Player Matchup

Raijin
Raijin
KINGriz69
Raijin
Level 104
God Stats
2W - 1L
1,730 SR
Queue Stats
67W - 85L
1,440 Elo+
Solo
Ares
Ares
MOBfu
Ares
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 309L
1,455 Elo+
Solo
Izanami
Izanami
Nokotori
Izanami
Level 79
God Stats
1W - 2L
1,155 SR
Queue Stats
52W - 37L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
Thunlex
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,555 Elo+
Party 1
Olorun
Olorun
Viyu96
Olorun
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 45L
1,536 Elo+
Party 1
Team Averages
Level 78
1,477 SR
1,499 Elo+

VS

Team Averages
Level 78
1,461 SR
1,311 Elo+
Susano
Susano
FlameGodRox
Susano
Level 99
God Stats
1W - 3L
1,257 SR
Queue Stats
372W - 371L
1,423 Elo+
Solo
Shiva
Shiva
JohnnyHamaa1
Shiva
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,101 Elo+
Party 2
Osiris
Osiris
djennade
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,101 Elo+
Party 2
Zeus
Zeus
sephiroth08360
Zeus
Level 66
God Stats
13W - 8L
1,549 SR
Queue Stats
175W - 198L
1,466 Elo+
Party 3
Skadi
Skadi
xXjackpoteXx
Skadi
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 199L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KINGriz69
Raijin
17
2 / 3 / 8
10,067
839
8,403
7,262
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
MOBfu
Ares
16
1 / 1 / 9
9,718
810
4,637
13,848
19,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Nokotori
Izanami
16
4 / 3 / 11
9,668
806
9,995
10,123
5,107
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Thunlex
Cthulhu
16
5 / 3 / 11
9,633
803
12,559
13,911
18,823
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Viyu96
Olorun
16
6 / 3 / 7
10,052
838
10,685
10,721
5,906
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 3 / 6
7,436
620
8,780
9,363
4,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 4 / 7
7,360
613
5,454
11,757
12,554
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
djennade
Osiris
14
2 / 3 / 8
7,710
643
4,157
9,191
12,864
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
8 / 4 / 4
9,800
817
19,082
9,677
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 8
7,332
611
5,676
9,541
4,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
45
18
Kills
12
13
Deaths
18
46
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
1
3
6
1.33
L
1
4
7
1.13
W
Raijin
KINGriz69
Raijin
2
3
8
2
W
Ares
MOBfu
Ares
1
1
9
5.5
W
Izanami
Nokotori
Izanami
4
3
11
3.17
W
Cthulhu
Thunlex
Cthulhu
5
3
11
3.5
W
Olorun
Viyu96
Olorun
6
3
7
3.17
L
Osiris
djennade
Osiris
2
3
8
2
L
8
4
4
2.5
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,279
Damage
43,149
55,865
Taken
49,529
53,247
Mitigated
38,450
18,865
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
8,780
829
1,087
774
9,363
4,264
0
5,956
3,407
0
15,833
L
5,454
219
1,469
2,630
11,757
12,554
0
8,986
2,771
0
13,689
W
Raijin
KINGriz69
Raijin
8,403
353
1,629
426
7,262
3,601
978
2,848
4,414
28,735
0
W
Ares
MOBfu
Ares
4,637
390
1,920
4,333
13,848
19,810
595
4,472
9,376
6,041
0
W
Izanami
Nokotori
Izanami
9,995
7,397
758
1,030
10,123
5,107
2,681
2,929
7,194
0
23,564
W
Cthulhu
Thunlex
Cthulhu
12,559
288
1,320
1,037
13,911
18,823
354
6,094
7,817
21,269
1,566
W
Olorun
Viyu96
Olorun
10,685
4,458
2,616
3,796
10,721
5,906
2,723
2,739
7,982
21,544
0
L
Osiris
djennade
Osiris
4,157
368
426
265
9,191
12,864
0
6,384
2,807
0
8,868
L
19,082
2,285
1,298
1,610
9,677
4,346
756
5,718
3,959
35,040
0
L
5,676
2,441
999
1,456
9,541
4,422
0
7,674
1,867
0
13,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,138
Gold Earned
39,638
135
Minions Killed
90
0
Camps Cleared
0
1,079,617
Distance Traveled
946,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,436
620
23
2
0
195,722
0
L
Shiva
7,360
613
7
1
0
203,638
0
W
Raijin
10,067
839
47
4
0
201,411
0
W
Ares
9,718
810
3
0
0
232,119
0
W
Izanami
9,668
806
32
3
0
203,666
0
W
Cthulhu
9,633
803
16
1
0
229,253
0
W
Olorun
10,052
838
37
3
0
213,168
0
L
Osiris
7,710
643
8
1
0
203,721
0
L
Zeus
9,800
817
39
3
0
192,082
0
L
Skadi
7,332
611
13
1
0
151,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role