Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Baboo0815
Aphrodite
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,270 Elo+
Party 1
King Arthur
King Arthur
Klau5nevermore
King Arthur
Level 86
God Stats
4W - 3L
1,587 SR
Queue Stats
144W - 126L
1,529 Elo+
Party 1
Thanatos
Thanatos
MelCiiPretty
Thanatos
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 285L
1,525 Elo+
Solo
Scylla
Scylla
TH3JoKeRQc
Scylla
Level 128
God Stats
1W - 1L
1,700 SR
Queue Stats
154W - 129L
1,547 Elo+
Party 1
Team Averages
Level 78
1,558 SR
1,474 Elo+

VS

Team Averages
Level 108
1,470 SR
1,552 Elo+
Hel
Hel
Drunk Off Syrup
Hel
Level 113
God Stats
2W - 3L
1,285 SR
Queue Stats
479W - 470L
1,526 Elo+
Party 3
Cerberus
Cerberus
Rivera
Cerberus
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
416W - 409L
1,521 Elo+
Party 3
Baba Yaga
Baba Yaga
Samtex101
Baba Yaga
Level 55
God Stats
12W - 6L
1,488 SR
Queue Stats
356W - 284L
1,573 Elo+
Party 2
Ganesha
Ganesha
Steel_door90
Ganesha
Level 91
God Stats
6W - 2L
1,750 SR
Queue Stats
339W - 325L
1,561 Elo+
Party 2
Janus
Janus
telford1986
Janus
Level 164
God Stats
6W - 8L
1,326 SR
Queue Stats
656W - 575L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 5 / 1
7,223
722
6,899
9,366
4,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Baboo0815
Aphrodite
11
0 / 5 / 3
6,918
692
5,949
11,866
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Klau5nevermore
King Arthur
12
1 / 5 / 2
7,218
722
6,295
15,815
17,487
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MelCiiPretty
Thanatos
7
0 / 2 / 0
5,647
565
1,446
2,500
1,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
TH3JoKeRQc
Scylla
17
3 / 4 / 0
8,626
863
16,355
8,784
4,496
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
8,210
821
3,780
6,727
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
Rivera
Cerberus
16
7 / 3 / 12
10,237
1,024
9,611
22,138
29,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Samtex101
Baba Yaga
17
9 / 1 / 10
10,181
1,018
13,858
13,642
8,121
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Steel_door90
Ganesha
15
0 / 3 / 18
8,277
828
8,236
14,906
20,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 2 / 11
8,968
897
9,866
9,072
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
81
7
Kills
21
21
Deaths
10
6
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
5
1
0.7
L
Aphrodite
Baboo0815
Aphrodite
0
5
3
0.3
W
2
1
9
6.5
L
King Arthur
Klau5nevermore
King Arthur
1
5
2
0.4
L
Thanatos
MelCiiPretty
Thanatos
0
2
0
0
W
Cerberus
Rivera
Cerberus
7
3
12
4.33
W
Baba Yaga
Samtex101
Baba Yaga
9
1
10
14
W
Ganesha
Steel_door90
Ganesha
0
3
18
3
L
Scylla
TH3JoKeRQc
Scylla
3
4
0
0.75
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,944
Damage
45,351
48,331
Taken
66,485
34,287
Mitigated
67,695
13,386
Healing
39,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,899
2,946
214
1,522
9,366
4,332
0
8,597
439
0
15,039
L
Aphrodite
Baboo0815
Aphrodite
5,949
1,328
4,445
3,897
11,866
6,966
0
11,193
224
8,788
0
W
3,780
956
14,886
4,187
6,727
4,534
2,312
3,228
3,387
10,244
0
L
King Arthur
Klau5nevermore
King Arthur
6,295
704
447
1,250
15,815
17,487
0
13,212
1,838
280
10,335
L
Thanatos
MelCiiPretty
Thanatos
1,446
65
0
478
2,500
1,006
0
2,125
250
0
1,446
W
Cerberus
Rivera
Cerberus
9,611
634
981
6,857
22,138
29,798
864
5,320
16,196
19,125
0
W
Baba Yaga
Samtex101
Baba Yaga
13,858
1,083
745
3,976
13,642
8,121
4,224
6,040
6,844
30,321
0
W
Ganesha
Steel_door90
Ganesha
8,236
274
1,309
4,084
14,906
20,090
0
4,520
10,065
18,990
0
L
Scylla
TH3JoKeRQc
Scylla
16,355
523
499
634
8,784
4,496
0
8,334
229
33,095
0
W
9,866
854
713
1,401
9,072
5,152
1,366
1,529
7,491
24,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
45,873
68
Minions Killed
135
0
Camps Cleared
0
736,040
Distance Traveled
992,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,223
722
11
1
0
109,751
0
L
Aphrodite
6,918
692
7
1
0
169,937
0
W
Hel
8,210
821
11
1
0
193,949
0
L
King Arthur
7,218
722
6
1
0
194,732
0
L
Thanatos
5,647
565
0
0
0
86,848
0
W
Cerberus
10,237
1,024
32
3
0
188,803
0
W
Baba Yaga
10,181
1,018
44
4
0
211,566
0
W
Ganesha
8,277
828
0
0
0
187,307
0
L
Scylla
8,626
863
44
4
0
174,772
0
W
Janus
8,968
897
48
5
0
211,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role