Player Matchup

Tyr
Tyr
Beenya
Tyr
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
398W - 390L
1,605 Elo+
Solo
Hera
Hera
Drezzul
Hera
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,753 Elo+
Solo
Ullr
Ullr
GriZzUK
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Hayden51
Ares
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
341W - 335L
1,560 Elo+
Solo
Hou Yi
Hou Yi
Namekliator
Hou Yi
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 145L
1,622 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,608 Elo+

VS

Team Averages
Level 102
1,597 SR
1,544 Elo+
Thoth
Thoth
 
Thoth
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KenyanBreeder
Ne Zha
Level 113
God Stats
7W - 7L
1,710 SR
Queue Stats
288W - 267L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Maggot07
Ah Muzen Cab
Level 108
God Stats
16W - 9L
1,734 SR
Queue Stats
492W - 502L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
Pishi1995
Jormungandr
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 62L
1,575 Elo+
Solo
Lancelot
Lancelot
emiledesad
Lancelot
Level 128
God Stats
15W - 24L
1,542 SR
Queue Stats
527W - 537L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Beenya
Tyr
14
4 / 4 / 3
7,971
797
7,390
13,851
20,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
Drezzul
Hera
14
2 / 4 / 3
7,400
740
11,956
10,883
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
GriZzUK
Ullr
11
0 / 7 / 3
6,480
648
2,339
12,537
6,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
12
0 / 4 / 4
7,077
708
5,615
13,603
15,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
12
1 / 3 / 4
6,889
689
6,639
9,689
4,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
8 / 1 / 12
9,297
930
23,447
5,776
2,743
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 13
8,629
863
10,046
11,097
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Maggot07
Ah Muzen Cab
15
3 / 1 / 18
8,927
893
12,140
7,724
4,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Pishi1995
Jormungandr
16
3 / 1 / 16
9,552
955
7,826
11,406
10,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lancelot
emiledesad
Lancelot
13
2 / 4 / 14
8,027
803
4,448
10,410
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
7
Kills
22
22
Deaths
9
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
1
12
14
L
Tyr
Beenya
Tyr
4
4
3
1.38
L
Hera
Drezzul
Hera
2
4
3
0.88
L
Ullr
GriZzUK
Ullr
0
7
3
0.21
L
Ares
0
4
4
0.5
W
6
2
13
6.25
W
Ah Muzen Cab
Maggot07
Ah Muzen Cab
3
1
18
12
L
Hou Yi
1
3
4
1
W
Jormungandr
Pishi1995
Jormungandr
3
1
16
11
W
Lancelot
emiledesad
Lancelot
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,939
Damage
57,907
60,563
Taken
46,413
51,924
Mitigated
29,874
12,135
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
23,447
952
2,689
947
5,776
2,743
2,004
1,370
4,406
35,505
0
L
Tyr
Beenya
Tyr
7,390
648
0
4,118
13,851
20,104
0
6,083
7,768
3,648
10,561
L
Hera
Drezzul
Hera
11,956
2,320
1,322
2,404
10,883
5,166
0
6,878
4,005
24,287
0
L
Ullr
GriZzUK
Ullr
2,339
875
0
48
12,537
6,115
0
8,085
4,452
0
9,181
L
Ares
5,615
79
535
1,549
13,603
15,593
0
5,665
7,938
11,137
0
W
10,046
1,894
794
4,743
11,097
6,351
675
5,356
5,741
0
21,862
W
Ah Muzen Cab
Maggot07
Ah Muzen Cab
12,140
3,995
819
2,877
7,724
4,423
3,077
2,770
4,954
0
25,938
L
Hou Yi
6,639
2,458
576
1,583
9,689
4,946
0
4,562
5,127
0
12,423
W
Jormungandr
Pishi1995
Jormungandr
7,826
824
1,242
2,687
11,406
10,728
434
5,966
5,440
19,089
0
W
Lancelot
emiledesad
Lancelot
4,448
456
0
1,060
10,410
5,629
671
4,650
5,760
0
9,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
44,432
96
Minions Killed
116
0
Camps Cleared
0
836,786
Distance Traveled
977,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,297
930
26
3
0
208,873
0
L
Tyr
7,971
797
16
2
0
184,717
0
L
Hera
7,400
740
37
4
0
167,692
0
L
Ullr
6,480
648
19
2
0
150,056
0
L
Ares
7,077
708
6
1
0
175,966
0
W
Ne Zha
8,629
863
23
2
0
193,777
0
W
Ah Muzen Cab
8,927
893
27
3
0
195,956
0
L
Hou Yi
6,889
689
18
2
0
158,355
0
W
Jormungandr
9,552
955
18
2
0
191,586
0
W
Lancelot
8,027
803
22
2
0
187,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role