Player Matchup

Fenrir
Fenrir
BLK24
Fenrir
Level 27
God Stats
2W - 0L
1,676 SR
Queue Stats
7W - 11L
1,222 Elo+
Party 1
Cerberus
Cerberus
Poktich
Cerberus
Level 55
God Stats
2W - 0L
1,750 SR
Queue Stats
17W - 22L
1,216 Elo+
Party 1
Nox
Nox
StaRvoL
Nox
Level 64
God Stats
7W - 2L
1,406 SR
Queue Stats
12W - 6L
1,391 Elo+
Solo
Team Averages
Level 49
1,611 SR
1,276 Elo+

VS

Team Averages
Level 74
1,500 SR
1,456 Elo+
Skadi
Skadi
Endiblood
Skadi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
FеIiX
Charybdis
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 64L
1,454 Elo+
Solo
Sobek
Sobek
serwusnerwus
Sobek
Level 61
God Stats
11W - 7L
1,500 SR
Queue Stats
63W - 81L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BLK24
Fenrir
13
4 / 0 / 6
7,911
791
6,743
8,443
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Poktich
Cerberus
14
3 / 1 / 7
8,530
853
7,766
14,493
11,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
13
3 / 0 / 7
7,726
773
8,020
3,290
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Endiblood
Skadi
10
0 / 6 / 0
6,344
634
4,753
10,141
3,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charybdis
FеIiX
Charybdis
11
0 / 2 / 1
6,954
695
8,713
7,470
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 0
7,780
778
2,712
12,198
8,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BLK24
Fenrir
4
0
6
7
L
Skadi
Endiblood
Skadi
0
6
0
0
L
Charybdis
FеIiX
Charybdis
0
2
1
0.25
W
Cerberus
Poktich
Cerberus
3
1
7
6.5
W
Nox
3
0
7
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,529
Damage
16,178
26,226
Taken
29,809
21,644
Mitigated
14,475
9,414
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BLK24
Fenrir
6,743
1,231
0
1,516
8,443
8,087
465
854
7,589
0
15,746
L
Skadi
Endiblood
Skadi
4,753
2,838
0
510
10,141
3,171
655
5,690
4,228
0
15,092
L
Charybdis
FеIiX
Charybdis
8,713
2,944
0
1,896
7,470
2,545
126
3,866
3,514
0
33,487
W
Cerberus
Poktich
Cerberus
7,766
830
2,020
5,628
14,493
11,912
305
1,458
13,035
37,657
0
W
Nox
8,020
550
0
250
3,290
1,645
528
492
2,798
26,257
0
L
2,712
340
1,326
3,184
12,198
8,759
125
6,288
5,828
16,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,167
Gold Earned
21,078
151
Minions Killed
96
0
Camps Cleared
0
526,654
Distance Traveled
481,419
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,911
791
19
2
0
175,990
0
L
Skadi
6,344
634
24
2
0
126,452
0
L
Charybdis
6,954
695
50
5
0
185,827
2
W
Cerberus
8,530
853
87
9
0
168,792
0
W
Nox
7,726
773
45
5
0
181,872
0
L
Sobek
7,780
778
22
2
0
169,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role