Player Matchup

King Arthur
King Arthur
Gold IV
OG-QDaMerc_619
King Arthur
Gold IV
Level 98
God Stats
0W - 7L
1,205 SR
Queue Stats
53W - 52L
1,278 MMR
Party 1
Chang'e
Chang'e
Silver I
TaeNastyy
Chang'e
Silver I
Level 108
God Stats
7W - 4L
1,844 SR
Queue Stats
569W - 540L
1,024 MMR
Party 1
Chiron
Chiron
Gold IV
Vine_Maniac
Chiron
Gold IV
Level 121
God Stats
148W - 123L
1,590 SR
Queue Stats
421W - 430L
1,264 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,547 SR
1,189 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,595 SR
1,216 MMR
Sobek
Sobek
Silver II
OddBranchez
Sobek
Silver II
Level 101
God Stats
6W - 10L
1,443 SR
Queue Stats
33W - 45L
1,178 MMR
Solo
Medusa
Medusa
Gold V
WorldFAD3AWAY
Medusa
Gold V
Level 48
God Stats
153W - 148L
1,483 SR
Queue Stats
840W - 953L
1,273 MMR
Solo
Ra
Ra
Silver I
yahh moose
Ra
Silver I
Level 156
God Stats
34W - 17L
1,860 SR
Queue Stats
646W - 698L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OG-QDaMerc_619
King Arthur
10
1 / 3 / 2
7,841
603
3,429
10,995
6,477
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
TaeNastyy
Chang'e
14
2 / 4 / 2
8,853
681
12,763
13,857
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
15
2 / 3 / 3
9,206
708
12,422
14,478
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AchillesNe ZhaAo KuangSurtr

VS

Bans
Ah Muzen CabAtlasGaneshaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
9,905
762
5,717
18,001
16,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 4
9,296
715
11,586
11,322
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 5
10,352
796
13,197
10,902
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
10
10
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
OG-QDaMerc_619
King Arthur
1
3
2
0.67
W
3
2
7
3.25
L
Chang'e
TaeNastyy
Chang'e
2
4
2
0.75
L
Chiron
2
3
3
1.17
W
3
2
4
2.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,614
Damage
30,500
39,330
Taken
40,225
17,519
Mitigated
26,360
11,371
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
OG-QDaMerc_619
King Arthur
3,429
296
602
1,449
10,995
6,477
0
5,065
5,930
0
8,432
W
5,717
575
2,453
5,133
18,001
16,673
285
4,535
10,965
16,319
0
L
Chang'e
TaeNastyy
Chang'e
12,763
523
1,581
3,516
13,857
5,606
68
6,717
7,140
37,860
0
L
Chiron
12,422
5,270
929
3,294
14,478
5,436
86
7,207
7,271
0
46,762
W
11,586
5,754
0
0
11,322
4,578
1,083
3,008
8,314
0
31,296
W
13,197
1,509
1,733
2,857
10,902
5,109
1,523
5,250
5,652
59,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
29,553
130
Minions Killed
140
0
Camps Cleared
0
578,867
Distance Traveled
705,086
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,841
603
8
1
0
141,584
1
W
Sobek
9,905
762
15
1
0
246,457
0
L
Chang'e
8,853
681
46
4
0
221,723
0
L
Chiron
9,206
708
76
6
0
215,560
0
W
Medusa
9,296
715
26
2
0
205,867
0
W
Ra
10,352
796
99
8
0
252,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role