Player Matchup

Pele
Pele
Foworge
Pele
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Loocre1
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
966 Elo+
Party 2
Achilles
Achilles
Zambie1582
Achilles
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 36L
1,059 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,175 Elo+

VS

Team Averages
Level 149
1,529 SR
1,500 Elo+
Neith
Neith
Fleuflam
Neith
Level 158
God Stats
13W - 14L
1,316 SR
Queue Stats
71W - 104L
1,353 Elo+
Party 1
Arachne
Arachne
TuVeuxMonyop
Arachne
Level 127
God Stats
3W - 3L
1,771 SR
Queue Stats
43W - 43L
1,604 Elo+
Party 1
Chang'e
Chang'e
bifle toxic
Chang'e
Level 161
God Stats
11W - 14L
1,500 SR
Queue Stats
88W - 99L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Foworge
Pele
11
0 / 6 / 0
6,354
635
5,571
9,635
4,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Loocre1
Kumbhakarna
10
0 / 4 / 0
6,643
664
3,778
11,564
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Zambie1582
Achilles
10
1 / 4 / 0
6,606
661
5,839
10,040
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fleuflam
Neith
12
3 / 1 / 7
7,790
779
6,351
4,717
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
TuVeuxMonyop
Arachne
13
5 / 1 / 8
8,832
883
6,776
11,204
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
bifle toxic
Chang'e
15
6 / 0 / 8
8,776
878
11,586
8,907
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
14
14
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Fleuflam
Neith
3
1
7
6.5
L
Pele
Foworge
Pele
0
6
0
0
L
Kumbhakarna
Loocre1
Kumbhakarna
0
4
0
0
W
Arachne
TuVeuxMonyop
Arachne
5
1
8
9
L
Achilles
Zambie1582
Achilles
1
4
0
0.25
W
Chang'e
bifle toxic
Chang'e
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,188
Damage
24,713
31,239
Taken
24,828
24,063
Mitigated
14,895
4,234
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Fleuflam
Neith
6,351
1,098
0
550
4,717
1,630
1,335
702
3,854
0
24,876
L
Pele
Foworge
Pele
5,571
282
0
658
9,635
4,077
0
4,382
5,253
0
28,053
L
Kumbhakarna
Loocre1
Kumbhakarna
3,778
551
0
1,612
11,564
10,609
0
4,097
7,467
18,057
0
W
Arachne
TuVeuxMonyop
Arachne
6,776
5,565
582
2,035
11,204
10,151
629
1,613
9,150
0
13,027
L
Achilles
Zambie1582
Achilles
5,839
1,321
0
1,964
10,040
9,377
0
3,140
6,900
0
22,576
W
Chang'e
bifle toxic
Chang'e
11,586
683
2,096
5,583
8,907
3,114
916
1,484
7,222
48,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,603
Gold Earned
25,398
101
Minions Killed
128
0
Camps Cleared
0
492,054
Distance Traveled
556,150
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,790
779
38
4
0
174,863
0
L
Pele
6,354
635
47
5
0
162,774
0
L
Kumbhakarna
6,643
664
21
2
0
152,163
2
W
Arachne
8,832
883
15
2
0
188,967
0
L
Achilles
6,606
661
33
3
0
177,117
0
W
Chang'e
8,776
878
75
8
0
192,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role