Player Matchup

Yu Huang
Yu Huang
Akachiba
Yu Huang
Level 196
God Stats
21W - 8L
1,720 SR
Queue Stats
224W - 176L
1,606 Elo+
Party 1
Thor
Thor
Brain
Thor
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,791 Elo+
Party 1
Ne Zha
Ne Zha
ChoppaTV
Ne Zha
Level 159
God Stats
5W - 2L
1,831 SR
Queue Stats
162W - 106L
1,731 Elo+
Party 1
Atlas
Atlas
Detectable
Atlas
Level 193
God Stats
16W - 15L
1,817 SR
Queue Stats
413W - 329L
1,705 Elo+
Party 1
Ah Puch
Ah Puch
SirRbn
Ah Puch
Level 249
God Stats
3W - 2L
1,714 SR
Queue Stats
193W - 164L
1,670 Elo+
Party 1
Team Averages
Level 194
1,716 SR
1,701 Elo+

VS

Team Averages
Level 124
1,658 SR
1,489 Elo+
Ishtar
Ishtar
Annagar
Ishtar
Level 89
God Stats
7W - 2L
1,704 SR
Queue Stats
215W - 181L
1,490 Elo+
Solo
Fafnir
Fafnir
CigonoAkis
Fafnir
Level 143
God Stats
7W - 12L
1,777 SR
Queue Stats
621W - 550L
1,535 Elo+
Solo
Scylla
Scylla
DuhhitsAnthonyy
Scylla
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 212L
1,319 Elo+
Solo
Sun Wukong
Sun Wukong
IceAkkarin
Sun Wukong
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 22L
1,648 Elo+
Solo
Mercury
Mercury
amorek88
Mercury
Level 104
God Stats
4W - 2L
1,808 SR
Queue Stats
603W - 592L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Akachiba
Yu Huang
12
2 / 0 / 1
6,731
612
3,697
3,501
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thor
Brain
Thor
12
9 / 1 / 5
7,827
712
7,518
7,697
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
ChoppaTV
Ne Zha
13
2 / 0 / 6
7,435
676
7,679
7,123
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
11
0 / 0 / 9
6,522
593
5,108
7,860
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
SirRbn
Ah Puch
12
3 / 0 / 1
7,337
667
6,689
7,771
3,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Annagar
Ishtar
9
0 / 4 / 0
5,184
471
2,979
8,182
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
CigonoAkis
Fafnir
8
0 / 3 / 1
5,177
471
2,031
11,236
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 2 / 0
5,442
495
4,153
5,587
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
IceAkkarin
Sun Wukong
10
0 / 3 / 0
5,675
516
4,158
10,604
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
amorek88
Mercury
8
0 / 4 / 1
5,020
456
2,468
10,174
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
16
Kills
1
1
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Akachiba
Yu Huang
2
0
1
2.5
L
Ishtar
Annagar
Ishtar
0
4
0
0
W
Thor
Brain
Thor
9
1
5
11.5
W
Ne Zha
ChoppaTV
Ne Zha
2
0
6
5
L
Fafnir
CigonoAkis
Fafnir
0
3
1
0.17
W
Atlas
0
0
9
4.5
L
1
2
0
0.5
L
Sun Wukong
IceAkkarin
Sun Wukong
0
3
0
0
W
Ah Puch
SirRbn
Ah Puch
3
0
1
3.5
L
Mercury
amorek88
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,691
Damage
15,789
33,952
Taken
45,783
17,222
Mitigated
20,153
15,869
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Akachiba
Yu Huang
3,697
281
0
500
3,501
1,303
91
2,121
1,254
62,543
0
L
Ishtar
Annagar
Ishtar
2,979
2,127
0
2,084
8,182
1,987
0
761
7,421
0
32,469
W
Thor
Brain
Thor
7,518
1,435
0
3,608
7,697
3,013
0
1,224
6,389
0
45,443
W
Ne Zha
ChoppaTV
Ne Zha
7,679
2,268
0
2,140
7,123
3,060
0
542
6,581
0
61,333
L
Fafnir
CigonoAkis
Fafnir
2,031
430
0
2,470
11,236
7,835
0
3,799
7,380
13,533
0
W
Atlas
5,108
2,171
84
3,910
7,860
6,084
400
1,839
5,913
22,696
0
L
4,153
560
0
1,316
5,587
1,879
0
3,228
2,359
32,296
0
L
Sun Wukong
IceAkkarin
Sun Wukong
4,158
1,159
0
2,662
10,604
5,497
0
4,646
5,241
0
43,130
W
Ah Puch
SirRbn
Ah Puch
6,689
403
0
5,627
7,771
3,762
0
140
7,631
58,507
0
L
Mercury
amorek88
Mercury
2,468
1,393
0
442
10,174
2,955
0
2,174
7,888
0
25,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,852
Gold Earned
26,498
419
Minions Killed
292
0
Camps Cleared
0
1,157,737
Distance Traveled
1,014,427
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,731
612
109
10
0
223,443
3
L
Ishtar
5,184
471
67
6
0
186,826
1
W
Thor
7,827
712
79
7
0
244,064
2
W
Ne Zha
7,435
676
110
10
0
244,260
0
L
Fafnir
5,177
471
19
2
0
225,088
4
W
Atlas
6,522
593
21
2
0
230,929
2
L
Scylla
5,442
495
71
6
0
179,853
1
L
Sun Wukong
5,675
516
87
8
0
211,228
0
W
Ah Puch
7,337
667
100
9
0
215,041
0
L
Mercury
5,020
456
48
4
0
211,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role