Player Matchup

He Bo
He Bo
Gold III
FEARNIGHTMARE
He Bo
Gold III
Level 201
God Stats
3W - 6L
1,555 SR
Queue Stats
502W - 496L
1,413 MMR
Party 1
Bellona
Bellona
Platinum V
NitoRaw
Bellona
Platinum V
Level 108
God Stats
18W - 11L
1,775 SR
Queue Stats
338W - 339L
1,730 MMR
Party 1
Skadi
Skadi
Gold II
Theodons
Skadi
Gold II
Level 59
God Stats
2W - 1L
1,588 SR
Queue Stats
55W - 43L
1,576 MMR
Solo
Jormungandr
Jormungandr
Silver I
shockedgaming
Jormungandr
Silver I
Level 125
God Stats
3W - 0L
1,579 SR
Queue Stats
18W - 17L
1,575 MMR
Solo
Chaac
Chaac
Gold II
xRelic v2
Chaac
Gold II
Level 153
God Stats
6W - 3L
1,326 SR
Queue Stats
254W - 261L
1,578 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,564 SR
1,574 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,678 SR
1,559 MMR
Freya
Freya
Gold II
 
Freya
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
Ballzy123
Arachne
Silver II
Level 147
God Stats
6W - 5L
1,704 SR
Queue Stats
73W - 68L
1,564 MMR
Solo
Bacchus
Bacchus
Bronze III
SquarchToddly
Bacchus
Bronze III
Level 109
God Stats
2W - 1L
1,626 SR
Queue Stats
2W - 1L
1,546 MMR
Party 2
Ne Zha
Ne Zha
Gold II
Wooootang
Ne Zha
Gold II
Level 123
God Stats
9W - 7L
1,584 SR
Queue Stats
66W - 66L
1,567 MMR
Solo
Thoth
Thoth
Silver I
XCrAzEdBaNaNaX
Thoth
Silver I
Level 128
God Stats
2W - 2L
1,978 SR
Queue Stats
6W - 2L
1,616 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,676
735
1,200
1,528
329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
NitoRaw
Bellona
7
1 / 0 / 0
3,970
794
1,759
3,514
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Theodons
Skadi
6
0 / 0 / 2
3,481
696
1,370
1,180
264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
shockedgaming
Jormungandr
5
1 / 0 / 1
3,757
751
699
1,885
1,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
xRelic v2
Chaac
6
0 / 0 / 0
3,610
722
1,287
3,245
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangSusanoThorTerra

VS

Bans
MerlinRaSurtrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
0 / 1 / 0
3,366
673
228
3,275
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Ballzy123
Arachne
3
0 / 1 / 0
2,746
549
379
2,276
667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
5
0 / 0 / 0
3,162
632
428
2,612
1,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Wooootang
Ne Zha
6
0 / 1 / 0
3,220
644
991
3,627
1,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,547
709
2,012
1,776
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
0
0
L
Arachne
Ballzy123
Arachne
0
1
0
0
W
1
0
1
1.5
W
Bellona
NitoRaw
Bellona
1
0
0
1
L
Bacchus
0
0
0
0
W
Skadi
Theodons
Skadi
0
0
2
1
L
Ne Zha
Wooootang
Ne Zha
0
1
0
0
L
0
0
0
0
W
Jormungandr
shockedgaming
Jormungandr
1
0
1
1.5
W
Chaac
xRelic v2
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,315
Damage
4,038
11,352
Taken
13,566
5,055
Mitigated
4,828
5,095
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
228
98
0
1,189
3,275
894
0
274
3,001
14,113
0
L
Arachne
Ballzy123
Arachne
379
271
0
406
2,276
667
0
630
1,646
0
5,445
W
1,200
190
0
1,356
1,528
329
0
64
1,464
18,722
0
W
Bellona
NitoRaw
Bellona
1,759
734
0
2,214
3,514
1,931
0
0
3,514
0
22,567
L
Bacchus
428
29
289
1,124
2,612
1,287
0
429
2,183
8,924
0
W
Skadi
Theodons
Skadi
1,370
649
0
210
1,180
264
60
295
845
0
18,720
L
Ne Zha
Wooootang
Ne Zha
991
299
0
1,436
3,627
1,556
0
299
3,328
0
13,679
L
2,012
215
0
1,000
1,776
424
0
267
1,509
19,503
0
W
Jormungandr
shockedgaming
Jormungandr
699
178
0
420
1,885
1,159
136
321
1,564
11,715
0
W
Chaac
xRelic v2
Chaac
1,287
0
0
895
3,245
1,372
0
1,948
1,297
0
19,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,494
Gold Earned
16,041
164
Minions Killed
116
0
Camps Cleared
0
526,779
Distance Traveled
470,018
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,366
673
34
7
0
106,003
0
L
Arachne
2,746
549
13
3
0
56,981
0
W
He Bo
3,676
735
41
8
0
115,446
0
W
Bellona
3,970
794
38
8
0
109,461
0
L
Bacchus
3,162
632
10
2
0
93,446
0
W
Skadi
3,481
696
25
5
0
94,559
0
L
Ne Zha
3,220
644
24
5
0
103,905
0
L
Thoth
3,547
709
35
7
0
109,683
2
W
Jormungandr
3,757
751
28
6
0
98,833
2
W
Chaac
3,610
722
32
6
0
108,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role