Player Matchup

Eset
Eset
 
Eset
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Cl3on
Odin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 198L
1,489 Elo+
Solo
Zeus
Zeus
DEVONHATES
Zeus
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 87L
1,524 Elo+
Solo
Ne Zha
Ne Zha
Fairabane
Ne Zha
Level 88
God Stats
1W - 2L
1,349 SR
Queue Stats
72W - 81L
1,449 Elo+
Party 2
Vulcan
Vulcan
YungFunkDoc
Vulcan
Level 122
God Stats
4W - 2L
1,804 SR
Queue Stats
52W - 55L
1,430 Elo+
Party 2
Team Averages
Level 89
1,531 SR
1,478 Elo+

VS

Team Averages
Level 101
1,460 SR
1,456 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AsgardsBest
Serqet
Level 121
God Stats
3W - 4L
1,307 SR
Queue Stats
93W - 111L
1,400 Elo+
Solo
Xbalanque
Xbalanque
BENZDEER83
Xbalanque
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
Minertom11
Erlang Shen
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,397 Elo+
Solo
Artio
Artio
Willy junky
Artio
Level 87
God Stats
0W - 4L
1,492 SR
Queue Stats
136W - 126L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
2 / 1 / 16
10,117
843
10,006
9,438
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Cl3on
Odin
14
1 / 4 / 16
8,629
719
8,466
15,383
17,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 3 / 9
10,591
883
21,352
9,771
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Fairabane
Ne Zha
16
6 / 3 / 10
9,744
812
13,331
13,271
7,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
17
4 / 0 / 11
9,795
816
17,790
6,115
3,150
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 3 / 4
9,142
762
9,172
13,129
5,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
13
1 / 3 / 4
7,630
636
2,263
8,839
8,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
BENZDEER83
Xbalanque
16
2 / 5 / 6
8,877
740
15,768
14,360
6,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Minertom11
Erlang Shen
14
2 / 8 / 3
8,992
749
4,307
22,675
19,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
3 / 3 / 6
8,659
722
8,591
17,277
13,692
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
22
Kills
11
11
Deaths
22
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
16
10
L
Hou Yi
 
Hou Yi
3
3
4
1.67
L
Serqet
1
3
4
1
L
Xbalanque
BENZDEER83
Xbalanque
2
5
6
1
W
Odin
Cl3on
Odin
1
4
16
2.25
W
9
3
9
4.5
W
Ne Zha
Fairabane
Ne Zha
6
3
10
3.67
L
Erlang Shen
Minertom11
Erlang Shen
2
8
3
0.44
L
3
3
6
2
W
Vulcan
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,945
Damage
40,101
53,978
Taken
76,280
36,683
Mitigated
53,237
17,802
Healing
27,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,006
985
3,254
2,726
9,438
4,558
1,035
1,273
7,789
24,507
0
L
Hou Yi
 
Hou Yi
9,172
2,638
1,817
3,663
13,129
5,716
0
8,692
4,349
0
33,353
L
Serqet
2,263
385
0
370
8,839
8,701
0
5,488
3,329
0
2,513
L
Xbalanque
BENZDEER83
Xbalanque
15,768
2,137
3,048
3,798
14,360
6,001
0
8,337
5,911
0
36,645
W
Odin
Cl3on
Odin
8,466
887
558
1,126
15,383
17,690
326
2,733
11,941
3,229
10,377
W
21,352
3,032
712
1,623
9,771
4,149
1,181
1,164
8,221
35,267
0
W
Ne Zha
Fairabane
Ne Zha
13,331
2,947
1,148
2,708
13,271
7,136
1,231
1,276
11,368
0
31,051
L
Erlang Shen
Minertom11
Erlang Shen
4,307
1,643
2,754
3,932
22,675
19,127
0
16,754
5,833
0
10,427
L
8,591
99
2,289
5,636
17,277
13,692
0
11,631
5,555
17,974
0
W
Vulcan
17,790
10,938
3,018
929
6,115
3,150
1,458
539
5,257
27,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,876
Gold Earned
43,300
145
Minions Killed
138
0
Camps Cleared
0
1,201,737
Distance Traveled
1,121,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,117
843
43
4
0
232,602
0
L
Hou Yi
9,142
762
53
4
0
199,399
0
L
Serqet
7,630
636
2
0
0
239,460
0
L
Xbalanque
8,877
740
53
4
0
224,630
0
W
Odin
8,629
719
5
0
0
236,783
0
W
Zeus
10,591
883
31
3
0
202,145
0
W
Ne Zha
9,744
812
30
3
0
248,853
0
L
Erlang Shen
8,992
749
12
1
0
204,223
0
L
Artio
8,659
722
18
2
0
253,657
0
W
Vulcan
9,795
816
36
3
0
281,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role