Player Matchup

Atlas
Atlas
ChrolloLucilfer6
Atlas
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,303 Elo+
Solo
Charybdis
Charybdis
Parlo78
Charybdis
Level 128
God Stats
7W - 0L
1,385 SR
Queue Stats
317W - 99L
1,844 Elo+
Party 1
Ra
Ra
PhearThePhish
Ra
Level 154
God Stats
2W - 2L
1,269 SR
Queue Stats
392W - 148L
1,703 Elo+
Party 1
Nu Wa
Nu Wa
SPEKTRE STORM
Nu Wa
Level 125
God Stats
7W - 1L
1,813 SR
Queue Stats
381W - 377L
1,509 Elo+
Solo
Ymir
Ymir
STLxJAWJOKERx
Ymir
Level 127
God Stats
16W - 27L
1,906 SR
Queue Stats
1,001W - 1,004L
1,471 Elo+
Solo
Team Averages
Level 125
1,575 SR
1,566 Elo+

VS

Team Averages
Level 116
1,564 SR
1,463 Elo+
Persephone
Persephone
 
Persephone
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DOOMLIB22
Chiron
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 221L
1,484 Elo+
Solo
Charybdis
Charybdis
Fluffdaddy69940
Charybdis
Level 214
God Stats
3W - 3L
1,818 SR
Queue Stats
253W - 284L
1,430 Elo+
Solo
Chang'e
Chang'e
Hamudii_37
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 67L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 15
8,207
821
4,927
11,909
13,767
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Parlo78
Charybdis
17
8 / 1 / 10
9,832
983
17,951
10,446
5,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 1 / 8
8,805
881
9,194
9,185
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 10
8,942
894
13,870
8,956
4,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 13
7,544
754
4,304
14,022
13,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 3 / 3
8,110
811
8,741
8,664
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
 
Athena
13
2 / 5 / 4
7,407
741
6,265
14,514
18,798
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
DOOMLIB22
Chiron
14
3 / 3 / 5
7,565
757
17,086
11,928
5,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Fluffdaddy69940
Charybdis
15
3 / 2 / 6
8,024
802
8,326
10,341
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
Hamudii_37
Chang'e
11
0 / 6 / 4
6,553
655
2,972
10,365
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
18
Kills
9
9
Deaths
19
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
3
3
0.83
L
Athena
 
Athena
2
5
4
0.8
W
0
2
15
3.75
L
Chiron
DOOMLIB22
Chiron
3
3
5
1.83
L
Charybdis
Fluffdaddy69940
Charybdis
3
2
6
3
L
Chang'e
Hamudii_37
Chang'e
0
6
4
0.33
W
Charybdis
Parlo78
Charybdis
8
1
10
13
W
5
1
8
9
W
5
2
10
5
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,246
Damage
43,390
54,518
Taken
55,812
41,597
Mitigated
39,580
30,183
Healing
20,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,741
483
1,880
1,589
8,664
6,036
0
5,053
3,608
24,445
0
L
Athena
 
Athena
6,265
801
1,363
939
14,514
18,798
0
8,591
5,923
12,300
0
W
4,927
1,074
886
2,391
11,909
13,767
492
3,662
8,247
11,953
0
L
Chiron
DOOMLIB22
Chiron
17,086
5,188
2,419
4,241
11,928
5,480
0
7,809
4,110
0
29,218
L
Charybdis
Fluffdaddy69940
Charybdis
8,326
3,527
2,509
4,140
10,341
4,771
266
6,176
4,165
0
25,341
L
Chang'e
Hamudii_37
Chang'e
2,972
1,076
866
719
10,365
4,495
0
4,656
5,709
6,849
0
W
Charybdis
Parlo78
Charybdis
17,951
7,160
1,099
4,021
10,446
5,170
2,091
4,070
6,376
0
35,161
W
9,194
1,385
8,633
4,456
9,185
4,569
900
2,010
7,175
20,387
0
W
13,870
4,072
2,539
1,248
8,956
4,157
1,340
3,112
5,844
26,766
0
W
4,304
415
2,483
2,427
14,022
13,934
135
5,124
8,898
6,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,330
Gold Earned
37,659
132
Minions Killed
117
0
Camps Cleared
0
890,034
Distance Traveled
828,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,110
811
37
4
0
163,826
0
L
Athena
7,407
741
5
1
0
174,909
0
W
Atlas
8,207
821
11
1
0
194,450
0
L
Chiron
7,565
757
25
3
0
181,032
0
L
Charybdis
8,024
802
33
3
0
153,405
0
L
Chang'e
6,553
655
17
2
0
155,760
0
W
Charybdis
9,832
983
48
5
0
172,476
0
W
Ra
8,805
881
32
3
0
187,372
0
W
Nu Wa
8,942
894
34
3
0
169,882
0
W
Ymir
7,544
754
7
1
0
165,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role