ash-sey
Yemoja
14
0 / 1 / 10
8,311
923
1,830
10,127
8,441
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 1 / 4
7,541
838
4,307
10,521
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
DonAvenger19
Baba Yaga
16
5 / 2 / 4
8,059
895
12,281
10,936
5,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
NËJÏ
Yu Huang
9
1 / 2 / 2
6,160
684
3,155
5,040
1,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Sweeneychop
Morgan Le Fay
11
0 / 6 / 7
6,609
734
8,212
9,965
3,746
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
13
1 / 1 / 6
7,512
835
1,785
9,391
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
12
Kills
11
12
Deaths
12
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
5
2.25
L
Apollo
4
1
4
6
L
Baba Yaga
DonAvenger19
Baba Yaga
5
2
4
3.5
W
Cu Chulainn
Hummergob
Cu Chulainn
1
3
6
1.33
L
Yu Huang
NËJÏ
Yu Huang
1
2
2
1
W
Apollo
Severol
Apollo
1
4
7
1.13
L
Morgan Le Fay
Sweeneychop
Morgan Le Fay
0
6
7
0.58
L
Yemoja
1
1
6
4
W
8
2
3
4.75
W
Yemoja
ash-sey
Yemoja
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,382
Damage
29,740
43,770
Taken
45,853
26,348
Mitigated
23,393
20,300
Healing
21,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,142
607
1,524
1,499
6,849
2,514
617
5,171
1,678
31,105
0
L
Apollo
4,307
1,415
2,277
2,810
10,521
4,637
0
4,719
5,432
0
9,339
L
Baba Yaga
DonAvenger19
Baba Yaga
12,281
269
1,259
2,227
10,936
5,276
0
3,610
7,029
29,661
0
W
Cu Chulainn
Hummergob
Cu Chulainn
7,031
694
1,145
968
9,240
8,417
0
3,862
5,378
0
13,119
L
Yu Huang
NËJÏ
Yu Huang
3,155
181
0
792
5,040
1,713
0
1,598
3,360
7,593
0
W
Apollo
Severol
Apollo
4,870
1,588
271
1,666
10,454
4,003
1,596
8,264
2,190
0
16,435
L
Morgan Le Fay
Sweeneychop
Morgan Le Fay
8,212
1,638
784
541
9,965
3,746
0
3,847
5,926
14,159
0
L
Yemoja
1,785
1,016
6,937
4,182
9,391
8,021
140
4,873
4,134
4,055
0
W
9,509
1,469
1,212
696
7,100
2,973
0
3,580
3,520
0
14,300
W
Yemoja
ash-sey
Yemoja
1,830
472
7,904
3,415
10,127
8,441
260
4,556
5,571
5,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,628
Gold Earned
35,881
106
Minions Killed
81
0
Camps Cleared
0
897,299
Distance Traveled
870,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,274
919
36
4
0
203,960
0
L
Apollo
7,541
838
19
2
0
199,274
0
L
Baba Yaga
8,059
895
36
4
0
207,669
0
W
Cu Chulainn
7,856
873
17
2
0
181,826
0
L
Yu Huang
6,160
684
7
1
0
131,211
0
W
Apollo
7,673
853
33
4
0
172,081
0
L
Morgan Le Fay
6,609
734
14
2
0
147,726
0
L
Yemoja
7,512
835
5
1
0
184,988
0
W
Loki
8,514
946
9
1
0
169,478
0
W
Yemoja
8,311
923
11
1
0
169,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role