Player Matchup

Cabrakan
Cabrakan
Jackisbored999
Cabrakan
Level 148
God Stats
1W - 3L
1,687 SR
Queue Stats
379W - 387L
1,505 Elo+
Solo
Mercury
Mercury
RagingApache
Mercury
Level 38
God Stats
2W - 1L
1,669 SR
Queue Stats
12W - 9L
1,556 Elo+
Party 2
Bellona
Bellona
RegalSmeagol
Bellona
Level 102
God Stats
3W - 5L
1,792 SR
Queue Stats
68W - 71L
1,533 Elo+
Party 2
Anhur
Anhur
Ritterbomb21
Anhur
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,690 Elo+
Party 2
Thanatos
Thanatos
Shalissa
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 176L
1,554 Elo+
Party 2
Team Averages
Level 79
1,630 SR
1,568 Elo+

VS

Team Averages
Level 93
1,479 SR
1,473 Elo+
Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Deivid7
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,560 Elo+
Solo
Yemoja
Yemoja
Honniiee
Yemoja
Level 4
God Stats
17W - 13L
1,393 SR
Queue Stats
48W - 46L
1,358 Elo+
Party 1
Ra
Ra
JoeBillDinosaur
Ra
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 141L
1,460 Elo+
Solo
Ravana
Ravana
chrisluvscats33
Ravana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
2 / 0 / 1
5,857
532
2,320
5,957
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
RagingApache
Mercury
8
0 / 5 / 1
4,775
434
1,118
8,060
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
RegalSmeagol
Bellona
11
0 / 3 / 3
6,286
571
8,361
14,159
15,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 0
5,706
519
2,532
7,164
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Shalissa
Thanatos
8
1 / 5 / 1
5,196
472
2,614
11,265
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 1 / 1
5,355
487
5,844
5,666
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Deivid7
Chaac
11
2 / 2 / 1
6,748
613
8,433
12,870
7,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yemoja
Honniiee
Yemoja
8
1 / 0 / 1
5,642
513
1,488
2,268
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 1 / 4
7,021
638
8,234
4,709
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 4
7,191
654
6,521
3,983
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
13
13
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
1
0.5
W
Chaac
Deivid7
Chaac
2
2
1
1.25
W
Yemoja
Honniiee
Yemoja
1
0
1
1.5
L
Cabrakan
2
0
1
2.5
W
6
1
4
8
L
Mercury
RagingApache
Mercury
0
5
1
0.1
L
Bellona
RegalSmeagol
Bellona
0
3
3
0.5
L
2
0
0
2
L
Thanatos
Shalissa
Thanatos
1
5
1
0.3
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,945
Damage
30,520
46,605
Taken
29,496
29,515
Mitigated
14,408
14,973
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,844
2,311
0
1,075
5,666
1,704
364
1,320
4,346
38,913
0
W
Chaac
Deivid7
Chaac
8,433
2,178
0
6,062
12,870
7,908
0
113
12,757
0
53,110
W
Yemoja
Honniiee
Yemoja
1,488
258
1,797
736
2,268
1,299
22
471
1,797
13,087
0
L
Cabrakan
2,320
424
0
2,445
5,957
5,283
0
3,608
2,334
7,258
0
W
8,234
626
0
1,432
4,709
1,332
519
344
4,365
39,216
0
L
Mercury
RagingApache
Mercury
1,118
439
0
130
8,060
2,631
0
4,178
3,635
0
23,939
L
Bellona
RegalSmeagol
Bellona
8,361
3,312
0
3,962
14,159
15,145
0
0
14,159
0
45,068
L
2,532
1,756
0
3,504
7,164
2,497
296
4,203
2,952
0
28,708
L
Thanatos
Shalissa
Thanatos
2,614
329
0
4,932
11,265
3,959
0
3,083
7,959
0
29,580
W
6,521
2,051
0
659
3,983
2,165
0
72
3,911
0
53,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
31,957
204
Minions Killed
327
0
Camps Cleared
0
1,076,406
Distance Traveled
1,056,768
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,355
487
72
7
0
190,697
0
W
Chaac
6,748
613
85
8
0
209,071
1
W
Yemoja
5,642
513
13
1
0
177,299
2
L
Cabrakan
5,857
532
5
0
0
223,059
2
W
Ra
7,021
638
72
7
0
220,349
3
L
Mercury
4,775
434
39
4
0
228,188
2
L
Bellona
6,286
571
81
7
0
213,015
0
L
Anhur
5,706
519
35
3
0
194,406
0
L
Thanatos
5,196
472
44
4
0
217,738
0
W
Ravana
7,191
654
85
8
0
259,352
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role