Player Matchup

Chiron
Chiron
Gold IV
My5tIc Ph3oN1x
Chiron
Gold IV
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 36L
1,411 MMR
Solo
Guan Yu
Guan Yu
Silver III
YungPai
Guan Yu
Silver III
Level 129
God Stats
2W - 2L
1,700 SR
Queue Stats
139W - 161L
1,424 MMR
Solo
Chang'e
Chang'e
Bronze III
xShaDop
Chang'e
Bronze III
Level 69
God Stats
2W - 0L
1,301 SR
Queue Stats
3W - 2L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,500 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,474 SR
1,414 MMR
Cernunnos
Cernunnos
Gold V
TMCxxTRILL
Cernunnos
Gold V
Level 170
God Stats
9W - 17L
1,137 SR
Queue Stats
613W - 677L
1,369 MMR
Solo
Sol
Sol
Gold IV
cobra1265
Sol
Gold IV
Level 129
God Stats
0W - 1L
1,363 SR
Queue Stats
124W - 131L
1,416 MMR
Party 1
Surtr
Surtr
Silver I
jo11yGREENgaint
Surtr
Silver I
Level 128
God Stats
0W - 3L
1,922 SR
Queue Stats
10W - 13L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 4
9,803
891
14,055
13,412
6,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
YungPai
Guan Yu
13
1 / 1 / 5
8,787
799
4,397
17,590
20,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
xShaDop
Chang'e
15
3 / 0 / 4
8,675
789
8,858
7,637
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AtlasAchillesCabrakanAo KuangBaron Samedi

VS

Bans
Ne ZhaAresHadesSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TMCxxTRILL
Cernunnos
12
0 / 4 / 1
7,080
644
7,042
7,085
2,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
7,100
645
11,034
11,327
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 5 / 0
8,154
741
11,472
12,971
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Cernunnos
TMCxxTRILL
Cernunnos
0
4
1
0.13
W
Guan Yu
YungPai
Guan Yu
1
1
5
3.5
L
0
3
1
0.17
L
2
5
0
0.4
W
Chang'e
xShaDop
Chang'e
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,310
Damage
29,548
38,639
Taken
31,383
30,010
Mitigated
14,519
23,097
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,055
6,643
664
3,493
13,412
6,271
1,977
4,535
8,565
0
65,858
L
Cernunnos
TMCxxTRILL
Cernunnos
7,042
1,851
0
404
7,085
2,516
0
431
6,654
0
26,896
W
Guan Yu
YungPai
Guan Yu
4,397
493
2,277
8,170
17,590
20,543
355
4,769
12,281
0
14,169
L
11,034
2,698
0
3,297
11,327
3,387
100
2,418
8,909
35,714
0
L
11,472
4,037
130
4,131
12,971
8,616
0
6,071
6,900
485
27,085
W
Chang'e
xShaDop
Chang'e
8,858
1,080
3,695
4,798
7,637
3,196
881
2,123
5,334
34,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
22,334
180
Minions Killed
128
0
Camps Cleared
0
649,500
Distance Traveled
568,273
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,803
891
98
9
0
195,409
0
L
Cernunnos
7,080
644
44
4
0
175,465
2
W
Guan Yu
8,787
799
16
1
0
242,028
4
L
Sol
7,100
645
59
5
0
199,398
0
L
Surtr
8,154
741
25
2
0
193,410
0
W
Chang'e
8,675
789
66
6
0
212,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role