Player Matchup

Surtr
Surtr
Naljaska
Surtr
Level 124
God Stats
11W - 15L
1,433 SR
Queue Stats
71W - 69L
1,523 Elo+
Party 2
Anubis
Anubis
RauLiPauLi
Anubis
Level 103
God Stats
8W - 5L
1,780 SR
Queue Stats
60W - 57L
1,540 Elo+
Party 2
Izanami
Izanami
Saturn3100
Izanami
Level 111
God Stats
8W - 7L
1,562 SR
Queue Stats
139W - 117L
1,592 Elo+
Solo
Chang'e
Chang'e
Shpederman
Chang'e
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 56L
1,545 Elo+
Solo
Bastet
Bastet
dolofonos123456
Bastet
Level 156
God Stats
7W - 4L
1,843 SR
Queue Stats
130W - 126L
1,534 Elo+
Solo
Team Averages
Level 130
1,624 SR
1,547 Elo+

VS

Team Averages
Level 57
1,471 SR
1,450 Elo+
Merlin
Merlin
Akawo
Merlin
Level 169
God Stats
0W - 2L
1,715 SR
Queue Stats
127W - 112L
1,662 Elo+
Solo
Surtr
Surtr
MaxZ123
Surtr
Level 7
God Stats
1W - 4L
1,236 SR
Queue Stats
30W - 29L
1,355 Elo+
Party 1
Guan Yu
Guan Yu
OneHotMf
Guan Yu
Level 23
God Stats
3W - 6L
1,403 SR
Queue Stats
38W - 39L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
Wobel1
Danzaburou
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 31L
1,382 Elo+
Party 1
Mercury
Mercury
xUzzii
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Naljaska
Surtr
19
15 / 0 / 4
13,739
654
23,956
23,985
15,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
RauLiPauLi
Anubis
18
9 / 0 / 8
12,428
592
22,010
11,928
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Saturn3100
Izanami
20
8 / 0 / 6
13,032
621
19,730
19,332
10,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Shpederman
Chang'e
18
2 / 1 / 8
11,639
554
10,926
15,974
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

18
11 / 1 / 5
12,112
577
15,552
14,956
6,638
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akawo
Merlin
18
2 / 7 / 0
10,913
520
18,120
15,880
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
MaxZ123
Surtr
12
0 / 9 / 0
8,016
382
7,820
22,370
13,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
OneHotMf
Guan Yu
12
0 / 8 / 0
8,196
390
7,852
27,353
16,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Wobel1
Danzaburou
12
0 / 10 / 0
7,822
372
4,093
19,840
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
xUzzii
Mercury
12
0 / 11 / 0
7,958
379
4,648
25,023
7,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
2
45
Kills
2
2
Deaths
45
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akawo
Merlin
2
7
0
0.29
L
Surtr
MaxZ123
Surtr
0
9
0
0
W
Surtr
Naljaska
Surtr
15
0
4
17
L
Guan Yu
OneHotMf
Guan Yu
0
8
0
0
W
Anubis
RauLiPauLi
Anubis
9
0
8
13
W
Izanami
Saturn3100
Izanami
8
0
6
11
W
Chang'e
Shpederman
Chang'e
2
1
8
6
L
Danzaburou
Wobel1
Danzaburou
0
10
0
0
W
11
1
5
13.5
L
Mercury
xUzzii
Mercury
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,174
Damage
42,533
86,175
Taken
110,466
45,796
Mitigated
48,401
46,775
Healing
21,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akawo
Merlin
18,120
434
121
1,535
15,880
5,318
0
6,805
9,075
111,303
0
L
Surtr
MaxZ123
Surtr
7,820
2,873
0
4,887
22,370
13,642
237
5,704
16,666
623
50,758
W
Surtr
Naljaska
Surtr
23,956
10,467
379
8,272
23,985
15,605
2,628
2,997
20,531
4,125
108,884
L
Guan Yu
OneHotMf
Guan Yu
7,852
1,705
1,033
7,555
27,353
16,404
347
10,199
17,154
0
40,156
W
Anubis
RauLiPauLi
Anubis
22,010
714
151
6,920
11,928
6,516
2,219
2,679
9,054
86,131
0
W
Izanami
Saturn3100
Izanami
19,730
15,355
0
12,029
19,332
10,418
3,855
3,783
14,930
0
162,297
W
Chang'e
Shpederman
Chang'e
10,926
810
4,212
10,001
15,974
6,619
1,021
7,442
7,829
94,517
0
L
Danzaburou
Wobel1
Danzaburou
4,093
1,572
0
2,466
19,840
5,328
590
6,059
13,781
0
43,512
W
15,552
4,067
0
4,811
14,956
6,638
612
3,092
11,679
0
68,108
L
Mercury
xUzzii
Mercury
4,648
2,318
0
3,549
25,023
7,709
584
5,999
19,024
0
51,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,950
Gold Earned
42,905
679
Minions Killed
479
0
Camps Cleared
0
2,118,452
Distance Traveled
1,930,885
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,913
520
189
9
0
360,244
1
L
Surtr
8,016
382
86
4
0
356,447
0
W
Surtr
13,739
654
168
8
0
429,892
3
L
Guan Yu
8,196
390
54
3
0
422,630
0
W
Anubis
12,428
592
93
4
0
399,091
0
W
Izanami
13,032
621
213
10
0
390,230
0
W
Chang'e
11,639
554
143
7
0
409,911
3
L
Danzaburou
7,822
372
73
3
0
361,553
0
W
Bastet
12,112
577
62
3
0
489,328
0
L
Mercury
7,958
379
77
4
0
430,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role