Player Matchup

Kuzenbo
Kuzenbo
DeedeeMoo
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,426 Elo+
Solo
Surtr
Surtr
Lestter2301
Surtr
Level 147
God Stats
2W - 2L
1,654 SR
Queue Stats
85W - 62L
1,716 Elo+
Party 2
Ne Zha
Ne Zha
MisFire23
Ne Zha
Level 42
God Stats
2W - 1L
1,793 SR
Queue Stats
135W - 164L
1,405 Elo+
Solo
Merlin
Merlin
RxChanG
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
criojr
Izanami
Level 109
God Stats
14W - 10L
1,582 SR
Queue Stats
103W - 74L
1,679 Elo+
Solo
Team Averages
Level 67
1,606 SR
1,545 Elo+

VS

Team Averages
Level 57
1,384 SR
1,487 Elo+
Mercury
Mercury
Clap24k
Mercury
Level 62
God Stats
1W - 3L
1,198 SR
Queue Stats
81W - 62L
1,557 Elo+
Solo
Merlin
Merlin
IXGuilmonXI
Merlin
Level 39
God Stats
11W - 12L
1,519 SR
Queue Stats
46W - 56L
1,358 Elo+
Solo
Guan Yu
Guan Yu
JayeBeeh
Guan Yu
Level 129
God Stats
2W - 4L
1,665 SR
Queue Stats
8W - 9L
1,783 Elo+
Solo
Martichoras
Martichoras
Kiler4788
Martichoras
Level 14
God Stats
4W - 7L
1,340 SR
Queue Stats
31W - 39L
1,369 Elo+
Party 1
Ares
Ares
MightyTaggart
Ares
Level 43
God Stats
2W - 6L
1,197 SR
Queue Stats
40W - 54L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeedeeMoo
Kuzenbo
10
0 / 2 / 1
6,047
465
2,746
11,405
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
6,306
485
5,658
13,628
9,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
MisFire23
Ne Zha
10
1 / 2 / 1
6,488
499
5,066
12,224
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
RxChanG
Merlin
10
0 / 4 / 0
5,761
443
2,445
9,824
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
criojr
Izanami
11
2 / 3 / 0
6,825
525
4,297
8,580
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clap24k
Mercury
15
3 / 0 / 2
8,241
634
3,986
6,574
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
13
3 / 1 / 3
7,769
598
10,448
5,185
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
JayeBeeh
Guan Yu
12
3 / 2 / 0
6,987
537
8,365
11,488
10,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
Kiler4788
Martichoras
11
1 / 0 / 4
6,541
503
7,577
6,265
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 2
6,550
504
4,701
9,236
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Clap24k
Mercury
3
0
2
4
L
Kuzenbo
DeedeeMoo
Kuzenbo
0
2
1
0.25
W
Merlin
3
1
3
4.5
W
Guan Yu
JayeBeeh
Guan Yu
3
2
0
1.5
W
Martichoras
Kiler4788
Martichoras
1
0
4
3
L
1
2
0
0.5
W
3
1
2
4
L
Ne Zha
MisFire23
Ne Zha
1
2
1
0.75
L
Merlin
RxChanG
Merlin
0
4
0
0
L
Izanami
criojr
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,212
Damage
35,077
55,661
Taken
38,748
31,026
Mitigated
25,966
10,607
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Clap24k
Mercury
3,986
1,474
0
238
6,574
2,917
0
535
5,995
0
83,079
L
Kuzenbo
DeedeeMoo
Kuzenbo
2,746
802
0
1,222
11,405
11,184
200
2,621
8,637
16,313
0
W
Merlin
10,448
218
0
430
5,185
1,922
64
1,426
3,715
55,148
0
W
Guan Yu
JayeBeeh
Guan Yu
8,365
1,334
128
1,742
11,488
10,739
334
152
10,799
0
45,029
W
Martichoras
Kiler4788
Martichoras
7,577
2,913
0
4,479
6,265
2,486
0
1,562
4,703
0
49,890
L
5,658
1,613
0
5,223
13,628
9,006
0
3,175
10,005
722
38,153
W
4,701
634
0
2,950
9,236
7,902
0
1,802
7,257
16,147
0
L
Ne Zha
MisFire23
Ne Zha
5,066
2,340
0
2,257
12,224
4,520
0
1,742
10,411
0
50,516
L
Merlin
RxChanG
Merlin
2,445
267
0
184
9,824
3,521
0
5,852
3,459
28,700
0
L
Izanami
criojr
Izanami
4,297
3,045
0
1,721
8,580
2,795
672
580
8,000
0
56,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
36,088
306
Minions Killed
428
0
Camps Cleared
0
1,258,022
Distance Traveled
1,351,853
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,241
634
126
10
0
351,978
0
L
Kuzenbo
6,047
465
24
2
0
243,300
0
W
Merlin
7,769
598
114
9
0
261,992
2
W
Guan Yu
6,987
537
80
6
0
227,012
2
W
Martichoras
6,541
503
79
6
0
241,418
0
L
Surtr
6,306
485
61
5
0
286,158
2
W
Ares
6,550
504
29
2
0
269,453
1
L
Ne Zha
6,488
499
76
6
0
263,026
0
L
Merlin
5,761
443
55
4
0
230,726
0
L
Izanami
6,825
525
90
7
0
234,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role