Player Matchup

Jing Wei
Jing Wei
Abblecot
Jing Wei
Level 17
God Stats
4W - 5L
1,244 SR
Queue Stats
5W - 12L
1,136 Elo+
Party 1
Ymir
Ymir
FallenKnights
Ymir
Level 15
God Stats
1W - 2L
1,737 SR
Queue Stats
11W - 18L
1,247 Elo+
Party 1
Mercury
Mercury
PrinceUnholy
Mercury
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 66L
1,264 Elo+
Party 1
Amaterasu
Amaterasu
ULoesBLues
Amaterasu
Level 19
God Stats
1W - 1L
1,278 SR
Queue Stats
16W - 26L
1,116 Elo+
Party 1
Discordia
Discordia
WulfOfHighland
Discordia
Level 106
God Stats
3W - 3L
1,819 SR
Queue Stats
113W - 106L
1,503 Elo+
Solo
Team Averages
Level 39
1,515 SR
1,253 Elo+

VS

Team Averages
Level 62
1,359 SR
1,502 Elo+
Thor
Thor
 
Thor
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
EtherealValor
Maui
Level 43
God Stats
2W - 3L
1,330 SR
Queue Stats
295W - 270L
1,546 Elo+
Solo
Yu Huang
Yu Huang
MyStrugglez
Yu Huang
Level 49
God Stats
4W - 4L
1,601 SR
Queue Stats
121W - 113L
1,591 Elo+
Solo
Ullr
Ullr
iamxtree
Ullr
Level 62
God Stats
4W - 6L
1,185 SR
Queue Stats
118W - 104L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
tal3ntless
Zhong Kui
Level 72
God Stats
1W - 4L
1,179 SR
Queue Stats
176W - 171L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Abblecot
Jing Wei
10
0 / 5 / 1
6,299
420
4,284
11,044
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 0
6,045
403
2,291
14,571
9,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
PrinceUnholy
Mercury
13
1 / 3 / 0
7,354
490
2,619
11,617
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ULoesBLues
Amaterasu
11
0 / 3 / 0
6,312
421
2,438
15,545
13,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
WulfOfHighland
Discordia
12
0 / 5 / 0
6,486
432
5,088
8,416
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 1 / 5
8,872
591
8,260
10,142
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 10
7,977
532
3,521
11,608
10,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
MyStrugglez
Yu Huang
17
8 / 0 / 1
10,580
705
11,628
7,436
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
14
3 / 1 / 3
9,033
602
8,357
6,605
3,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
tal3ntless
Zhong Kui
14
3 / 0 / 2
9,161
611
11,034
7,060
6,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
20
20
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
5
8.5
L
Jing Wei
Abblecot
Jing Wei
0
5
1
0.1
W
0
0
10
5
L
0
4
0
0
W
Yu Huang
MyStrugglez
Yu Huang
8
0
1
8.5
L
Mercury
PrinceUnholy
Mercury
1
3
0
0.33
L
Amaterasu
ULoesBLues
Amaterasu
0
3
0
0
L
Discordia
WulfOfHighland
Discordia
0
5
0
0
W
Ullr
3
1
3
4.5
W
Zhong Kui
tal3ntless
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,720
Damage
42,800
61,193
Taken
42,851
33,688
Mitigated
28,741
13,848
Healing
17,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,260
2,288
0
4,624
10,142
4,403
0
1,331
8,811
0
65,617
L
Jing Wei
Abblecot
Jing Wei
4,284
3,238
0
2,222
11,044
3,240
0
1,524
9,144
0
40,240
W
3,521
1,254
0
2,838
11,608
10,413
171
2,169
9,439
23,115
0
L
2,291
733
0
2,416
14,571
9,924
0
3,608
10,280
21,412
0
W
Yu Huang
MyStrugglez
Yu Huang
11,628
770
119
2,329
7,436
3,778
1,443
3,074
4,362
83,169
0
L
Mercury
PrinceUnholy
Mercury
2,619
1,637
0
2,705
11,617
4,289
0
4,227
6,826
0
44,089
L
Amaterasu
ULoesBLues
Amaterasu
2,438
871
0
4,549
15,545
13,336
0
9,541
6,004
0
36,100
L
Discordia
WulfOfHighland
Discordia
5,088
160
0
1,956
8,416
2,899
0
6,008
1,815
45,800
0
W
Ullr
8,357
5,573
0
2,772
6,605
3,664
2,878
499
6,106
0
62,228
W
Zhong Kui
tal3ntless
Zhong Kui
11,034
1,988
0
5,282
7,060
6,483
880
746
6,314
63,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
45,623
312
Minions Killed
442
0
Camps Cleared
0
1,490,491
Distance Traveled
1,388,582
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,872
591
80
5
0
316,391
2
L
Jing Wei
6,299
420
63
4
0
298,691
0
W
Maui
7,977
532
23
2
0
297,125
3
L
Ymir
6,045
403
31
2
0
262,800
0
W
Yu Huang
10,580
705
146
10
0
290,063
0
L
Mercury
7,354
490
69
5
0
347,552
0
L
Amaterasu
6,312
421
54
4
0
297,463
0
L
Discordia
6,486
432
95
6
0
283,985
0
W
Ullr
9,033
602
103
7
0
235,375
0
W
Zhong Kui
9,161
611
90
6
0
249,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role