Player Matchup

King Arthur
King Arthur
AverSion_Chrome
King Arthur
Level 59
God Stats
2W - 5L
1,298 SR
Queue Stats
160W - 169L
1,397 Elo+
Party 2
Atlas
Atlas
Joe-Foe-Shoe
Atlas
Level 66
God Stats
10W - 13L
1,492 SR
Queue Stats
262W - 270L
1,433 Elo+
Party 2
Ra
Ra
Luckycommie789
Ra
Level 34
God Stats
12W - 8L
1,520 SR
Queue Stats
368W - 411L
1,289 Elo+
Party 3
Izanami
Izanami
Peachyyyyyyyy
Izanami
Level 28
God Stats
126W - 118L
1,402 SR
Queue Stats
271W - 289L
1,295 Elo+
Party 3
He Bo
He Bo
dabbicth
He Bo
Level 69
God Stats
2W - 2L
1,882 SR
Queue Stats
136W - 129L
1,521 Elo+
Party 2
Team Averages
Level 51
1,519 SR
1,387 Elo+

VS

Team Averages
Level 93
1,620 SR
1,499 Elo+
Xbalanque
Xbalanque
FermitKrog4537
Xbalanque
Level 85
God Stats
4W - 0L
1,899 SR
Queue Stats
93W - 77L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
KORTE2002
Zhong Kui
Level 102
God Stats
6W - 6L
1,672 SR
Queue Stats
138W - 130L
1,475 Elo+
Party 4
Tyr
Tyr
NosyBoyYT
Tyr
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 167L
1,605 Elo+
Party 1
Surtr
Surtr
elperrerok9
Surtr
Level 46
God Stats
7W - 8L
1,531 SR
Queue Stats
130W - 124L
1,428 Elo+
Party 4
Baron Samedi
Baron Samedi
epicsmithy010
Baron Samedi
Level 96
God Stats
4W - 3L
1,500 SR
Queue Stats
59W - 65L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AverSion_Chrome
King Arthur
9
0 / 2 / 2
5,079
508
4,479
9,174
7,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 1 / 2
5,780
578
3,998
8,958
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,613
561
2,814
6,533
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
9
2 / 5 / 0
5,444
544
3,553
8,806
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
dabbicth
He Bo
11
2 / 2 / 0
6,271
627
6,037
7,994
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FermitKrog4537
Xbalanque
10
1 / 1 / 3
5,542
554
4,628
6,761
2,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
KORTE2002
Zhong Kui
10
2 / 1 / 4
5,786
579
8,982
7,836
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 1
6,249
625
5,903
10,118
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 2 / 1
6,454
645
3,576
5,862
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
epicsmithy010
Baron Samedi
12
3 / 1 / 0
6,834
683
5,585
6,812
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
12
12
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AverSion_Chrome
King Arthur
0
2
2
0.5
W
Xbalanque
FermitKrog4537
Xbalanque
1
1
3
2.5
L
1
1
2
2
W
Zhong Kui
KORTE2002
Zhong Kui
2
1
4
4
L
0
2
1
0.25
W
1
1
1
1.5
L
Izanami
2
5
0
0.4
L
He Bo
dabbicth
He Bo
2
2
0
1
W
5
2
1
2.75
W
Baron Samedi
epicsmithy010
Baron Samedi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
28,674
41,465
Taken
37,389
23,152
Mitigated
22,875
10,448
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AverSion_Chrome
King Arthur
4,479
813
0
1,780
9,174
7,455
0
84
8,427
1,143
22,364
W
Xbalanque
FermitKrog4537
Xbalanque
4,628
1,881
0
3,473
6,761
2,368
660
2,967
3,794
0
29,215
L
3,998
1,544
317
1,732
8,958
6,800
34
3,266
5,535
16,263
0
W
Zhong Kui
KORTE2002
Zhong Kui
8,982
722
163
3,894
7,836
5,706
480
2,555
5,281
34,557
0
L
2,814
321
11
1,755
6,533
2,692
0
4,826
1,665
39,339
0
W
5,903
1,049
0
5,885
10,118
9,370
0
1,821
8,297
0
37,603
L
Izanami
3,553
2,298
0
1,923
8,806
3,194
551
3,642
4,937
0
43,703
L
He Bo
dabbicth
He Bo
6,037
733
0
2,930
7,994
3,011
0
2,375
5,498
46,307
0
W
3,576
1,673
0
900
5,862
2,333
461
1,511
4,351
272
24,232
W
Baron Samedi
epicsmithy010
Baron Samedi
5,585
279
0
2,136
6,812
3,098
0
4,625
2,187
51,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
30,865
255
Minions Killed
276
0
Camps Cleared
0
1,026,798
Distance Traveled
1,058,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,079
508
29
3
0
185,234
0
W
Xbalanque
5,542
554
49
5
0
203,485
0
L
Atlas
5,780
578
14
1
0
222,878
0
W
Zhong Kui
5,786
579
45
5
0
203,311
0
L
Ra
5,613
561
49
5
0
197,889
0
W
Tyr
6,249
625
51
5
0
206,285
0
L
Izanami
5,444
544
80
8
0
189,275
0
L
He Bo
6,271
627
83
8
0
231,522
0
W
Surtr
6,454
645
39
4
0
255,169
0
W
Baron Samedi
6,834
683
92
9
0
189,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role