Player Matchup

Baba Yaga
Baba Yaga
HyruleHero11
Baba Yaga
Level 108
God Stats
1W - 2L
1,227 SR
Queue Stats
34W - 33L
1,544 Elo+
Solo
Martichoras
Martichoras
Lord_Ouidward
Martichoras
Level 60
God Stats
9W - 3L
1,614 SR
Queue Stats
20W - 25L
1,312 Elo+
Party 1
Surtr
Surtr
oiDanteio
Surtr
Level 109
God Stats
14W - 10L
1,489 SR
Queue Stats
23W - 36L
1,285 Elo+
Party 1
Team Averages
Level 92
1,443 SR
1,380 Elo+

VS

Team Averages
Level 76
1,323 SR
1,253 Elo+
Anubis
Anubis
BIG_T_GrosPig
Anubis
Level 68
God Stats
23W - 17L
1,057 SR
Queue Stats
145W - 170L
1,192 Elo+
Party 2
Sun Wukong
Sun Wukong
GTF2_Killer_65
Sun Wukong
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 72L
1,129 Elo+
Party 2
Danzaburou
Danzaburou
RayneDrop3
Danzaburou
Level 105
God Stats
6W - 6L
1,412 SR
Queue Stats
22W - 29L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HyruleHero11
Baba Yaga
15
2 / 2 / 6
9,328
718
12,505
8,542
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
Lord_Ouidward
Martichoras
16
5 / 1 / 4
9,286
714
13,262
7,336
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
oiDanteio
Surtr
14
3 / 2 / 7
9,373
721
14,533
20,548
19,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,435
649
8,312
14,338
6,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GTF2_Killer_65
Sun Wukong
13
1 / 2 / 4
8,607
662
9,462
19,037
16,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
RayneDrop3
Danzaburou
13
3 / 2 / 1
9,176
706
8,868
13,577
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
5
5
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Sun Wukong
GTF2_Killer_65
Sun Wukong
1
2
4
1.5
W
Baba Yaga
HyruleHero11
Baba Yaga
2
2
6
2.5
W
Martichoras
Lord_Ouidward
Martichoras
5
1
4
7
L
Danzaburou
RayneDrop3
Danzaburou
3
2
1
1.75
W
Surtr
oiDanteio
Surtr
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,300
Damage
26,642
36,426
Taken
46,952
25,759
Mitigated
29,095
7,946
Healing
19,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,312
499
327
5,036
14,338
6,779
0
4,568
9,770
30,033
0
L
Sun Wukong
GTF2_Killer_65
Sun Wukong
9,462
2,501
372
6,885
19,037
16,080
140
5,913
13,124
0
30,985
W
Baba Yaga
HyruleHero11
Baba Yaga
12,505
1,328
0
1,772
8,542
3,341
541
901
7,641
40,999
0
W
Martichoras
Lord_Ouidward
Martichoras
13,262
4,409
0
1,307
7,336
3,250
654
2,475
4,861
0
40,897
L
Danzaburou
RayneDrop3
Danzaburou
8,868
4,162
603
6,617
13,577
6,236
272
2,537
11,040
0
36,081
W
Surtr
oiDanteio
Surtr
14,533
4,037
0
4,867
20,548
19,168
941
5,074
15,474
867
37,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
26,218
164
Minions Killed
171
0
Camps Cleared
0
712,351
Distance Traveled
633,922
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,435
649
45
3
0
193,968
0
L
Sun Wukong
8,607
662
59
5
0
232,652
2
W
Baba Yaga
9,328
718
58
4
0
230,883
0
W
Martichoras
9,286
714
54
4
0
243,764
0
L
Danzaburou
9,176
706
67
5
0
207,302
5
W
Surtr
9,373
721
52
4
0
237,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role