Player Matchup

Ravana
Ravana
 
Ravana
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bombalela
Arachne
Level 69
God Stats
6W - 3L
1,733 SR
Queue Stats
274W - 272L
1,440 Elo+
Party 1
Apollo
Apollo
Smitney77
Apollo
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 122L
1,600 Elo+
Solo
Ah Puch
Ah Puch
StuartMH
Ah Puch
Level 144
God Stats
1W - 2L
1,550 SR
Queue Stats
56W - 54L
1,529 Elo+
Solo
Ne Zha
Ne Zha
cebal
Ne Zha
Level 149
God Stats
2W - 3L
1,560 SR
Queue Stats
205W - 199L
1,455 Elo+
Party 1
Team Averages
Level 128
1,569 SR
1,505 Elo+

VS

Team Averages
Level 109
1,528 SR
1,474 Elo+
Agni
Agni
Abruss
Agni
Level 104
God Stats
3W - 2L
1,755 SR
Queue Stats
145W - 147L
1,431 Elo+
Party 2
Izanami
Izanami
BubKatz
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,468 Elo+
Solo
Kukulkan
Kukulkan
SheldorllbeOff
Kukulkan
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 151L
1,478 Elo+
Solo
Achilles
Achilles
jantaris
Achilles
Level 127
God Stats
2W - 7L
1,428 SR
Queue Stats
183W - 177L
1,504 Elo+
Party 2
Awilix
Awilix
okazila
Awilix
Level 140
God Stats
4W - 8L
1,456 SR
Queue Stats
258W - 258L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
2 / 1 / 11
10,833
774
7,437
12,746
14,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Bombalela
Arachne
15
1 / 3 / 11
9,472
677
7,446
15,484
9,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Smitney77
Apollo
14
2 / 4 / 8
9,518
680
8,666
14,080
6,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Puch
StuartMH
Ah Puch
19
5 / 2 / 5
11,543
825
21,043
16,175
8,466
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
cebal
Ne Zha
18
9 / 3 / 8
11,157
797
19,871
12,400
7,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Abruss
Agni
13
1 / 5 / 4
7,990
571
6,268
11,490
4,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
BubKatz
Izanami
14
0 / 5 / 11
8,646
618
8,599
12,613
5,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
19
2 / 1 / 8
10,056
718
10,295
10,621
5,366
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
jantaris
Achilles
17
5 / 3 / 7
10,160
726
11,108
18,932
26,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
okazila
Awilix
18
5 / 5 / 7
10,371
741
13,848
15,125
7,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
19
Kills
13
13
Deaths
19
43
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
11
7.5
L
Agni
Abruss
Agni
1
5
4
0.6
W
Arachne
Bombalela
Arachne
1
3
11
2.17
L
Izanami
BubKatz
Izanami
0
5
11
1.1
L
Kukulkan
2
1
8
6
W
Apollo
Smitney77
Apollo
2
4
8
1.5
W
Ah Puch
StuartMH
Ah Puch
5
2
5
3.75
W
Ne Zha
cebal
Ne Zha
9
3
8
4.33
L
Achilles
jantaris
Achilles
5
3
7
2.83
L
Awilix
okazila
Awilix
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,463
Damage
50,118
70,885
Taken
68,781
46,908
Mitigated
49,389
27,007
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,437
994
1,244
3,218
12,746
14,554
1,153
4,090
8,280
0
22,853
L
Agni
Abruss
Agni
6,268
277
1,255
654
11,490
4,409
0
5,228
6,262
13,088
0
W
Arachne
Bombalela
Arachne
7,446
3,556
1,843
6,436
15,484
9,349
2,267
4,748
10,126
0
10,236
L
Izanami
BubKatz
Izanami
8,599
4,467
1,356
1,831
12,613
5,789
0
2,046
10,567
0
16,919
L
Kukulkan
10,295
870
2,349
3,383
10,621
5,366
0
3,204
7,417
35,791
0
W
Apollo
Smitney77
Apollo
8,666
2,821
632
2,201
14,080
6,999
2,523
3,541
10,266
0
24,019
W
Ah Puch
StuartMH
Ah Puch
21,043
816
836
6,770
16,175
8,466
1,171
2,428
13,285
32,205
0
W
Ne Zha
cebal
Ne Zha
19,871
3,397
1,379
2,448
12,400
7,540
337
2,921
9,134
0
44,200
L
Achilles
jantaris
Achilles
11,108
2,483
861
2,879
18,932
26,095
0
6,872
12,060
4,918
16,145
L
Awilix
okazila
Awilix
13,848
3,883
1,045
1,763
15,125
7,730
0
3,693
11,432
0
27,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,523
Gold Earned
47,223
151
Minions Killed
190
0
Camps Cleared
0
1,371,474
Distance Traveled
1,204,479
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,833
774
42
3
0
276,067
0
L
Agni
7,990
571
18
1
0
174,962
0
W
Arachne
9,472
677
5
0
0
272,739
0
L
Izanami
8,646
618
23
2
0
217,209
0
L
Kukulkan
10,056
718
75
5
0
292,593
1
W
Apollo
9,518
680
43
3
0
253,470
0
W
Ah Puch
11,543
825
39
3
0
277,133
0
W
Ne Zha
11,157
797
22
2
0
292,065
0
L
Achilles
10,160
726
28
2
0
250,014
0
L
Awilix
10,371
741
46
3
0
269,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role