Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
BromZeul
Ishtar
Level 126
God Stats
5W - 9L
1,219 SR
Queue Stats
36W - 51L
1,224 Elo+
Party 2
Nu Wa
Nu Wa
Deuxa
Nu Wa
Level 67
God Stats
3W - 4L
1,597 SR
Queue Stats
25W - 28L
1,290 Elo+
Party 2
Jormungandr
Jormungandr
Perciunatu
Jormungandr
Level 6
God Stats
0W - 2L
1,320 SR
Queue Stats
5W - 15L
1,077 Elo+
Party 2
Team Averages
Level 87
1,427 SR
1,318 Elo+

VS

Team Averages
Level 122
1,592 SR
1,605 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MihailVeliki
Merlin
Level 106
God Stats
1W - 0L
1,534 SR
Queue Stats
2W - 0L
1,714 Elo+
Solo
Vamana
Vamana
OnePlays
Vamana
Level 118
God Stats
8W - 1L
1,928 SR
Queue Stats
56W - 15L
1,643 Elo+
Party 1
Zeus
Zeus
SchlampoMampo
Zeus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,574 Elo+
Solo
Terra
Terra
lolxDD
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 19L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 1 / 1
6,719
672
6,042
8,505
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
 
Ne Zha
11
0 / 4 / 1
6,074
607
4,699
8,707
3,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
BromZeul
Ishtar
13
1 / 4 / 0
6,574
657
5,359
8,558
4,033
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Deuxa
Nu Wa
13
0 / 4 / 2
6,567
657
8,401
7,615
3,229
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Perciunatu
Jormungandr
12
0 / 4 / 2
6,301
630
4,226
10,292
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 0 / 5
8,198
820
9,284
8,407
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
3 / 1 / 7
7,606
761
10,126
6,374
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
OnePlays
Vamana
14
2 / 0 / 9
7,343
734
7,071
10,587
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 7
7,854
785
7,126
5,733
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
lolxDD
Terra
14
4 / 1 / 7
7,673
767
5,074
8,425
7,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
2
Kills
17
17
Deaths
2
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
1
1.5
L
Ne Zha
 
Ne Zha
0
4
1
0.13
W
Chiron
 
Chiron
5
0
5
7.5
L
Ishtar
BromZeul
Ishtar
1
4
0
0.25
L
Nu Wa
Deuxa
Nu Wa
0
4
2
0.25
W
Merlin
3
1
7
6.5
W
Vamana
OnePlays
Vamana
2
0
9
6.5
L
Jormungandr
Perciunatu
Jormungandr
0
4
2
0.25
W
3
0
7
6.5
W
Terra
lolxDD
Terra
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,727
Damage
38,681
43,677
Taken
39,526
26,326
Mitigated
27,536
4,420
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,042
973
0
1,686
8,505
5,516
0
4,585
3,481
259
16,895
L
Ne Zha
 
Ne Zha
4,699
1,608
0
474
8,707
3,865
0
4,685
3,615
0
8,627
W
Chiron
 
Chiron
9,284
3,728
680
2,852
8,407
3,720
348
1,864
6,295
0
35,777
L
Ishtar
BromZeul
Ishtar
5,359
3,635
0
890
8,558
4,033
0
3,152
5,196
0
17,850
L
Nu Wa
Deuxa
Nu Wa
8,401
2,296
0
22
7,615
3,229
0
3,340
3,970
24,051
0
W
Merlin
10,126
104
0
250
6,374
2,589
0
2,205
4,003
29,383
0
W
Vamana
OnePlays
Vamana
7,071
1,926
409
2,244
10,587
11,581
0
2,841
7,410
0
21,063
L
Jormungandr
Perciunatu
Jormungandr
4,226
537
0
1,348
10,292
9,683
0
5,578
4,382
17,405
0
W
7,126
1,087
186
739
5,733
2,563
280
2,583
2,983
28,099
958
W
Terra
lolxDD
Terra
5,074
260
2,466
2,275
8,425
7,083
0
2,746
5,274
14,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
38,674
119
Minions Killed
231
0
Camps Cleared
0
961,774
Distance Traveled
1,039,417
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,719
672
19
2
0
222,261
1
L
Ne Zha
6,074
607
8
1
0
191,000
0
W
Chiron
8,198
820
69
7
0
186,072
0
L
Ishtar
6,574
657
29
3
0
184,593
0
L
Nu Wa
6,567
657
36
4
0
175,166
0
W
Merlin
7,606
761
53
5
0
198,089
0
W
Vamana
7,343
734
23
2
0
224,472
0
L
Jormungandr
6,301
630
27
3
0
188,754
0
W
Zeus
7,854
785
65
7
0
200,119
0
W
Terra
7,673
767
21
2
0
230,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role