Player Matchup

Chernobog
Chernobog
Caulknball
Chernobog
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 228L
1,323 Elo+
Party 2
Da Ji
Da Ji
Kittyskulls3
Da Ji
Level 103
God Stats
2W - 8L
1,249 SR
Queue Stats
303W - 285L
1,423 Elo+
Solo
Tiamat
Tiamat
SilverBullets000
Tiamat
Level 128
God Stats
2W - 4L
1,391 SR
Queue Stats
9W - 15L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
iluhmoms
Gilgamesh
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 55L
1,513 Elo+
Solo
Cabrakan
Cabrakan
xXPillCosbyXx420
Cabrakan
Level 44
God Stats
5W - 6L
1,633 SR
Queue Stats
202W - 233L
1,334 Elo+
Party 2
Team Averages
Level 79
1,455 SR
1,384 Elo+

VS

Team Averages
Level 58
1,526 SR
1,414 Elo+
Izanami
Izanami
Bodyguard7784
Izanami
Level 54
God Stats
12W - 18L
1,361 SR
Queue Stats
403W - 422L
1,495 Elo+
Solo
Ymir
Ymir
Guttaboyswag
Ymir
Level 83
God Stats
14W - 11L
1,739 SR
Queue Stats
1,093W - 1,046L
1,411 Elo+
Solo
Chaac
Chaac
ironcattoes
Chaac
Level 89
God Stats
3W - 4L
1,721 SR
Queue Stats
132W - 148L
1,384 Elo+
Solo
Chronos
Chronos
maarkitoss99390
Chronos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 182L
1,374 Elo+
Party 1
Pele
Pele
perros662
Pele
Level 36
God Stats
3W - 8L
1,310 SR
Queue Stats
143W - 167L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Caulknball
Chernobog
9
2 / 0 / 1
5,032
503
6,185
5,036
1,870
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 2 / 3
5,923
592
4,301
6,890
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 5
6,010
601
4,942
5,549
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
iluhmoms
Gilgamesh
9
1 / 0 / 0
5,855
586
839
3,364
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 0 / 2
5,568
557
4,316
8,126
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 1 / 0
4,938
494
4,745
6,800
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 1
5,392
539
4,028
10,017
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
2,015
202
0
0
0
9
0 / 0 / 1
5,010
501
1,087
3,849
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
9
2 / 5 / 0
5,584
558
4,522
10,938
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
3
3
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
1
0
0
W
Chernobog
Caulknball
Chernobog
2
0
1
2.5
L
1
1
1
1.5
W
3
2
3
2.25
W
0
1
5
2.5
W
Gilgamesh
iluhmoms
Gilgamesh
1
0
0
1
L
0
0
0
0
L
0
0
1
0.5
L
Pele
2
5
0
0.4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
14,382
28,965
Taken
31,604
16,640
Mitigated
15,333
9,790
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,745
3,234
0
2,733
6,800
2,340
615
1,660
5,140
0
46,682
W
Chernobog
Caulknball
Chernobog
6,185
3,481
0
1,910
5,036
1,870
0
688
4,348
0
35,061
L
4,028
710
350
3,304
10,017
8,047
2
3,384
6,633
17,603
0
W
4,301
717
0
690
6,890
2,682
0
909
5,981
0
29,811
W
4,942
543
0
2,938
5,549
2,744
0
1,920
3,629
35,705
0
W
Gilgamesh
iluhmoms
Gilgamesh
839
233
0
468
3,364
1,925
0
0
3,364
0
38,573
L
0
0
0
0
0
0
0
0
0
0
0
L
1,087
403
0
882
3,849
1,248
0
1,880
1,969
24,050
0
L
Pele
4,522
1,163
0
1,169
10,938
3,698
532
2,334
8,604
0
35,391
W
4,316
1,164
185
3,599
8,126
7,419
0
1,598
6,528
15,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
22,939
244
Minions Killed
204
0
Camps Cleared
0
987,501
Distance Traveled
725,662
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,938
494
69
7
0
160,979
0
W
Chernobog
5,032
503
53
5
0
170,411
2
L
Ymir
5,392
539
29
3
0
190,006
4
W
Da Ji
5,923
592
42
4
0
218,555
0
W
Tiamat
6,010
601
65
7
0
205,398
0
W
Gilgamesh
5,855
586
64
6
0
198,648
0
L
Chaac
2,015
202
0
0
0
0
0
L
Chronos
5,010
501
54
5
0
166,513
0
L
Pele
5,584
558
52
5
0
208,164
0
W
Cabrakan
5,568
557
20
2
0
194,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role